ray
Member
Level: 39
   

Posts: 70/321
EXP: 372351 For next: 32420
Since: 11-10-10
Since last post: 10.7 years Last activity: 7.7 years
|
|
I've found a unused Koopa Action, i think xD I never used thiis^^
And I found out, Enemies can go behind objects (Behind the mini house^^ And only underwater o.O). But Mario/Luigi not. But they can do it, too. Only at the End of the Level, they go behind the mini House. Means The flagpole changes something, so mario/luigi CAN go behind objects. I have copied the house and tried to go behind it. It doesnt work. But perhaps a good hacker find out, what you musst change to go behind Objects.
<object width="480" height="385"><embed src="http://www.youtube.com/v/8DfiWNcq01k?fs=1&hl=de_DE" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
Please comment xD
____________________
 |
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
Level: NaN
 
Posts: 1012/-1288
EXP: NaN For next: 0
Since: 07-28-09
From: Spain
Since last post: 10.8 years Last activity: 9.9 years
|
|
I'm quoting my other post:
Originally posted by dirbaio
Well... All the tiles in a level are displayed on the same "layer". And all the 3D stuff is displayed on another "layer" which is on top of the level one. So 3D stuff will always be in front of the level.
There's probably a way to change that, but then all 3D stuff would be behind the level, and that isn't what we want.
Some tiles (the end of level castle, the pipes, the weird water on tileset 0, the fences) can be displayed in front of Mario because they are rendered as 3D tiles (a flat polygon containing a texture)
But it will be very difficult to take this effect and add more tiles in it. it's not impossible, but at this moment, it is.
When you touch the flagpole, something is activated that turns the end-of-level castle (the "mini house" as you call it) into 3D tiles, which can be displayed in front of Mario.
That effect can't be reused for other tiles easily, since 3D textures don't have the same format as normal ones.
Please, stop dreaming...
|
ray
Member
Level: 39
   

Posts: 72/321
EXP: 372351 For next: 32420
Since: 11-10-10
Since last post: 10.7 years Last activity: 7.7 years
|
|
Ok ok xD I stop ^^
____________________
 |