Zero One
5170       And as we fall the spirit carries on, That a hero'll come and save us all, As we call the ones we left below, We all dream of the day we rise above
Level: 129
   

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From: Delta Quadrant
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As the title says, I'm looking for detailed XNA 4.0 tutorials. I thought I had found some very good ones. Unfortunately, when I got past all of the C# stuff and WinForms practise stuff, it turns out that they use XNA 1. So there's a week wasted.
I have hunted around for them myself, but the only ones I get are just ones that tell you to copy stuff down. They don't tell you what each line or each section does. So, I'm hoping that some people know some good XNA tutorials.
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Rachel Mae
 Creature of Chaos
Level: 141
   

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From: Foxglen
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| | | | | Originally posted by paulguy oh god everyone please stop using xna and directx.
Mind expanding on that?
It's kinda lame to tell people to "stop using [x]" without stating why.
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Tiden
Disgusting human being, just awful
Level: NaN
 
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Originally posted by paulguy oh god everyone please stop using xna and directx.
Quit making useless posts, thanks. |
Sukasa

Level: 123
   
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Probably has something to do with the fact that XNA/DirectX are not really portable to non-windows OSes.
Zero: You're better off reading the MSDN (Online Help) for XNA. That'll give you the most information on the individual classes and function calls. Microsoft really does an amazing job on the MSDN, there's no end to how helpful it is.
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Zero One
5170       And as we fall the spirit carries on, That a hero'll come and save us all, As we call the ones we left below, We all dream of the day we rise above
Level: 129
   

Posts: 3434/5173
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Since: 05-24-10
From: Delta Quadrant
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I do want to eventually branch out into multi-OS development, but I feel that starting with XNA would be a good launching spot. And yeah, not explaining why I shouldn't use it doesn't help me at all.
Originally posted by Sukasa You're better off reading the MSDN (Online Help) for XNA. That'll give you the most information on the individual classes and function calls. Microsoft really does an amazing job on the MSDN, there's no end to how helpful it is.
Ah, thanks. I've had a quick look at it does look like a great resource!
And for anyone else who may be interested, I also found this, and they are, so far, pretty good. It gives a detailed explanation of why you're doing what you're doing and seems to cover a wide range. However, some of the guides are still XNA 3.1, so I'm hoping that I don't run into too many compatibility problems when I get to them.
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Xkeeper
Level: 263
   

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Why use a good framework that's proprietary when you can use a shitty one that's usable everywhere? :specialed:
Use what gets the job done. |
Sukasa

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Originally posted by paulguy Also, you might say you'll start with some non-portable development environment, but you'll get used to it, ...so it'd be better to start with something that you know would be able to expand to other platforms in the future.
.NET/Mono and OpenTK 
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Rachel Mae
 Creature of Chaos
Level: 141
   

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From: Foxglen
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| | | | | Originally posted by paulguy Also you people are assholes sometimes.
Says the guy who brushed off 01's original question and scolded him for daring to start with a framework that isn't natively cross-platform.
I suppose kids should stop using BASIC, lest they get comfortable and refuse to move on to more complex languages!
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Sukasa

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To be fair, I still code in a variant of BASIC 
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Sukasa

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With all due respect, when a reply is not put in context the default is "in reply to the post above."
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Rachel Mae
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From: Foxglen
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| | | | | Originally posted by paulguy Also, maybe they should stop learning with basic...
If I didn't have access to BASIC on my Atari XEGS (and later my first PC), and was instead forced to start with something like C, I might have lost interest in computers entirely. The language and its relatives still confuse the hell out of me.
Just because some people continue to use BASIC longer than they "should" doesn't make it a horrible first language.
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Lyskar
12210          -The Chaos within trumps the Chaos without-
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08-01-11 08:44:21 PM
Posts
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| | Metal_Man88's Post | I learned how to program with C.
All it did was cause me to hate programming and not use it for the next 5-10 years, only to begin anew with PHP.
And then C++.
I think what really matters is that you use the right programming language for the job. Windows-only DirectX/Xbox stuff? XNA. Cross-platform? Not XNA.
Besides, the only people who get hurt by someone sticking to a limited language is the person who sticks to it. No need to get feisty about self-injuring practices. :p
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