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05-03-22 07:34:34 AM
Jul - NO! GO TO STAR! - Evolving to Mario Galaxy? New poll - New thread - Thread closed
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MarIO0
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Since: 09-03-09


Since last post: 9.3 years
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Posted on 07-14-11 11:00:17 PM Link
We know a lot of Mario 64. We've been discovering every little detail in the ROM. With some work, we're able to pretty much edit everything. And this is great. We've had several revolutions, mainly due to the release of Toad's Tool, MusicXML importer and OBJ importer.

But there isn't going to be another revolution. We've hit the limits of the engine. Any new kind of interesting modification will require some in-depth knowledge of MIPS assembly and the Mario 64 engine, and lots of manual work. And this, simply, means that we're stuck.

And as much as we love this game, I think that it's time to move on.

We already have the perfect candidate: Super Mario Galaxy. It's one of the greatest games of all time. The engine, basically, is better than the Mario 64 engine in every aspect, save for the cool glitchyness, but I can live without that. And it works with Dolphin so we can test things easily. Some editing tools already exist, but they're really limited, so there's still a lot to do.

Of course, that's my subjective view, and my interpretation of it. What do you think?

PS: Sorry for the deleted post, I forgot to write the correct title.
Lyskar
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-The Chaos within trumps the Chaos without-
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Posted on 07-14-11 11:02:04 PM Link
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Metal_Man88's Post
This is the SM64 forum. Regardless of Super Mario 89bazillion abfsjfjafsb coming out, we will continue modifying Super Mario 64.

If you want to talk about Mario Galaxy, post in the ROM Hacking forum.

____________________
Sometimes, you just have to do what you feel is best, even if it seems to contradict 'conventional' wisdom.
Eisnaught - SSQ² - Mobius Roleplay - SSS
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Jul - NO! GO TO STAR! - Evolving to Mario Galaxy? New poll - New thread - Thread closed


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

28 database queries.
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