GuyPerfect
Catgirl
Level: 68
   
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Since: 07-23-07
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I've just recently come into the possession of a ROM dump of the F-Zero X Expansion Kit, and thought an open-source editor might be worth another shot. However, if it would be a waste of effort, I won't bother.
Specifically, I want this to be a project of a group of people. If it's just something I do, I won't do it. Ergo, I'm asking to find out who wants to do it.
If you're interested and can devote some time and effort, this could be your opportunity to get some good experience with 3D ROM hacking and to put your name in the history books while doing it. |
Sails
2800       as a video game grows old its content and internal logic deteriorateÿ
Level: 102
   

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I would help if I knew how  |
Sunny

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Repeat previous thread post. But without the smiley.
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Nicole
 Disk-kun
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From: Boston, MA
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The basic idea of an open source group editor sounds interesting, but I have no programming knowledge, a crappy computer, and have never played F-Zero X, so I personally would be of no use...
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Philippe Brodier
Random nobody
Level: 4
   
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Since: 09-30-07
From: France
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Hello everybody !
I d' like to be a part of it.
I have also no programming knowledge but I' m a long time FZX fan, I have the 64DD + several expansion kits ( since the end of 2004 ) and the Z64, I used the level editor a LOT and still using it and I know it well, I build around 300 tracks on the EKs and I have the time to help.
I think I can be usefull
Here is a link to see the vids of tracks I built ( from page 6 to 12 ) and a lot from other people recorded from ek or roms.
http://www.youtube.com/profile?user=philippebrodier |
Kles
Level: 87
   

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| | I once played with the F-Zero X track editor (and playing the tracks) for 7 hours straight, which is by far a personal record for doing the same thing in a row without stopping. I can't help and I have no knowledge, but I think it'd be awesome if someone could help him out.
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GuyPerfect
Catgirl
Level: 68
   
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Since: 07-23-07
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Looks like people would like to be able to help, but don't know what they would be able to contribute. Allow me to clarify.
• As far as level editing is concerned, I've already done the bulk of that work. I've created and released a fully-functional level editor for this game in the past, so the actual hacking of ROMs is not what needs to be done. This project will focus on teamwork and implementation of the knowledge we already have about the game. I want it to be a community effort, and I think we can all help each other out and become more proficient in programming in the process.
• The project will be coded in the C language. Not C++, which means that some specific tricks and techniques won't be available. I wish to use C because it's a lot simpler on the compiler, and code written with it can be optimized very well. Since just about nothing is done automagically in C, most of the unnecessary overhead is eliminated.
• The project will be cross-platform; specifically running on Linux using X Window System and on Microsoft Windows using its native UI. I actually have existing project code laying around that I developed in the past for creating and managing windows on both OS's. The way I set it up is that it's an API that compiles different code depending on the destination OS, so you basically write the code once and you can compile the same source files on both systems and it will work.
• The project will use OpenGL for its 3D functionality. The cross-platform API that I wrote also supports setting up GL rendering contexts, so that's also taken care of. Those modules can be used as base code for anyone who wants to do their own 3D programming in the future.
• When I did the level editor last time, it was full of my own ideas and preferences. I'd like to see some software emerge that has everyone's considerations taken into account.
What I'd be doing in this project would be managing overall goals and assigning certain tasks to various people. There's a lot of little things (like, two or three functions) to take care of in the editor; all of which are virtually unrelated to each other. If one or two people tackle a small aspect of the editor, then everyone's efforts can very quickly produce useable results.
The point here is that I'm not just trying to make a level editor. I already did that a year and a half ago. What I want to do is see a community project that actually works, since this community has yet to see one.
At the same time, I want to get my hacking notes documented.  |
GuyPerfect
Catgirl
Level: 68
   
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Okay, then. Time for a recount.
For those of you who would like to be able to help but don't know what you can do, keep in mind that no matter your abilities, there will be things for you to do.
That in mind, who is willing to volunteer for this group project? Please post your, um... statement of willingness... here in the thread so I can determine wheter or not to go ahead with the project. |
Sails
2800       as a video game grows old its content and internal logic deteriorateÿ
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From: MA
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| I would enjoy a real group project. It would be tough but, if every piece of help is needed then so be it. I do enjoy F-Zero alot, but frankly I haven't really played F-Zero X. That could be changed of course (assuming it runs well on pj64) ;D |
paulguy
 Green Birdo
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From: Buffalo, NY
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I know I'm not known at all in the ROM hacking community (I haven't done much beyond messing with SMW) but I would like to help because I like seeing open source ROM hacking tools coming out since there's more a chance of them being ported to other platforms than the closed source ROM hacking tools we have now.
There isn't much I can do, though. I'm not very ROM hacking savvy, I can sorta program in C but don't know anything about OpenGL. I can kinda sorta draw but not really very great. That's all. |
Sunny

Level: 115
   
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Well...seeing as how it doesn't require any true hacking, I'm in. I'll be most active on the weekends (of course), but I'm not much on doing stuff free-handed. Given commands on what to do, I'm sure I can end up doing things with a moderate amount of ease.
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Kles
Level: 87
   

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| | I have no coding knowledge whatsoever beyond the very basics, but I'm willing to help wherever I can.
More racing games need fully-fledged track editors.
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GuyPerfect
Catgirl
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A new forum has been made for the project! If you're interested in helping, no matter your abilities, go ahead and take a look.
Link to forum |
Metal Knuckles

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| I'm perfectly willing to help out some. I voted opposed on the poll though, simply because the lack of anyone voting for it made it look lonely. |