Register - Login
Views: 99826242
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
05-03-22 08:08:31 PM
Jul - The Cutting Room Floor - Page layout proposal New poll - New thread - New reply
Next newer thread | Next older thread
Teflon
Member
Level: 60


Posts: 13/874
EXP: 1678831
For next: 93947

Since: 10-12-10


Since last post: 5.3 years
Last activity: 4.3 years

Posted on 01-20-11 08:47:05 PM Link | Quote
I've been thinking about how to make certain pages look less like a clusterfuck and I came up with a basic layout for pages.

Basically, everything would be divided into sections like "characters", "graphics". Within those sections would be subsections showing off unused content, like "Terra Dancing" under the graphics section or "Megabuster Sword" under the "weapons" section, etc; you get the idea. This would make it easier to find exactly what sort of unused stuff you're looking for on a page. It would be used even if there was one subsection for something just for neatness' sake.

An example of what I'm talking about can be found here.

What do you guys think; good idea, bad idea, could be improved, dumb as hell?

GlitterBerri

Translator
Level: 39


Posts: 64/339
EXP: 404157
For next: 614

Since: 11-10-10


Since last post: 6.6 years
Last activity: 1.2 years

Posted on 01-20-11 10:22:19 PM Link | Quote
Sure, seems like a good idea to me. I had to laugh at that page, though. =)

What about when some games have sub-pages with a huge amount of material? (Example here.) Usually the sub-page directory is at the top of the main page for that game. Will we be linking to the sub-page under the appropriate heading now without putting them all at the top? I think I'd like that better, actually.

Teflon
Member
Level: 60


Posts: 14/874
EXP: 1678831
For next: 93947

Since: 10-12-10


Since last post: 5.3 years
Last activity: 4.3 years

Posted on 01-20-11 10:30:46 PM Link | Quote
Hmmm, I dunno. On one hand I like them being on the top because they tend to have the most interesting information, but placing links to them in their appropriate place looks better from an organizational POV. Let's see what others think.
YK

Permabanned!
At some point you just have to cease and de-racist.

Level: NaN


Posts: 112/-665
EXP: NaN
For next: 0

Since: 06-25-10

From: Oregon

Since last post: 10.6 years
Last activity: 9.8 years

Posted on 01-20-11 10:49:20 PM Link | Quote
This sounds a bit too "Wikipedia" for my tastes. I don't really mind pages not having a hard-and-fast "order", particularly because there's so much that could conceivably go on a page...
Nicole

Disk-kun
Level: 146


Posts: 2208/6469
EXP: 38286701
For next: 226593

Since: 07-07-07

Pronouns: she/her
From: Boston, MA

Since last post: 78 days
Last activity: 1 day

Posted on 01-20-11 10:51:12 PM Link | Quote

I think it looks better to have the links for subpages at the top, rather than being moved to categories... especially if a whole category is a subpage, then you have a category link in the contents that just leads to a subpage link, which seems a little silly.

____________________
Teflon
Member
Level: 60


Posts: 15/874
EXP: 1678831
For next: 93947

Since: 10-12-10


Since last post: 5.3 years
Last activity: 4.3 years

Posted on 01-20-11 11:04:12 PM Link | Quote
Originally posted by YK
This sounds a bit too "Wikipedia" for my tastes. I don't really mind pages not having a hard-and-fast "order", particularly because there's so much that could conceivably go on a page...


It's more of a suggestion than a rule. It's designed so that you don't end up with clusterfuck pages like the Pokemon Red & Blue and the SM64 pages that have sections focusing on one thing, like graphics, scattered around the page.
GlitterBerri

Translator
Level: 39


Posts: 65/339
EXP: 404157
For next: 614

Since: 11-10-10


Since last post: 6.6 years
Last activity: 1.2 years

Posted on 01-20-11 11:08:15 PM Link | Quote
I guess I like the Wikipedia approach where everything is nicely organized at the top and clicking on a category gives you a small summary and a link to a larger page covering the topic in more detail.
Rick
M'Lord, there's a knife in your head!
Level: 152


Posts: 2298/7540
EXP: 43724508
For next: 577152

Since: 02-15-10

From: Maine

Since last post: 7 days
Last activity: 6 days

Posted on 01-21-11 02:41:02 AM Link | Quote
I don't mind a certain amount of clutter, but I kinda like having everything all in one category and not jumping around. Or if something kind of crosses over into two different categories, use that as a transition piece.



____________________
Tauwasser
"dumb piece of shit needs to learn some fucking ettiquette" - Anonymous
Level: 21


Posts: 52/73
EXP: 43080
For next: 6863

Since: 04-10-09


Since last post: 11.1 years
Last activity: 10.0 years

Posted on 01-22-11 04:16:24 PM (last edited by Tauwasser at 01-22-11 01:17 PM) Link | Quote
Originally posted by Teflon
It's more of a suggestion than a rule. It's designed so that you don't end up with clusterfuck pages like the Pokemon Red & Blue [...].


