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05-04-22 05:57:53 PM
Jul - NSMB Hacking (Archive) - Help/Questions thread. ASK QUESTIONS HERE! New poll - New thread - New reply
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dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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Posted on 01-12-11 12:54:54 PM Link | Quote
NsmB_PrO speaks the truth.
Sir Cink
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Posted on 01-13-11 09:22:40 AM Link | Quote
How can i Patch nsmb custom levels on my macbook air?
And there aren't any editors for mac
Mono didn't work for me unfortunaly
reply

Regards,


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krutomisi
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Posted on 01-13-11 02:51:50 PM Link | Quote


Originally posted by Sir Cink
How can i Patch nsmb custom levels on my macbook air?


If you want to patch things with the NSMBe's
patch files you have to have a working copy of the editor

there isn't any other way to apply them


although, some people distribute their hacks
with several patches for different patching systems

try and find hacks that have xdelta3 patches,
as I know the mac can run those

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ray
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Posted on 01-14-11 02:43:01 PM Link | Quote
Is it possible to export the Yjouto Tileset and edit ir without to have graphical bugs when import it back?

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NsmB_PrO
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Posted on 01-14-11 02:45:44 PM Link | Quote
Originally posted by ray
Is it possible to export the Yjouto Tileset and edit ir without to have graphical bugs when import it back?

why do you want to edit it?
I dont know, if this is possible...

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ray
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Posted on 01-14-11 02:47:06 PM Link | Quote
I will put the New super mario bros wii brcks into the tileset^^
Can it be possible in next editor version?

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NsmB_PrO
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Posted on 01-14-11 02:49:36 PM Link | Quote
Originally posted by ray
I will put the New super mario bros wii brcks into the tileset^^
Can it be possible in next editor version?

EDIT the animation textures!
Then It should work

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ray
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Posted on 01-14-11 02:54:51 PM Link | Quote
Er.. The Animations ARE IN the Tileset^^

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NsmB_PrO
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Posted on 01-14-11 02:56:44 PM Link | Quote
Originally posted by ray
Er.. The Animations ARE IN the Tileset^^

No they arent!
The animations are in the 2d texture file in the "obj" folder! ("A_block_ncg.bin" I think)

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ray
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Posted on 01-14-11 02:58:53 PM Link | Quote
I mean THIS xD I want to export THIS and import it later^^ But it doesnt work -.-

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Spliced
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Posted on 01-14-11 03:41:03 PM Link | Quote
AcmlmBoard

A fatal exception has occurred in Thread.php at offset 0xA1B2C3D4 because of the following post contents:


d_2d_A_J_Jyotyu_ncg.bin actually

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ray
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Posted on 01-14-11 04:04:42 PM Link | Quote
No, there you can only edit the Tilest, but i would like to edit the animations. But I cant export, edit it and import it, without to having graphical bugs -.-

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Spliced
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Posted on 01-14-11 04:31:07 PM (last edited by Spliced at 01-14-11 01:33 PM) Link | Quote
AcmlmBoard

A fatal exception has occurred in Thread.php at offset 0xA1B2C3D4 because of the following post contents:


sorry
d_2d_TEN_A_J_jyotyu_ncg.bin

forgot the 'TEN' part

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ray
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Posted on 01-14-11 04:43:08 PM Link | Quote
This is only for the coins xD And the colors are wrong... -.-

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Spliced
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Posted on 01-14-11 04:54:38 PM Link | Quote
AcmlmBoard

A fatal exception has occurred in Thread.php at offset 0xA1B2C3D4 because of the following post contents:


you have to have the correct palette loaded - I believe the overworld one is
d_2d_a_j_jyotyu_ncl.bin (notice the NCL!) you need to decompress it before extracting

also,

d_2d_a_j_jyotyu_b_ncl.bin is underground
d_2d_a_j_jyotyu_g_ncl.bin is the ghost house
d_2d_a_j_jyotyu_r_ncl.bin is the red overworld?

the block is a_block_ncg.bin now that I think of it

the blocks are also in the TEN file, you need to edit a_block AND the TEN files mentioned in last post for it to work

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NsmB_PrO
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Posted on 01-14-11 04:56:15 PM Link | Quote
spliced is right, but if you go on skype, I can show you an easier way to do it!

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ray
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Posted on 01-14-11 04:57:44 PM Link | Quote
I am...

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Spliced
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Posted on 01-14-11 04:59:37 PM Link | Quote
AcmlmBoard

A fatal exception has occurred in Thread.php at offset 0xA1B2C3D4 because of the following post contents:


Originally posted by NsmB_PrO
spliced is right, but if you go on skype, I can show you an easier way to do it!

can you tell here too? i want to know how to do it easier!

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NsmB_PrO
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Posted on 01-14-11 05:58:36 PM Link | Quote
Download the 5.2 with the SVN code and do it there!
There you can open the ncg files with the editor...

@ray: No you aren't! I can't reach you

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ray
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Posted on 01-14-11 06:02:55 PM Link | Quote
Ok i will restart skype

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Jul - NSMB Hacking (Archive) - Help/Questions thread. ASK QUESTIONS HERE! New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
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