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05-04-22 04:39:18 PM
Jul - The Cutting Room Floor - N64 debug modes New poll - New thread - New reply
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Liliana
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Posted on 03-31-11 07:34:16 PM Link | Quote
These N64 games have debug modes but I have no idea how to activate them, let alone what they do.

* Clay Fighter - Sculptor's Cut: 810AA1A6 0001
* Nuclear Strike 64: 800A9740 0001
* Virtual Chess 64: 810E6290 0001

Anyone willing to check these out?

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xdaniel
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Posted on 03-31-11 08:16:05 PM Link | Quote


>>ESTABLISHING LINK...DONE.    >>FETCHING POST DATA...DONE.    >>EXECUTING POSTDISP.BIN...


Clay Fighter dropped me into some kinda debug battle or something and quickly flashed a version number plus build date in the top left corner of the screen, I couldn't see any kind of effect in Nuclear Strike, so here's Virtual Chess:



Pressing C-Down normally just toggles the time display on and off, while with debug enabled, it also allows selecting a display mode that appears to show the computer's move at the top, probably in chess notation (or maybe what possible moves it calculated, or something like that) and three values at the bottom of the screen. The left one resets with each of the computer's turns, and keeps increasing until the end of the turn, so I guess it shows how many frames the computer took to calculate the move?

Dunno for sure, as I don't think I've ever played chess before, not to mention this game.


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Rick
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Posted on 03-31-11 08:49:32 PM (last edited by Rick at 03-31-11 05:54 PM) Link | Quote
There's a button cheat to activate the debug mode in Clay Fighter: Sculptor's Cut.

On the character select screen, hold L, then press press A, B, A, B, A, B, C-Left, C-Right, Up, C-Right, C-Left, C-Right.

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Torentsu
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Posted on 03-31-11 11:17:55 PM Link | Quote
Jani and I (mainly Jani) found one in Castlevania 64 but have no idea how to activate it.
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Jul - The Cutting Room Floor - N64 debug modes New poll - New thread - New reply


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