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Jul - NSMB Hacking (Archive) - Help/Questions thread. ASK QUESTIONS HERE! New poll - New thread - New reply
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mimi1305
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Posted on 02-05-11 03:51:08 PM (last edited by mimi1305 at 02-05-11 12:51 PM) Link | Quote
for exemple,if i want to make water here (see picture)
http://hpics.li/85f1105
what i must put,enter and do please?
thank you again,i'm a noob :/
gridatttack

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Posted on 02-05-11 04:23:46 PM Link | Quote
Originally posted by mimi1305
for exemple,if i want to make water here (see picture)
http://hpics.li/85f1105
what i must put,enter and do please?
thank you again,i'm a noob :/


I don't think its possible to put the sprite 231 to just use a little space, as the sprite will always take all the view with water at the height you put the sprite, so for now is only possible to do that with the unused water tiles (the one you have in the pic), which don't work well.

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mimi1305
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Posted on 02-05-11 04:28:41 PM Link | Quote
hum ok :/
have u got a tutorial for all the sprite please?
ty
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Posted on 02-05-11 04:30:16 PM (last edited by NsmB_PrO at 02-05-11 01:31 PM) Link | Quote
you can make these unused water tiles get to work
Just make the red marked tiles the tile behavior "00 00 01 02"
Bilder-Space.de - Hostet DEINE Bilder
when this is done, you cant run there anymore

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mimi1305
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Posted on 02-05-11 04:36:37 PM Link | Quote
thank you,will try.
is there any tutorial for all the sprite please?
thanks
NsmB_PrO
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Posted on 02-05-11 04:38:48 PM Link | Quote
Originally posted by mimi1305
thank you,will try.
is there any tutorial for all the sprite please?
thanks

use this thread:
http://jul.rustedlogic.net/thread.php?id=5813

there is all the sprite data of the sprites.
Or you can downlaod the 5.2 NSMB-Editor, there you dont need hex edit anymore

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gridatttack

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Posted on 02-05-11 05:05:34 PM Link | Quote
Originally posted by NsmB_PrO
you can make these unused water tiles get to work
Just make the red marked tiles the tile behavior "00 00 01 02"
Bilder-Space.de - Hostet DEINE Bilder
when this is done, you cant run there anymore


Awesome! I always wondered if there was a way to make them work!
Thanks!
(Now, if only we can get the cheep cheeps to act like the ones in smb3...)

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Posted on 02-05-11 05:35:12 PM (last edited by NsmB_PrO at 02-05-11 02:38 PM) Link | Quote
Originally posted by gridatttack
Originally posted by NsmB_PrO
you can make these unused water tiles get to work
Just make the red marked tiles the tile behavior "00 00 01 02"
Bilder-Space.de - Hostet DEINE Bilder
when this is done, you cant run there anymore


Awesome! I always wondered if there was a way to make them work!
Thanks!
(Now, if only we can get the cheep cheeps to act like the ones in smb3...)

i can make the sharks going left-right-left-right...
just make its hex that: "00 00 00 00 00 00" (sprite 67)

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mimi1305
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Posted on 02-05-11 05:47:29 PM Link | Quote
i can't find the 5.2... is it release yet or no? lol ty
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Posted on 02-05-11 08:28:24 PM Link | Quote
Originally posted by mimi1305
i can't find the 5.2... is it release yet or no? lol ty

there is only the source code of it^^
you can compile it with the visual studio!

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Posted on 02-05-11 11:51:13 PM Link | Quote
AcmlmBoard

A fatal exception has occurred in Thread.php at offset 0xA1B2C3D4 because of the following post contents:


just use the current release for now. when 5.2 becomes stable, it will release. that or figure out how to compile it yourself.

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mimi1305
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Posted on 02-06-11 07:46:26 AM Link | Quote

sorry,i'm very a noob...
can u upload urs or explain to me how to compile it please?
thank you again for all ur work u do
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Posted on 02-06-11 09:36:21 AM Link | Quote
Originally posted by mimi1305

sorry,i'm very a noob...
can u upload urs or explain to me how to compile it please?
thank you again for all ur work u do

-.- I think I will create a thread, how to do these things

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mimi1305
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Posted on 02-06-11 09:51:08 AM (last edited by mimi1305 at 02-06-11 06:58 AM) Link | Quote
yes,it can help a lot of new user and noob...

PS: made a video,will be easier for u no? ^^
ray
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Posted on 02-07-11 10:40:56 PM Link | Quote
Please help me, i finally finished the leafs, but in game they are not shown


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Posted on 02-09-11 10:35:48 PM (last edited by luckwii at 02-09-11 08:10 PM) Link | Quote
I am trying to find the warp zone cannons so I can edit them. Where do I find the data? I want to edit the image only.

Also, I have a "warp to level" sprite. I am trying to get from area 2 to area 3. I can get it to go to 1 or 2, but it will black screen on 3. I have used doors and pipes to enter 3, and it does not black screen. What could be the problem? I would imagine the warp to levels work just like doors, as I have checked them all in NSMB. So, from area 2, I enter the data as destination area 3? Am I missing something?
ray
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Posted on 02-10-11 03:37:30 AM Link | Quote
The image ´s are stoed in the enemy folder. Look for "m_cannnon.nsbmd"
The world map cannon images are stored in: map-->world1.nsbmd; world2.nsbmd...

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mimi1305
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Posted on 02-10-11 08:55:48 AM Link | Quote
hello,
someone know how to change the color of mario and the color of the other ennemy please?
thank you in advance for ur help
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Posted on 02-10-11 10:27:28 AM Link | Quote
Originally posted by ray
The image ´s are stoed in the enemy folder. Look for "m_cannnon.nsbmd"
The world map cannon images are stored in: map-->world1.nsbmd; world2.nsbmd...


Found it easy enough thanks. But I thought I would be able to just open and view it in Photoshop. Not the case I guess. What can I use to edit these? What software, should I use?
ray
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Posted on 02-10-11 11:15:54 AM Link | Quote
@luckwii
You can use the texture editor of the editor, or if you can export this image, you can user every program
@mimi1305
Enemys are easy to edit. In the obj folder you only need to open a enemy file and import textures. Then you can edit^^
Marios and Luigis colors arent editable YET! I am looking around the Datas and my results were longer arms and crashes I dont now where the colors and pallettes stored in HEX, too.

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Jul - NSMB Hacking (Archive) - Help/Questions thread. ASK QUESTIONS HERE! New poll - New thread - New reply


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