dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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| Posted on 02-02-10 06:02:58 PM |
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I dont think so...
You place them manually, but the game only renders them if you're near them, to save processing power. |
Mr. Game
Keep practicing, kid.
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| Posted on 02-04-10 02:20:21 PM |
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| so what's the model ID and behavior for that flowers????? |
Mr. Game
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| Posted on 02-04-10 02:25:25 PM |
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I found another beta texture at 00817C53:  |
Conte de Contis
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| Posted on 02-04-10 02:54:49 PM (last edited by Conte de Contis at 02-04-10 11:56 AM) |
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Originally posted by Mr. Game I found another beta texture at 00817C53: "put img here"
I'm not sure, they look more Water textures, which they are used ingame.
No, i'm sure, they are not beta.
The first one is the normal water you see everywhere.
The second one is the "Jolly Roger Bay" water (also used in underground castle)
The last one i acutally don't remember. You may talk about the third one, though.
____________________ Where i walk, the grass doesn't grow anymore |
Rez2
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| Posted on 02-04-10 05:59:13 PM |
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| The third one looks alot like an underwater sand texture. |
Breegullbeak
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| Posted on 02-04-10 10:40:53 PM |
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Originally posted by Rez2 The third one looks alot like an underwater sand texture.
What Underwater sand? I'd like to see this. These are the water textures. The first is every where but JRB and the second is JRB. The last one I'm not sure of. |
Kenshi
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| Posted on 02-05-10 01:24:55 AM |
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| I think the 3rd one is the look of the water from when your underwater. Ie: When your above Jolly roger bay you get the 2nd texture when your under you get the 3rd. When your above castle grounds water you get the 1st and when your below you get the 3rd. Nice trick to save RAM/Rom Space. |
Mr. Game
Keep practicing, kid.
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| Posted on 02-06-10 11:04:54 AM |
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thanks for help, guys  |
uberoe
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| Posted on 05-01-10 07:21:37 PM (last edited by uberoe at 05-01-10 04:23 PM) |
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Yellow Cap Switch
It's activated from 0 stars
All the switches share the same behavior
<object width="640" height="505"><embed src="http://www.youtube.com/v/rVr9AUDs9uc&hl=en_US&fs=1&color1=0x5d1719&color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505"></embed></object>
____________________ Super Mario World Hack on it's way!!! |
Celux
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| Posted on 12-22-10 03:06:31 AM |
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Originally posted by uberoe Yellow Cap Switch
It's activated from 0 stars
All the switches share the same behavior
*snip*
Strange, when I tried that a while ago it actually had a deactivated yellow switch, but the yellow ! box wasn't blanked out. If i recall correctly, stepping on the switch gave me one of the "you have recovered another power star..." type messages then asked me to save. |
Gazpacho146
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| Posted on 02-17-11 11:35:35 PM |
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| how do you get the beta trampoline in tt64? |
messiaen
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| Posted on 02-18-11 12:01:03 AM |
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| Do what this thread says or simply use the Level Importer and select the Cap Switches bank. |
Gazpacho146
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| Posted on 02-18-11 02:27:13 AM |
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Originally posted by messiaen Do what this thread says or simply use the Level Importer and select the Cap Switches bank.
ok in tt64 is it just called Trampoline? (sorry if im frustrating you) |
messiaen
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| Posted on 02-18-11 03:07:42 AM |
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| It's probably called "unknown", but I'm not even sure if it is rendered correctly by Toad's Tool. Plus its behavior does nothing, as you should be aware. |
Jakeup10
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| Posted on 07-24-11 01:55:03 AM |
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Interesting...Maybe the yellow swith was for one of the 3 uses of the yellow blocks(Lives,coins,koopa shell)
Maybe because they aren't needed they did not include the yellow block switch(Saying block saying it has no cap until we find one)
BUT,this does seem to have some sort of use(Home Made Cap Block?) |
MarioGame2222
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| Posted on 03-02-12 03:46:18 PM (last edited by MarioGame2222 at 03-02-12 01:26 PM) |
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Here You Can See What Happens If You Press The Button! You can Even Try It Yourself with the Patch at The Bottom of This Post!
<object width="420" height="315"><embed src="http://www.youtube.com/v/yGRyuICsGzI?version=3&hl=de_DE" type="application/x-shockwave-flash" width="420" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>
http://www.mediafire.com/?0903ncit6260imo
____________________ Super Mario Grand Star! |
Cajetan
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| Posted on 03-02-12 06:38:23 PM |
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Originally posted by MarioGame2222 Here You Can See What Happens If You Press The Button! You can Even Try It Yourself with the Patch at The Bottom of This Post!
<object width="420" height="315"><embed src="http://www.youtube.com/v/yGRyuICsGzI?version=3&hl=de_DE" type="application/x-shockwave-flash" width="420" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>
http://www.mediafire.com/?0903ncit6260imo
I think this ROM got hacked. The yellow cap switch actually doesn't do anything. I think you modified something to it. (via C, ASM or something else) |
Lyskar
12210          -The Chaos within trumps the Chaos without-
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| Posted on 03-02-12 06:43:25 PM |
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| Stats | Time/Date
03-02-12 12:43:25 PM
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Days Here
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| | Metal_Man88's Post | This thread is very old, and at this point it's fairly clear there is no ACTUAL new "Beta Stuff" likely left for us to look at.
I'm going to lock this, and MarioGame2222, don't be bumping old threads like this again.
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