Well, I would like to mention that the Red & Blue page is so messy because the games are so messily coded and the whole situation with different releases in different regions is not easily captured.

I tried to mitigate this by crating a common page for RBGY under which content that applies to some or all of these version can be combined, like the info about the Unknown Dungeon, which itself is supposed to be used as a template to insert the content at any given level inside another article, e.g. by using {{:Pokémon RBGY/Unknown Dungeon|level====}}, which translates to a page transclusion of the namespace-less article with level 3 (three equals signs).

I think this approach could potentially be helpful for other video games as well. Instead of creating sub-pages for this relatively small piece of content, one could create a transclusion article, making sure the text is displayed the same everywhere.

As for the rest of this discussion, a large part of clutter stems from people reporting trial-and-error findings. The whole "identifier" business in Red & Blue as well as multiple "if you use gameshark code XYZ to access invalid level data" cheats really don't make up for quality content.

For instance, I hope a good example is the Pokémon Gold and Silver article. You will ― or so I hope ― only find relevant information there to access relevant data. Special explanation (for instance the tileset naming scheme employed by me, the uploader of the tileset images) is on a special page not cluttering the rest of the article. The same goes for all offsets and ASM code. Single offsets (like the text offsets) can simply be skipped, as can the information if routines have been out-commented. A bigger chunk of ASM went into a sub-page. I hoped to achieve creation of an informative article whilst preserving relevant info for anybody talented enough to look at the actual ASM coding and data.

Generally, while creating and editing said article, I have had occasional doubts as to how technically deep articles should get in general. So far, nobody much of anything claiming irrelevance. A few guidelines would be good for that matter.

Also, while it was low-key for a while, I still am very much in favor of creating a template as discussed here. While I certainly do not want to introduce Wikipedian quality assurance standards in here, I see much uninformed information floating around.
I understand that most 3d-titles, for instance LoZ titles on N64, are very hard to debug/hack or get the information out of as a person simply interested in the matter, but not deeply immersed into it. Nevertheless, IMO this doesn't make up for guesswork sold as fact.

cYa,

Tauwasser

____________________
Tauwasser
"dumb piece of shit needs to learn some fucking ettiquette" - Anonymous
Level: 21


Posts: 54/73
EXP: 43080
For next: 6863

Since: 04-10-09


Since last post: 11.1 years
Last activity: 10.0 years

Posted on 01-25-11 05:49:30 AM Link | Quote
See, and stuff like this is the reason I want to have that "unverified" box. This is likely just a bug. There are no connections and that's why it is pulling up random data as connection data. There is nothing to prove beyond that there is a bug that makes this happen. Much less to post videos of this discovery on Youtube and proclaim the programmers had this in mind all along...

cYa,

Tauwasser

____________________
Nicole

Disk-kun
Level: 146


Posts: 2246/6469
EXP: 38286701
For next: 226593

Since: 07-07-07

Pronouns: she/her
From: Boston, MA

Since last post: 78 days
Last activity: 1 day

Posted on 01-25-11 12:09:49 PM (last edited by Imajin at 01-25-11 09:10 AM) Link | Quote

Originally posted by Tauwasser
See, and stuff like this is the reason I want to have that "unverified" box. This is likely just a bug. There are no connections and that's why it is pulling up random data as connection data. There is nothing to prove beyond that there is a bug that makes this happen. Much less to post videos of this discovery on Youtube and proclaim the programmers had this in mind all along...

cYa,

Tauwasser

In Megaman 1 each level is paired with another level for things like room ordering; this is possibly the case in Megaman 2 as well, so this might be more than an "arbitrary glitch", but I'm not sure that it's really worth noting as well... it's just how the levels are stored. I agree that there should be an unverified box type of thing, though...

____________________
Rick
M'Lord, there's a knife in your head!
Level: 152


Posts: 2355/7540
EXP: 43724508
For next: 577152

Since: 02-15-10

From: Maine

Since last post: 7 days
Last activity: 6 days

Posted on 01-26-11 01:38:25 AM Link | Quote
It actually is true that the levels are smashed together like that. It's mostly just to save space on the cartridge. I used to get into Dr. Wily 2's level with ease on an old NES cart right from Air Man's room by total glitch accident. If you want verification on that fact, there it is.

I even mentioned it long, long ago on David Wonn's glitch site.

____________________
Tauwasser
"dumb piece of shit needs to learn some fucking ettiquette" - Anonymous
Level: 21


Posts: 56/73
EXP: 43080
For next: 6863

Since: 04-10-09


Since last post: 11.1 years
Last activity: 10.0 years

Posted on 01-26-11 04:24:45 AM Link | Quote
Originally posted by Rick
It actually is true that the levels are smashed together like that. It's mostly just to save space on the cartridge. I used to get into Dr. Wily 2's level with ease on an old NES cart right from Air Man's room by total glitch accident. If you want verification on that fact, there it is.

