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05-02-22 04:44:01 PM
Jul - Gaming - 3DS General New poll - New thread - New reply
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Posted on 07-29-11 07:16:24 AM Link | Quote
Originally posted by Peardian
I am so excited about the news. Sure, it means I bought it at the peak of its price, but Metroid Fusion, WarioWare, Mario vs. Donkey Kong, Balloon Fight, and Legend of Zelda all for free?


Hey early adopter buddy.

At least nintendo is willing to make up for (some) of the price drop arrrghness for early adopters. I'll need a bigger SD card. :3

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Posted on 07-29-11 07:38:10 AM Link | Quote
Originally posted by Waffle Ryebread
Fix the atrocious battery life and release some decent games that I haven't already owned for over a decade and we'll talk.

Seriously, I'm fed up with shovelware. I don't care how pretty the graphics are, or how mind-blowing the 3D effect is. I want something FRESH.


Hear hear. Less than 5 hours and N64 remakes is not compelling
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Posted on 07-29-11 05:55:56 PM Link | Quote
I figure they'll make some kind of improved design sometime soon, what with the parallel scratches on the top screen from the design and all.

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Posted on 07-30-11 02:18:12 AM Link | Quote
Originally posted by Peardian
I figure they'll make some kind of improved design sometime soon, what with the parallel scratches on the top screen from the design and all.

Well, a "3DS Lite" is probably inevitable, and will probably have better battery life/aesthetics/whatever, but that's not out now.

Really I kind of get the impression that the 3DS ended up being rushed to market...

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Posted on 07-30-11 03:08:57 AM Link | Quote
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Metal_Man88's Post
Remove the 3D, improve the battery life, fix the DS playing situation, and you have a winner.

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Posted on 07-30-11 03:09:28 AM Link | Quote
Originally posted by Metal_Man88
Remove the 3D

I somehow doubt this will happen.

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Posted on 07-30-11 03:14:25 AM Link | Quote
You know you can turn off the 3D, right? I tried Imajin's 3DS when he was over and I thought the 3D was really irritating, but luckily there was a switch to remove it.

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Posted on 07-30-11 03:55:03 AM Link | Quote
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Yeah, but it'd be even cheaper if they just removed the 3D. No specialized screens. No extra processing power for it.

It'd be the easiest way to turn a big problem into a boon. It'd be cheaper and once again marketable to the masses.

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Posted on 07-30-11 04:07:04 AM Link | Quote
Problem is that you'd also have to change the system's name while you're at it.

Even if Nintendo was going to take a loss at the start, I really think a $199 price point would have been better.

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Posted on 07-30-11 04:23:23 AM Link | Quote
Originally posted by Colin
Problem is that you'd also have to change the system's name while you're at it.

Well, if we count the DSi as the "second" DS, they don't really need to change the name at all. Just the reasoning behind it.


But more than anything, it really needed a better launch. I went several months without any 3DS games because they really kinda sucked. And Ocarina of Time 3D is great, but it's still a remake of an N64 game.

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Posted on 07-30-11 04:32:45 AM Link | Quote
Paulguy's Post configuration
The 3DS had to have been rushed. I guess there was push by investors to put it out quickly, without realizing that nobody will buy a system with few games, and no real deal-makers. Those same investors are leaving now that the 3DS isn't selling well. They were damned if they did and damned if they didn't. Though maybe in a better situation had they waited and got a nice explosive start with some strong games from the beginning.

I also think they're going to have to start making a more conservative approach to handheld revisions, too. They're kind of pulling a Sega (see: genesis, CD, 32x, saturn). While they did great going from GBA to GBA SP, where there was a noticeable improvement, also original DS to DS Lite was also huge, but the past few revisions have been a real let-down, and nintendo just can't keep packing shit in to a console at an ever-increasing cost. They need to do what they did before and just make a simple, cheap, accessible handheld. Processor and graphics-wise, the 3DS is a great jump over the DS, and probably could've been even better if they focused on a single view, rather than 3. Also remove the cameras and other silliness and they could probably have a strong system at $150. They'd just need to rely heavily on GOOD GAMES rather than gimmicks as their driving force to offer something over the competition.

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Posted on 07-30-11 06:01:23 AM Link | Quote
The problem is not with hardware (for the most part). The problem is that really good games take a long to develop, and that development time is increasing for each new system. Even with so many games being developed simultaneously, the gap between releases still grows. The third parties should help with that, but they have to take the time to develop, too. Having Nintendo take a step backwards by removing their innovations won't do anything to make more games come out faster.


