Register - Login
Views: 99798809
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
05-03-22 06:12:52 AM
Jul - Gaming - Super Mario Bros. turns 25 New poll - New thread - New reply
Pages: 1 2Next newer thread | Next older thread
Sponty
Part boy, part car; Boycar, Protector and King of Chilladelphia
Level: 184


Posts: 8732/11098
EXP: 85639034
For next: 480376

Since: 08-24-07

Pronouns: he/him
From: Canada

Since last post: 6 days
Last activity: 4 days

Posted on 09-17-10 09:47:00 PM Link | Quote
I love the SMB1 physics.
And they can't really be odd.. cause there was nothing beforehand to compare them to, really.

____________________
twitstamp.com
Taryn

Passed away.

Thanks for being a part of us, even if it wasn't always on the best of terms.

1987-2014


Level: 204


Posts: 9384/14742
EXP: 121745400
For next: 1604418

Since: 09-01-09

From: Seattle

Since last post: 10.1 years
Last activity: 9.8 years

Posted on 09-18-10 01:41:19 AM Link | Quote
Well, there was the MB physics, and the DK physics, I guess. Both of those were weird, IMO, probably because, again, I didn't grow up with them.

I find it hard to play Mario Bros. now because I expect the jumping and turning and whatnot to be more like SMB1, SMB3, or SMW.

____________________

TKB Super Mario Bros.TKB Super Mario Bros., Volume II
saturos
Member
Level: 23


Posts: 79/95
EXP: 60705
For next: 7018

Since: 07-27-10


Since last post: 10.3 years
Last activity: 3.3 years

Posted on 09-18-10 03:20:15 AM (last edited by saturos at 12-30-18 01:48:40 PM) Link | Quote
a
Rena
I had one (1) message in Discord deleted and proceeded to make a huge, huge mess about how it was a violation of free speech and how moderators are supposed to be spam janitors and nobody should have the right to tell me not to talk about school shootings
Level: 135


Posts: 3629/5390
EXP: 29075460
For next: 259545

Since: 07-22-07

Pronouns: he/him/whatever
From: RSP Segment 6

Since last post: 342 days
Last activity: 342 days

Posted on 09-18-10 03:22:25 AM Link | Quote
09-17-10 10:22:25 PM
Post #3629
Originally posted by Spontaneous Madness
I love the SMB1 physics.
And they can't really be odd.. cause there was nothing beforehand to compare them to, really.
Except for that whole real life thing. Turning and acc/decelerating in midair? It's definitely more fun that way though.

____________________



[loading witty comment...]
Skreeny
Member
I have a custom title.
Level: 54


Posts: 555/636
EXP: 1172536
For next: 61334

Since: 09-15-07


Since last post: 9.3 years
Last activity: 1.2 years

Posted on 09-18-10 10:59:50 PM Link | Quote
Originally posted by Spontaneous Madness
I love the SMB1 physics.
And they can't really be odd.. cause there was nothing beforehand to compare them to, really.
Doesn't matter if there was nothing before them, you can still compare them to the sum total of Mario as a whole, and, in those terms, they are odd. Mario 3, Mario World, and Mario USA (not sure on Mario Land 1/2) are all a lot less stiff in terms of jumping mechanics.

Also, you can't gain height by jumping on enemies in Mario 1.
VL-Tone
Member
Super Mario 64 forum moderator
Level: 53


Posts: 577/621
EXP: 1136484
For next: 20635

Since: 07-27-07

From: Montreal, Canada

Since last post: 4.7 years
Last activity: 6 days

Posted on 09-19-10 05:44:22 AM Link | Quote
Time: One second ago - Date: Tomorrow - Weather: Sunshine - Mood: Moody Answer to the universe: Yes
Originally posted by Colin
Fun fact: I was playing SMB2J years before Lost Levels. You have to *LOVE* rental stores that had a few pirate carts on the shelves.

I also played SMB3 months before release. Same deal; pirate cart.


Those were the days!! In Montreal, every single video rental store had those pirate Famicom carts (with a NES adapters), even the big chains. Nobody knew they were pirate copies from Hong-Kong, everyone thought they were simply Japanese imports.

We had SMB 3 almost a year before the official north-american release. It was sold for more than $100CDN. We also had a lot of multi-carts that were even pricier.

The games had special boxes and labels printed by the distributors. SMB2J was labeled SMB 3, and SMB 3 was labeled SMB 4. There was also a lot of other misleading labels, like that "Mario Baby" game which was a Konami game that had nothing to do with Mario, or a Castlevania 3 labeled game made by Capcom where the main character didn't even had a whip!

Back in the days, I remember seeing a "Doki Doki Panic : Dream Factory" game cart. Looking at the label, I saw that it seemed to be just like SMB 2 (US)! I always felt that SMB 2 was a weird Mario game, and having played SMB2J, I figured out the whole SMB2/Doki Doki Panic/SMB2j story all by myself (this was before this information was easily found on the internet, and before the Web itself.)

One day Nintendo paid attention to Montreal and the pirate distributors were busted and the carts disappeared from rental store everywhere, with only a few remaining in pawn shops and flea markets.

I still have a pirate SMB2J cart somewhere. The nice thing about it, you can start on any level by holding the d-pad in any of the 8 directions and pressing start on the title screen (and holding A+direction will get you to the A-B-C-D levels). I never managed to get to level 9-1 though.

____________________
Pages: 1 2Next newer thread | Next older thread
Jul - Gaming - Super Mario Bros. turns 25 New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

30 database queries.
Query execution time: 0.098149 seconds
Script execution time: 0.015666 seconds
Total render time: 0.113815 seconds