I even mentioned it long, long ago on David Wonn's glitch site.


I don't doubt that the layout is there to save place. However, the article gives undue attention to this bug. It seems to suggest the programmers planned this.
IMO it might be mentioned, however, documenting every bug with youtube videos and other "evidence" is pretty much over-the-top, considering it's just a neglect on the programmers' part.

cYa,

Tauwasser

____________________
TomoAlien
Member
Level: 16


Posts: 15/45
EXP: 19434
For next: 822

Since: 12-27-10


Since last post: 8.4 years
Last activity: 4.1 years

Posted on 01-26-11 10:47:19 AM Link | Quote
Originally posted by Tauwasser
Originally posted by Rick
It actually is true that the levels are smashed together like that. It's mostly just to save space on the cartridge. I used to get into Dr. Wily 2's level with ease on an old NES cart right from Air Man's room by total glitch accident. If you want verification on that fact, there it is.

I even mentioned it long, long ago on David Wonn's glitch site.


I don't doubt that the layout is there to save place. However, the article gives undue attention to this bug. It seems to suggest the programmers planned this.
IMO it might be mentioned, however, documenting every bug with youtube videos and other "evidence" is pretty much over-the-top, considering it's just a neglect on the programmers' part.

cYa,

Tauwasser


I agree with you. This wiki was made for unused stuff, not for glitches. I wish there was a game glitches wiki, though...
Taryn

Passed away.

Thanks for being a part of us, even if it wasn't always on the best of terms.

1987-2014


Level: 204


Posts: 11381/14742
EXP: 121753036
For next: 1596782

Since: 09-01-09

From: Seattle

Since last post: 10.1 years
Last activity: 9.8 years

Posted on 01-26-11 02:06:03 PM Link | Quote
Originally posted by TomoAlien
I wish there was a game glitches wiki, though...


Actually, there is a video game glitches wiki.

____________________

TKB Super Mario Bros.TKB Super Mario Bros., Volume II
Rachel Mae

Creature of Chaos
Level: 141


Posts: 3596/5929
EXP: 33605640
For next: 514374

Since: 07-03-07

Pronouns: she/her
From: Foxglen

Since last post: 21 days
Last activity: 13 hours

Posted on 01-26-11 09:31:33 PM Link | Quote
Originally posted by Sonic Adventure page
The following link is an external text file containing descriptions of glitches in this game.

http://www.geocities.com/rattleman123456/sonic_adventure_glitch_guide_4.75.txt
See, hotlinking to files on a wiki is a great idea! :specialed:

____________________
Nicole

Disk-kun
Level: 146


Posts: 2262/6469
EXP: 38286701
For next: 226593

Since: 07-07-07

Pronouns: she/her
From: Boston, MA

Since last post: 78 days
Last activity: 1 day

Posted on 01-26-11 09:38:13 PM Link | Quote

Originally posted by Waffle Ryebread
Originally posted by Sonic Adventure page
The following link is an external text file containing descriptions of glitches in this game.

http://www.geocities.com/rattleman123456/sonic_adventure_glitch_guide_4.75.txt
See, hotlinking to files on a wiki is a great idea! :specialed:

Yahoo! paid over $3 billion for GeoCities, they're one of the largest free hosts on the internet, you think they'd really just shut it down? Come on. If it's really an issue I can put it on my AOL Hometown.

____________________
Taryn

Passed away.

Thanks for being a part of us, even if it wasn't always on the best of terms.

1987-2014


Level: 204


Posts: 11386/14742
EXP: 121753036
For next: 1596782

Since: 09-01-09

From: Seattle

Since last post: 10.1 years
Last activity: 9.8 years

Posted on 01-26-11 09:48:04 PM Link | Quote
Um, Imajin, Geocities did shut down

Which is why we really should try to host as much as we can ourselves, rather than leaving a trail of broken images as free hosts fold or delete Web sites.

____________________

TKB Super Mario Bros.TKB Super Mario Bros., Volume II
Rachel Mae

Creature of Chaos
Level: 141


Posts: 3597/5929
EXP: 33605640
For next: 514374

Since: 07-03-07

Pronouns: she/her
From: Foxglen

Since last post: 21 days
Last activity: 13 hours

Posted on 01-27-11 01:54:06 AM Link | Quote
I'm pretty sure he was joking...

____________________
Liliana
"A horrible person". That's what it says. "A horrible person."

We weren't even testing for that.


Level: NaN


Posts: 2153/-3841
EXP: NaN
For next: 0

Since: 07-23-07


Since last post: 10.3 years
Last activity: 10.1 years

Posted on 01-27-11 01:30:14 PM Link | Quote
Though Geocities Japan still exists and is used a lot...

____________________
Next newer thread | Next older thread
Jul - The Cutting Room Floor - Page layout proposal New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

30 database queries, 3 query cache hits.
Query execution time: 0.113516 seconds
Script execution time: 0.036189 seconds
Total render time: 0.149705 seconds