It might be sort of a weak launch, but they're trying their best. Remember, they delayed the Ocarina of Time 3D and Star Fox 3D launches so that it didn't create a huge rush of everyone buying the system for those two fantastic games and then a huge lull because nobody else had their games ready.

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Posted on 07-30-11 01:57:07 PM Link | Quote
It's just too late to start talking about removing 3D or cameras or other features- if anything creative use of these should be the system's strong point in competition with others. The price drop is a good start- it moves it below the price of the iPod touch. (which is competition, like it or not...)

If there weren't enough games ready, honestly I think they should have delayed the console launch rather the launch of their own games.

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Posted on 07-30-11 04:46:40 PM Link | Quote
I also forgot to mention that they didn't want those two games to cannibalize the sales of the other games they put out. Even if they had delayed the system, they still would have staggered the releases of OoT and Star Fox to give Nintendogs, Steel Diver, and Pilotwings a chance.


Anyway, like I said, we're going to have a good number of games for this holiday season. Just look at how many games are slated for a 2011 release.

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Posted on 07-30-11 05:43:59 PM (last edited by Imajin at 07-30-11 02:44 PM) Link | Quote
Originally posted by Peardian
I also forgot to mention that they didn't want those two games to cannibalize the sales of the other games they put out. Even if they had delayed the system, they still would have staggered the releases of OoT and Star Fox to give Nintendogs, Steel Diver, and Pilotwings a chance.

Well, you launch with your weaker titles, then you're going to have a weaker launch... Maybe this all just according to Nintendo's plan.
Originally posted by Peardian
Anyway, like I said, we're going to have a good number of games for this holiday season. Just look at how many games are slated for a 2011 release.

That's true... November in particular, with Kid Icarus Uprising and Super Mario...

I guess I just wish I could be playing them now.

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Posted on 07-30-11 05:49:46 PM Link | Quote
Let's look at the list realistically. I'll list games I have any sort of intention of playing at all.

Cave story 3D - So far it has been pushed back twice, and it's made by a company that have pushed back titles before, let's see if it comes out in 2011 at all. But if does, then it will be pretty cool.

Shin Megami Tensei: Devil Survivor Overclocked - It's a game I could see myself enjoy, but I have already played the current DS version, and paying full price for it seems rather out of the question since it does not really add a whole lot.

Sonic Generations - So far the 3DS version look like shit, but we will see once it comes out if it's good or not.

Star Fox 64 3D - Most likely not going to buy it since I have played the n64 version to death already. But it's still a solid game.

Tales of the Abyss - I have wanted to play this game for quite some time, actually. And I have simply been too lazy to pick up the PS2 version, so this game, apart from cave story, is the one I can see myself most likely to pick up.

That mario game - Not much is known about the game yet. Most likely a must have seeing as I liked the two galaxy games, but I prefer to wait until more is known until I spike anything.

Ocarina of time 3D - It's already out, and it was a remake. (And a rather lackluster one, IMO, YMMV)


I see no reason to defending the shitty line up that the 3DS had and is having. I looked through the list of slated releases and those are the only games up there that have been in any way interesting for me from the point the system was released to the end of the year. Some of those titles are even questionably if I even want to pick up. Everyone got their own taste of games, of course, but I doubt I will find anyone who have significant longer list than this.

The problem here is not that the list is too short, it's well within how many games I can buy this year. The problem is that only one (maybe starfox too now?) is out. It's been almost half a year since the release of the system. Many of the titles on day one where rather questionable, but the lineup since then have been too lackluster. The argument that good games take long time to develop is not really relevant, when you release a new system you have to plan to have at least a few decent/good games on day one. (Arguably fans of fighting games did.) As well as some high profile games in the coming months.

So far, the only high profile game to have hit the market is OoT, and that game is a remake. Don't get me wrong, one of the major good ups about OoT is that it's a well known game, therefor it will sell systems since people know what they are getting. But from a development perspective it's one of the downsides, in this case, since a remake won't take as long to make as a new game. You don't have to beta test the level design to see if it works from a fun factor or if players will get a puzzle, you only need to check to see if the engine works as it should.

