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05-03-22 09:29:34 PM
Jul - Gaming - Minecraft: _ is the new 1039129042779591728 New poll - New thread - Thread closed
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Rick
M'Lord, there's a knife in your head!
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Posted on 02-10-11 09:50:05 AM (last edited by Rick at 02-13-11 09:30 AM) Link
Originally posted by Peardian
You didn't put those there? I thought you did it for some kind of effect, because it looks pretty neat.



By the way, I'll need help prepping my project for the oncoming mobs. I don't even have a safe house.


If you wanna temporarily use my old cave house for a safe house, Peardian, go for it.

Hell, pop over to me next time I'm on and you can have a spare crafting table and chest for it.


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yde

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Posted on 02-10-11 08:14:03 PM Link
have you guys made a map of your server recently?

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dotUser
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Posted on 02-10-11 08:20:25 PM (last edited by DotUser at 02-10-11 05:21 PM) Link
I've been using bukkit to do some minor LAN playing with friends. I am surprised the plugins I chose actually work, from what I heard before, bukkit was absolute junk. Also unlike on the Jul server I've not needed to use "/#" before commands at all.

I tried asking xk for an opinion of what to use previously but he didn't even reply. :T
If I can get another tower to use as a server I totally will, and will probably post the URL on here.

Meanwhile in SSP, I've been studying mob grinder design!

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Sunny

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Posted on 02-10-11 11:07:06 PM Link
Originally posted by yde
have you guys made a map of your server recently?
When Delpolo had talked about his laying-down-torches-and-crashing thing I had a link to the night version of the map which, yes, does auto-update over time. Not right after you make a change mind-you, more like a few times a day or so.
And if you don't like the night version, just remove the 'night' part of the link. Want caves? "mapqc"

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Boing
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Posted on 02-11-11 01:10:48 AM Link
Originally posted by DotUser
I've been using bukkit to do some minor LAN playing with friends. I am surprised the plugins I chose actually work, from what I heard before, bukkit was absolute junk. Also unlike on the Jul server I've not needed to use "/#" before commands at all.

I tried asking xk for an opinion of what to use previously but he didn't even reply. :T
If I can get another tower to use as a server I totally will, and will probably post the URL on here.

Meanwhile in SSP, I've been studying mob grinder design!

Bukkit just added multiworld support, so there should be a plug in for near perfect nether support in multiplayer soon!

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krutomisi
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Posted on 02-11-11 03:35:43 AM Link
so my huge network of caves
connected up with somebody else's

and then a creeper blew up the chest with one gold in it,
I died and cannot figure out how to get back


oops  :/

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Sukasa

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Posted on 02-11-11 05:06:09 AM Link

Originally posted by yde
have you guys made a map of your server recently?


Why, yes. Needs a little polish, but it does work.

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dotUser
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Posted on 02-11-11 08:18:47 AM Link
Originally posted by Boing
Originally posted by DotUser
I've been using bukkit to do some minor LAN playing with friends. I am surprised the plugins I chose actually work, from what I heard before, bukkit was absolute junk. Also unlike on the Jul server I've not needed to use "/#" before commands at all.

I tried asking xk for an opinion of what to use previously but he didn't even reply. :T
If I can get another tower to use as a server I totally will, and will probably post the URL on here.

Meanwhile in SSP, I've been studying mob grinder design!

Bukkit just added multiworld support, so there should be a plug in for near perfect nether support in multiplayer soon!


Wait so that means it will have working portals?

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Sukasa

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Posted on 02-11-11 08:22:54 AM Link

Yes, a plugin for those has been written.

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dotUser
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Posted on 02-11-11 09:54:09 AM Link
Aww yeah that's awesome.

Anywho, how is it one turns down the spawn limits? As in, make it so only this many creatures can be spawned at once?

I overload my machine loading the survival maps in server mode sometimes due to sheer amount of enemies created..

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Lunaria

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Posted on 02-11-11 10:08:29 AM Link
Can I have an link to this awesome plugin? 8D

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Sukasa

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Posted on 02-11-11 05:21:07 PM Link

It's on bukkit.org's plugin releases forum.

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Peardian

  
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Posted on 02-11-11 08:05:03 PM Link
Despite surviving numerous creeper explosions unarmed, a creeper managed to lag-kill me in one hit through my full iron armor. All of my items were gone by the time I got back. All my tools and weapons, my 8 buckets and 64+ mossy cobblestone...

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Rick
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Posted on 02-12-11 04:40:14 PM (last edited by Rick at 02-12-11 01:41 PM) Link
Yeah, is there a plugin too for not losing your items when you die?

I've kind of given up actually building anything or making any kind of item crafting since the mobs like to sneak up in groups and gangbang me when I'm not looking, since I just keep losing my crap and can't replace them.

I owe Eppy a bucket because of this.

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Posted on 02-12-11 05:10:17 PM Link
I believe there's one that puts them in a chest for you, but I don't know if it works with the latest updates or not.

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Posted on 02-12-11 08:20:28 PM Link
Originally posted by Peardian
I believe there's one that puts them in a chest for you, but I don't know if it works with the latest updates or not.


DeadMansChest, and it was an hmod plugin - my old server had this set up.

Are we still on zmod, anyway? Seems like it. Certainly better than nothing, after all...

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Rick
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Posted on 02-12-11 08:37:30 PM Link
Not sure, but it would be nice if that could be installed then. I don't have a zillion watches and compasses to lose.

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Rachel Mae

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Posted on 02-13-11 04:59:31 AM (last edited by Waffle Ryebread at 02-13-11 02:00 AM) Link
What's the point in having hostile mobs if you keep everything when you die?

I agree, it sucks to lose everything to a rogue creeper (been there many times!), but those are the risks you take when you go exploring. It's part of the game.

(Though I do think creepers should disintegrate/turn passive in sunlight like the rest of the mobs, and have a much lower spawn rate. Something that destructive shouldn't be as common as zombies and skeletons.)

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Arp1033
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Posted on 02-13-11 08:22:08 AM Link
I agree, if there is no penalty to dying, why even take damage?
Rick
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Posted on 02-13-11 12:35:20 PM Link
Most of the time I'm not even exploring or anything. I'm just around my area, die, and then try to get back and die again. When it happens repeatedly, it does take some of the fun out of the game. =/

I dunno, I guess I just have a different way of playing, I guess.

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Jul - Gaming - Minecraft: _ is the new 1039129042779591728 New poll - New thread - Thread closed


Rusted Logic

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