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| VL-Tone, would it be possible if you could add a function that allows you to save all edited textures at once? Sometimes it does get frustrating to save each texture one at a time. |
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| Jul - SM64 Hacking (Archive) - TT64 Version 0.5.9b Released! Bug reports here. |
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| Pages: 1 2 3 4 5 6 7 | Next newer thread | Next older thread |
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Deleted User
Collection of nobodies
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| VL-Tone, would it be possible if you could add a function that allows you to save all edited textures at once? Sometimes it does get frustrating to save each texture one at a time. |
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CellarDweller Random nobody Level: 6 Posts: 1/5 EXP: 819 For next: 88 Since: 08-15-07 From: Arkansas Since last post: 14.0 years Last activity: 13.2 years |
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Originally posted by VL-Tone Did someone say C? I actually started to work on an extender shortly after the original one was released, but I lost interest shortly after. There is one thing that is bothering me. A number of files in the ROM are relocated to odd numbered addresses. I suspect that this could cause problems if an extended ROM is run on a real N64. I'm interested, and I can even include a GTK GUI. I have all of the information I need. If anyone wants it I'll get started. ____________________ |
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VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 102/621 EXP: 1136482 For next: 20637 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 6 days |
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kingwhomp Random nobody Toad's Tool 64 Rocks Level: 7 Posts: 4/7 EXP: 1357 For next: 91 Since: 08-20-07 Since last post: 13.9 years Last activity: 13.8 years |
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| can somebody help me with a SM64 Editor that i am makeing if so:
my AIM is MarioBros395 |
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The Glitch Member Speaks his mind Level: 32 Posts: 145/199 EXP: 205650 For next: 792 Since: 08-23-07 From: Pittsburgh, PA. Since last post: 14.5 years Last activity: 14.5 years |
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| KW, It won't happen with you.
Speak up about it only if you know C or some other great language. ____________________ Why are you reading this? |
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wowfunhappy Member Level: 16 Posts: 13/40 EXP: 18502 For next: 1754 Since: 09-10-07 Since last post: 13.0 years Last activity: 13.0 years |
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| I've got a bug report, a bug that happens in the second Bowser course. If I move a "Moving Pyramidal Platform" or a "Rainbowish sliding Platform", the game (to clarify, the game is in SM64 not TT64) will freeze ether when Mario gets near the platform I moved or right after he lands on the platform I moved.
I don't think that this is a collision data problem for two reasons: 1. These platforms have their own collision data 2. (Sometimes) Right before the game freezes, Mario does land on the platform. He's clearly standing on the platform, not going through it. This may or may not happen in the other bowser courses with different kinds of platforms. In Bowser's second coarse, it probably happens with other platforms rather than the two I mentioned as I haven't used that many different kinds of platforms. the emulator I'm using is PJ64, and the operation system I'm using is windows XP. |
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NintendoMasters Member Level: 22 ![]() Posts: 55/84 EXP: 56488 For next: 1862 Since: 08-06-07 Since last post: 14.3 years Last activity: 13.2 years |
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Originally posted by NintendoMasters Forget i said this... It was the Direct 3D Clear mode setting causing that to happen not TT64 ____________________ Click to see my site. And Here for my mini forum. |
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Dark Mario Member Level: 17 Posts: 36/43 EXP: 20690 For next: 4053 Since: 08-05-07 From: US/Prarie city Since last post: 13.8 years Last activity: 13.8 years |
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| IDEA: How about a debug box so we can better understand what toadstool64 is doing? |
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NintendoMasters Member Level: 22 ![]() Posts: 61/84 EXP: 56488 For next: 1862 Since: 08-06-07 Since last post: 14.3 years Last activity: 13.2 years |
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Originally posted by Dark Mario Shouldn't that post go in the suggestions thread and not the bug reports? Anyway what would be the point of that? If you can understand what it would show then it might be of some interest, but if you dont then it's pointless. Unless you mean to give VL-Tone an error log if TT64 isn't working properly, but the size if that text would probably be MASSIVE. ____________________ Click to see my site. And Here for my mini forum. |
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Royal 50 ![]() Level: 19 Posts: 37/59 EXP: 33025 For next: 2752 Since: 10-18-07 From: Brazil Since last post: 14.4 years Last activity: 14.0 years |