And, although your mileage may vary, I think the remake could have been done a lot better. The only thing that had an upgrade was the visuals (which looks stunning ingame BTW.) The music, if nothing else, could have been remixed or been orchestrated (Which we learn the main theme was in the credits.) I can understand doing anything else would have been a lot more work, but that's what sets a good remake apart from a bad one. The level geometry could have been updated to be less blocky and be designed to work well with the upgrade visuals. A perfect example of where the design was changed slightly to match the new visuals is in the room you get the iron boots; it simply looks amazing, to say the least. Another example of what could have been done much better is hyrule field itself. It was amazing on the N64, but you can clearly understand that the design is very dated when looking at it today. You would not even have to make any huge changes to make the design better either, here, I can even list a few examples:

1. Move the dirt path on the ground to align with the hole in the fens (or the other way around.)
2. Add more around the "v" shaped stone walls make some small ruins or something to give it a better feel rather than looking odd.
3. Fill up the emptiness with something, it does not really have to be anything amazing, a tree or a rock here and there would do so much.
4. More life/enemies on the field. During night time as a child is the only point where you meet an sort of living (no phun intended) creature to interact with. This adds a lot to the point where it just feels empty traveling the wast area.

Is OoT a bad game? no.
Is OoT 3D a bad remake? no.

I just think they could have done so much more with it then they have.


But back to my original point before I started talking about OoT. I don't think Nintendo is the only one to blame for this, third parties have not really been there even though they said they wanted to back the system. Nintendo themselves have a lot of cool things in progress, and I have not really seen much that have caught my interest from third parties, and one that did have been canceled. :/

But ultimately, the blame does rest on Nintendos end though. Not about the question of offering any titles (though I must say that in half a year I expecting something that was not a remake to hit the shelves.) but the question of releasing the system. If they knew they did not have a lineup to support it, than they should have held in the system to at least the middle of summer.

And while it might seem some of you want to shift the blame of that onto third parties, I'm quite confident those are not to blame in this case. First of all, (while I don't have any numbers on this.) I don't think the 3DS sold specifically bad in Japan, which is a point. Next up is the fact of the system itself and the price tag. The price tag said a lot about the system when it was released, or more so, Nintendos response to people questioning the price. While this is a bit into speculation territory at this point, I still want you to hear me out. When fans questioned the rather high price tag Nintendo said with confidence that it was due to nothing else was on the market.

That statement said quite a bit about their view of their system. Not only did they think people would be interested in buying the system solo for the reason to play around with the 3D gimmick. They also thought it would be worth paying monopoly price for. Which brings me to my returning point of why the system had a price drop now. Mobile phones have started popping up (although I'm not sure anyone of those are out yet) that also feature 3D screen and cameras. Certainly, Nintendo must have known this was in works over half a year ago, and therefor rushed out the system in order to possibly make sales. Although, that may not be why the system was released when it was, but it's hard to argue against the statement that the system was released too early.


(TL;DR)
But the point I want to strike I guess, is that it annoys me when people try to defend the early launch and the shitty line up so far. There are no big titles on the market almost half a year in, not even the widely advertised kid icarus. (Which I thought would have been a launch title.)

I apologize if I came off as rude, I have tendency of doing so even if I don't mean to, and also for any shitty grammar and spelling errors in the wall of text.

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Posted on 07-30-11 07:13:13 PM Link | Quote
Oh, believe me, I'm not trying to defend the weak launch. In fact, I was going to wait until Star Fox came out to get the system, but my family had different plans. I'm just saying that the lineup won't be sparse for long, and that we have to have some patience with any new system launch. Think about how many DS games there were at first.


Just looking at this year's titles, I already see 7 games I'd like to get my hands on by the time Christmas rolls around.

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Posted on 07-30-11 09:27:39 PM Link | Quote
I don't think I have any trouble finding games I would want to buy:

1. OOT 3D
2. Star Fox 3D (omg the trailer was amazing!)
3. Paper Mario
4. Super Mario 3D Land
5. Mario Kart 7
6. Super Smash Bros 3DS

And the inevitable future Pokemon game, too. My problem right now is lack of $$$ to even get the 3DS after the price cut.
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Posted on 07-30-11 09:31:47 PM Link | Quote
Originally posted by FieryIce
6. Super Smash Bros 3DS
Why is everyone antsy about this

A URL stolen from Wikipedia

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Posted on 07-30-11 11:39:27 PM Link | Quote
It doesn't matter that it's still quite far away, I can wait.

Also:


By the end of 2011, Ambassadors will be gifted with 10 more free games, this time from the Game Boy Advance cannon that will be exclusive to Nintendo’s loyal customers.


What?

I just read this at vgchartz too ... are they seriously not planning on releasing them to the general public later? D:
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