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05-02-22 05:27:57 PM
Jul - The Cutting Room Floor - F-Zero GX debug mode? New poll - New thread - New reply
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rabidabid
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Posted on 09-25-11 03:54:46 AM Link | Quote
Found an interesting video here. Apparently it's a course testing mode for the game? Here's the video description from Nicovideo:


F-ZERO GX のコースデバックです。
すべてのコース(ストーリーを含む)を選べます。
何人対戦でもストーリーコースで対戦できます。
コード公開します。
コースデバッグ
WX64-UBVD-AKVMV
HG72-KAK1-40Y7X


I'm not entirely sure what's going on. All of the tracks and racers are unlocked. There are a bunch of tracks named "NULL" and some tracks are titled 未定 which apparently means "undecided". The video shows three tracks, a couple of which seem unfinished.

It seems... neat? The PAR code from the description probably only works with the Japanese version though. That blog has a bunch of interesting videos on it.
gabrielwoj
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Posted on 09-25-11 12:14:40 PM (last edited by gabrielwoj at 09-25-11 09:31 AM) Link | Quote
There is also a TEST_Model folder there, but it's totally blank.
I might search about this. I guess it only works in Japanese Version
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Posted on 09-25-11 12:31:35 PM (last edited by Inuyasha at 09-25-11 09:32 AM) Link | Quote
Though I can't confirm it myself, this site lists this code for the All Cup:
9V7Y-GPRX-2RRVC
XEE1-5VMX-636ZA

I recall using a code like this many years ago to fool around with -- what else? -- the Story mode tracks. I'm pretty sure it doesn't unlock all racers, however.

Additionally, the three tracks shown in the video are all from Story mode. The first is from Chapter 7, the second from Chapter 8 (just lacking textures for whatever reason), and the last is from Chapter 5 (lacking doors, but I'm pretty sure this is due to multiplayer mode removing things to keep a sane framerate).
rabidabid
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Posted on 09-25-11 04:38:15 PM Link | Quote
Ah, I see. I never got that far in story mode. I pretty much gave up all hope at Chapter 3 haha.
Dr.MarioX
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Posted on 12-28-12 10:41:42 PM Link | Quote
I'm sure the code you found is just All Cup, a partial debug feature, I assume.
On that same note, I found a game_msg_jp.txt in the iso and I have been wondering if this has anything to do with debug functions. This is exactly what it stored:

RANKING:ランキング
POINT:ポイント
RUNNING:走行中
COURSE:コース
VIEW:ビュー
RESULT:けっか
RESET:リセット
(LATER)よてい)
RANK:ジュンイ
TOTAL:トータル
BEST LAP:ベストラップ
PUSH A or MENU BUTTON:Aまたはメニューを押して下さい
MAX SPEED:さいこうそく
LAP:ラップ
GOAL:ゴール
REPLAY:リプレイ
RETRY:リトライ
DISQUALIFIED:失かく
YES:はい
NO:いいえ
OK:はい
EXIT:終了
CANCEL:キャンセル
NEXT STAGE:次のステージ
RETRY:リトライ
REPLAY:リプレイ
GHOST:ゴースト
SAVE:保存
LOAD:読込
STATUS:ステータス
EDIT:へんしゅう
DESTROY:はかい
CAR:車
SETTING:セッティング
FORCE:強制
WIN:勝利

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Posted on 12-29-12 03:11:05 AM Link | Quote
Post #4947 · Fri 121228 231105
That looks like it's mapping English phrases to the corresponding Japanese phrase, in some encoding such as Shift-JIS.

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Posted on 12-29-12 09:06:30 AM Link | Quote
Debug stuff related to the translation process is likely. We know it loads an incomplete English state by console region detection.

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Jul - The Cutting Room Floor - F-Zero GX debug mode? New poll - New thread - New reply


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