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Had something to say![]() ![]() ![]() 30 .....L...V...L..............5 ......E...X...P.............347 .......FOR......NEXT.....182 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _one bug i found is that the "Y rot" can be changed, like changed to B rot or blabla.... you can edit whats is writen there... ____________________ ![]() |
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VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 114/621 EXP: 1136482 For next: 20637 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 6 days |
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The Glitch Member Speaks his mind Level: 32 Posts: 168/199 EXP: 205650 For next: 792 Since: 08-23-07 From: Pittsburgh, PA. Since last post: 14.5 years Last activity: 14.5 years |
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| He is saying that the number displayed on the Y rotation box can be changed. ____________________ Why are you reading this? |
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Royal 50 ![]() Level: 19 Posts: 55/59 EXP: 33025 For next: 2752 Since: 10-18-07 From: Brazil Since last post: 14.4 years Last activity: 14.0 years |
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Has a lot to say![]() 50 .....L...V...L..............6 ......E...X...P.............821 .......FOR......NEXT.....86 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ not the number, the words "Y Rot" can be changed. just click on it and you will be able to change. ____________________ ![]() |
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The Glitch Member Speaks his mind Level: 32 Posts: 178/199 EXP: 205650 For next: 792 Since: 08-23-07 From: Pittsburgh, PA. Since last post: 14.5 years Last activity: 14.5 years |
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| I found a bug.
I was messing around a bit with a M64 ROM, I by mistake, clicked on the open ROM button, So I canceled the opening, and then it insisted that I open a ROM up, even though one was already loaded. ____________________ Why are you reading this? |
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nevum Member m'kay? Level: 17 ![]() Posts: 33/43 EXP: 20652 For next: 4091 Since: 08-25-07 Since last post: 13.6 years Last activity: 12.8 years |
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Here's one:
I know it's because I'm using Vista, but I'm wondering when it will be fixed... In the TT64 Read Me, It said that the bug would be fixed when Adobe releases a vista/intel mac version of Director MX. I'm just wondering when that will be... ____________________
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John2k4 490 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Bubble Bobble Level: 48 ![]() Posts: 326/499 EXP: 817953 For next: 5590 Since: 08-05-07 From: Arizona Since last post: 8.9 years Last activity: 7.8 years |
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VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 116/621 EXP: 1136482 For next: 20637 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 6 days |
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NintendoMasters Member Level: 22 ![]() Posts: 63/84 EXP: 56488 For next: 1862 Since: 08-06-07 Since last post: 14.3 years Last activity: 13.2 years |
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Originally posted by nevum I have that problem on another computer i use, but it runs Windows XP AND uses the DX 7 renderer...
Must be something to do with the graphics card on it, because the one i use most of the time (more recent computer model) doesn't do that. ____________________ Click to see my site. And Here for my mini forum. |
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John2k4 490 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Bubble Bobble Level: 48 ![]() Posts: 328/499 EXP: 817953 For next: 5590 Since: 08-05-07 From: Arizona Since last post: 8.9 years Last activity: 7.8 years |
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Stevoisiak Member Level: 38 Posts: 1/283 EXP: 345780 For next: 24667 Since: 11-22-07 From: New York, Long Island Since last post: 12.4 years Last activity: 5.6 years |
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| Ok. I have this horable glitch with toad's tool. I open up Toad's Tool normally, choose an extended rom, the program loads up, and I can't see anything on the flying demo screen, or on the level select. So I click a rando spot on the level select and load up a level. A few seconds later, a stupid error mesage comes up saying this.
"ERROR -2147219502 Script Error. Continue?" I've tried everything, hitting yes, hitting no, Re extending the rom, reinstalling toad's tool, reinstaling the rom extender, using predited roms, using clean roms, restarting the computer, loading textures from the rom, updating flash media projecter, but nothing works. I'm beggining to think it's my darn computer. Half the CD games I try to install don't even let me get to the install menu. Is there anything that can be done to fix this? My yputube name is the same thing it is here, stevoisiak. P.S. I sent you a PM on youtube. And yes, I PMed it to the username Staraxxon |
| Pages: 1 2 3 4 5 6 7 | Next newer thread | Next older thread |
| Jul - SM64 Hacking (Archive) - TT64 Version 0.5.9b Released! Bug reports here. |
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Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.
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