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Anthus Random nobody Level: 8 Posts: 2/9 EXP: 1730 For next: 457 Since: 02-05-11 Since last post: 7.9 years Last activity: 7.8 years |
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| Alright, I'll try to be as detailed, and brief as I can.
I must be missing something. I have a few different outcomes, and don't know what I did different. The first time, I exported an .obj (I use Sketch-Up, and used the exporter plug-in linked to on Messiean's importer page) the textures, and the .mtl file export to the specified folder, and all was good. Now, when I try to put it in the ROM it tells me that some of the textures can't be found (and in some instances, it will say none of them can be found) at which point it replaces the textures with random textures from whatever level you replace. Most recently, I tried exporting another level as an .obj, and now the .mtl is no where to be found. The textures themselves still export to the folder, but the game still uses its own textures cause the importer says the textures aren't there. Basically, my .mtl file, and textures won't import. I know about the texture size limits, and all that. The textures are exported to the same folder at the .obj. Do you have to select the .mtl file separately or something? |









