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05-03-22 06:58:11 AM
Jul - Gaming - DLC gone bad : Railworks 2 New poll - New thread - New reply
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oaa
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Posted on 11-27-10 01:19:37 AM Link | Quote
This may be of interest to all of you.

http://www.reddit.com/r/gaming/comments/cu4md/by_request_i_am_a_very_regular_railworks_player/

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paulguy

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Posted on 11-27-10 07:04:54 AM Link | Quote
Paulguy's Post configuration
That one isn't funny though.

It's more funny to hear about someone who bought all of the DLC and plays it obsessively. I wonder if anyone like this exists. I wish Steam gave more statistics on that kind of stuff. Not specific names of course, but some numbers on purchases and stuff.

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DigitalBasic
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Posted on 11-27-10 03:28:22 PM Link | Quote
Originally posted by paulguy
I think a lot of it is that a company can just decide to take the digital game away from you for some obscure license violation, especially if it's automatic and a false positive. Think the people who essentially get permanently banned from youtube without any reason or warning.

That... is nothing like people being banned from YouTube. If you violate the Terms of Service there will be consequences. On YouTube, they are automatic based on what content you use in the videos (especially shit that isn't yours). It thrives on user created content, so yeah it is very easy to violate the terms. Getting banned on, say, Steam, requires doing a hell of a lot more. There has only been one time people were banned from Steam on accident from what I recall, and that was fixed within the week AND people were gifted games as an apology.

Steam won't remove a game you bought if you violate their terms. They will disable your account until you contact support to see what is up.

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Sukasa

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Posted on 11-27-10 06:53:45 PM Link | Quote

Tanks had his card used to buy games fraudulently (someone stole the card details) on steam, and they told him that either A) he was to pay for the games or B) create a new account, after they suspended his account when he had visa reverse the charges

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paulguy

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Posted on 11-28-10 12:57:38 AM Link | Quote
Paulguy's Post configuration
Originally posted by shitbug
Originally posted by paulguy
I think a lot of it is that a company can just decide to take the digital game away from you for some obscure license violation, especially if it's automatic and a false positive. Think the people who essentially get permanently banned from youtube without any reason or warning.

That... is nothing like people being banned from YouTube. If you violate the Terms of Service there will be consequences. On YouTube, they are automatic based on what content you use in the videos (especially shit that isn't yours). It thrives on user created content, so yeah it is very easy to violate the terms. Getting banned on, say, Steam, requires doing a hell of a lot more. There has only been one time people were banned from Steam on accident from what I recall, and that was fixed within the week AND people were gifted games as an apology.

Steam won't remove a game you bought if you violate their terms. They will disable your account until you contact support to see what is up.

What I'm referring to is more the psychological fear of digital games distribution. You have very little direct control over it. It's all under the control of the company whether you can play it at any time or not, and that scares a lot of people, including me, because the money you put in to a game could easily be invalidated.

Steam is generally OK about stuff, as far as I can tell, but there are many many other digital games distributors out there and to come in the future.


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Nicole

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Posted on 11-28-10 02:27:48 AM Link | Quote

Originally posted by paulguy
I think a lot of it is that a company can just decide to take the digital game away from you for some obscure license violation, especially if it's automatic and a false positive. Think the people who essentially get permanently banned from youtube without any reason or warning.

No risk of that kind of crap with a physical copy... though nowadays I guess they can just have your game not validate, and you'd be able to pirate a digital copy either way.

Well, usually with a physical copy even if they pull your validation or account info then you just lose access to online play but still at least have the non-internet game (I mean, at the very least you can unplug your connection ) Though that's changing too as of late, of course. In the end I suppose there will be no meaningful difference in terms of "being dependent on the whims of the corporation".

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paulguy

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Posted on 11-28-10 09:45:06 AM Link | Quote
Paulguy's Post configuration
That is, until most people just get sick of it and pirate them. Only trouble is the very popular online play. The popularity of that has pretty much had the gamers hand their balls to the companies.

We really need some damn boycotts for a lot of this shit, but it's not going to happen because people are too fanatical. A lot of people would give away all of their rights to play their favorite game series, and the companies just can't resist being assholes about it, so they can get a few extra bucks.

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Vinnyboiler
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Posted on 11-28-10 12:20:59 PM Link | Quote
Yea, but the line has to be crossed at one point as to what company's can do to the customer. Company's can't just rely on fan-boys forever.

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Lyskar
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Posted on 11-28-10 06:02:05 PM Link | Quote
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Metal_Man88's Post
That'd be convenient, but pretty much never happens. Companies own consumers, and anyone who buys something in a 'consumer' fashion has no rights, essentially.

The answer is to limit buying things on digital distribution to multiplayer games.

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Eisnaught - SSQ² - Mobius Roleplay - SSS
Nicole

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Posted on 11-28-10 06:48:48 PM Link | Quote

Originally posted by Metal_Man88
That'd be convenient, but pretty much never happens. Companies own consumers, and anyone who buys something in a 'consumer' fashion has no rights, essentially.

The answer is to limit buying things on digital distribution to multiplayer games.

Eh, convenience will probably still win out in the end... hell, I'm posting this argument as if it was a loss, but I have a Kindle and have bought books from Amazon on it, despite the fact that Amazon has a proven history of taking books off of people's Kindles after they've bought it.

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Rick
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Posted on 11-28-10 07:29:47 PM Link | Quote
I'm kinda glad I'm not investing in a kindle now.

I think honestly, though, being a guy with an English degree, I'd rather hold the actual book in my hand than download one and read it on a computerized gadget.

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Lyskar
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Posted on 11-28-10 09:42:25 PM Link | Quote
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It was kinda ironic that the book they retracted was 1984 of all books.

Now just buy a Kindle and let advertisers watch you watch football while being scanned at the airport, and you have the full Big Brother Experience.

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Jul - Gaming - DLC gone bad : Railworks 2 New poll - New thread - New reply


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