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05-04-22 05:57:55 PM
Jul - NSMB Hacking (Archive) - Help/Questions thread. ASK QUESTIONS HERE! New poll - New thread - New reply
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luckwii
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Posted on 01-15-11 03:32:44 AM Link | Quote
Is it possible to import tiles into the second tileset?
dirbaio
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Posted on 01-15-11 09:42:58 AM Link | Quote
In tileset 2?
Yes. Go to the level chooser, the Tools tab, Tileset Editor, and select tileset 2. Then do it like you would for any normal tileset.
ray
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Posted on 01-15-11 10:08:40 AM Link | Quote
Why Luigi goes always through the slope? The Tile Behaviors are right^^
Please help!


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dirbaio
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Posted on 01-15-11 10:29:33 AM Link | Quote
you must put a tile with behavior 0A 00 20 00 (i think) under the base of the slope.
Look at the original levels.
ray
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Posted on 01-15-11 10:32:24 AM Link | Quote
Thank you, now it works fine =D

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Sir Cink
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Posted on 01-15-11 11:52:38 AM Link | Quote
Somebody know's how to open, the nsmb editor under mono?
Downloaded everything, but still dont know how to operate the editor

Thanks in advance.

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luckwii
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Posted on 01-15-11 12:56:41 PM Link | Quote
Originally posted by dirbaio
In tileset 2?
Yes. Go to the level chooser, the Tools tab, Tileset Editor, and select tileset 2. Then do it like you would for any normal tileset.


I'm sorry, was tired last night. I meant the second palette within a tileset.
ray
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Posted on 01-15-11 01:01:27 PM Link | Quote
When you import, you can choose "Import in first pllatte" or "Import in second pallette"
This should help you

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NsmB_PrO
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Posted on 01-15-11 04:02:24 PM Link | Quote
Originally posted by Sir Cink
Somebody know's how to open, the nsmb editor under mono?
Downloaded everything, but still dont know how to operate the editor

Thanks in advance.

Please dont annoy us with this mono crap!
I dont think anybody knows, how to fix your problem!!!

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NsmB_PrO
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Posted on 01-15-11 04:40:20 PM Link | Quote
what does the buttons "EXPORT THIS", "IMPORT THIS",... in the 2d texture editor mean?

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dirbaio
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Posted on 01-15-11 04:57:50 PM Link | Quote
These allow to import/export a single image.
When importing it, the palette won't be changed. Instead, the image will be paletted with the selected palette as best as possible, so you're restricted to using the same colors.

THe import/export all DO rebuild all the images and all the palettes you have opened.
dirbaio
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Posted on 01-15-11 05:07:51 PM Link | Quote
Originally posted by NsmB_PrO
Please help me with my ROM!
Every day, I have to unlock my ROM of NSMB, because my ROM locks oneself, even if I dont do anything wrong!
I just make a level and what does happen to the ROM?.......It gets locked

I hate this shit! I use the Nsmb Editor 5.2 r136...

please someone help me


Hey, i've been looking at it...
Aaand I can't reproduce your problem.

Could you explain better when does it happen?
A screenshot of the error would be nice too.
NsmB_PrO
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Posted on 01-15-11 07:50:24 PM (last edited by NsmB_PrO at 01-15-11 04:52 PM) Link | Quote
OK, I have figured out the following:
When I edit textures in my (e) ROM, close the ROM and open it again, this window appears:

Sorry Window is German

And if I click continue, this appears:
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This was all! I can still open the ROM with the Nsmb editor 5.1b and then export a patch!
But it can be really annoying, if the ROM always locks itself!

Hope you can help me now

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dirbaio
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Posted on 01-16-11 10:19:43 AM Link | Quote
Originally posted by NsmB_PrO
OK, I have figured out the following:
When I edit textures in my (e) ROM, close the ROM and open it again, this window appears:

Sorry Window is German




LOL.
Could you click the "details" button and copy-paste the error message?
ray
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Posted on 01-16-11 10:36:21 AM (last edited by ray at 01-16-11 07:36 AM) Link | Quote
I have a problem with the 3D textures I edited tthe Color Palllette of the water in jyoutou tileset and imported a block. then it looks like that: And now it looks like THAT:

I have done nothing. I worked at the tower and when i testes it, suddenly the texture was gray

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NsmB_PrO
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Posted on 01-16-11 10:53:43 AM Link | Quote
Originally posted by .NET Framework
System.IndexOutOfRangeException: The Index was out of the Array.
in NSMBe4.ROM.DecompressOverlay(Byte[] sourcedata) in D:\NSMB\Editor\NSMBe4\ROM.cs:Line 290.
in NSMBe4.DSFileSystem.OverlayFile.getarm9() in D:\NSMB\Editor\NSMBe4\DSFileSystem\OverlayFile.cs:Line 69.
in NSMBe4.ROM.LoadOverlay0() in D:\NSMB\Editor\NSMBe4\ROM.cs:Line 114.
in NSMBe4.ROM.load(String filename) in D:\NSMB\Editor\NSMBe4\ROM.cs:Line 67.
in NSMBe4.LevelChooser.LevelChooser_Load(Object sender, EventArgs e) in D:\NSMB\Editor\NSMBe4\LevelChooser.cs:Line 71.
in System.Windows.Forms.Form.OnLoad(EventArgs e)
in System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
in System.Windows.Forms.Control.CreateControl()
in System.Windows.Forms.Control.WmShowWindow(Message& m)
in System.Windows.Forms.Control.WndProc(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


This is shown, when I click on the details button
Thanks in Advance...

When I open a unlocked ROM, and then I load my locked ROM from the editor, and if i open a file the error is:
Originally posted by .NET Framework
You can't open a locked file



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dirbaio
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Posted on 01-16-11 11:06:04 AM Link | Quote
Oh...
You're using the "load ROM" button?

It's terribly bugged. Never ever use it.
NsmB_PrO
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Posted on 01-16-11 12:45:42 PM Link | Quote
Originally posted by dirbaio
Oh...
You're using the "load ROM" button?

It's terribly bugged. Never ever use it.

NO, i dont use it!
I have just tested my locked ROM with the load ROM button, because if I want to open may locked ROM, it doesnt work!
So, it was just a test

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krutomisi
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Posted on 01-17-11 02:20:46 PM (last edited by krutomisi at 01-17-11 11:22 AM) Link | Quote
so NsmB_PrO if I'm following you correctly,
you attempted to lock your hack but you forgot what you did and can't fix it?

you do have backups, riiight?




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NsmB_PrO
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Posted on 01-17-11 02:31:53 PM Link | Quote
Yeah i have backups!
But that doesnt solve the problem-.-

I know what i have done to the rom. I edited textures and the the rom locked herself!
The editor 5.2 what i use doesnt have bugs, because I used the editor of ray too...It still didn't work!
But this happens only to the (e) ROM! Not to the (u) at all!

I use the .NET Framework 4 if someone wants to know it

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Jul - NSMB Hacking (Archive) - Help/Questions thread. ASK QUESTIONS HERE! New poll - New thread - New reply


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