Register - Login
Views: 90556204
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
04-20-18 09:28:53 PM

Jul - Gaming - Worms Reloaded New poll - New thread - New reply
Pages: 1 2 3Next newer thread | Next older thread
Xkeeper

Level: 243


Posts: 17514/23358
EXP: 224212936
For next: 2702684

Since: 07-03-07

Pronouns: they/them, she/her, etc.

Since last post: 4 days
Last activity: 4 days

Posted on 08-27-10 12:33:49 AM Link | Quote
Yeah, I had no sound either.

Whelp!
Sponty
Part boy, part car; Boycar, Protector and King of Chilladelphia
Level: 176


Posts: 8711/11076
EXP: 72723509
For next: 1051017

Since: 08-24-07

Pronouns: he/him
From: Canada

Since last post: 19 days
Last activity: 4 days

Posted on 08-27-10 01:29:54 AM Link | Quote
Originally posted by cpubasic13
I personally love it.

I dig the Sentry guns. It was Sudden Death and it was my one worm vs two of my friend's worms. Placed a Sentry down, he moved that worm next, BAM dead. My turn again.

Love it.

Turns out the sentry gun doesn't fire if you don't move. My cousin thought he had me, but I won.
Sukasa

Dances with Ponies
Level: 117


Posts: 2663/4280
EXP: 17577294
For next: 270601

Since: 07-07-07


Since last post: 3.0 years
Last activity: 3.0 years

Posted on 08-27-10 02:40:57 AM Link | Quote
If a worm drowns as the result of an attack by another team, their drowning line comes from the other team's sound set.

If you have neutral sentries on a map and a worm spawns in range, they'll shoot the worm and the damage will be done after the first turn. One of my worms took 100 damage from an oil can/sentry combo right at the start of the map.
DigitalBasic
Pancakes!
Level: 166


Posts: 7389/9697
EXP: 59973984
For next: 213702

Since: 07-03-07

Pronouns: they/them

Since last post: 2 hours
Last activity: 2 hours

Posted on 08-27-10 02:45:22 AM Link | Quote
Yeah tonight I went to play online with friends. The voice chat is a pain so we had to mute each other.

Then came hosting issue. The map actually broke once we got in the game. The graphics screwed up. The map was playable but it had the tileset of the previously generated terrain, so it was black mostly.

These bugs will be ironed out I'm sure.
Xenesis
Actually a Doctor
Level: 92


Posts: 728/2483
EXP: 7746302
For next: 10635

Since: 07-28-07

Pronouns: he/him
From: The Land of Kangaroos and Drop Bears

Since last post: 1 day
Last activity: 3 hours

Posted on 08-27-10 03:42:02 AM Link | Quote
The microphone 'issue' can be fixed by changing the Voice options from 'Automatically Transmit' to 'Push to Talk' in the Steam Options (Just do it via the overlay).

I haven't encountered any of these mad bugs people are talking about. Suppose I've been fortunate so far.
Q
Seeker of the tru7h
Level: 98


Posts: 1542/2848
EXP: 9508611
For next: 145742

Since: 08-02-07

Pronouns: she/her
From: Nowhere

Since last post: 9 days
Last activity: 4 hours

Posted on 08-27-10 06:52:50 PM Link | Quote
So, I've been playing this, and it seems pretty fun to me. I also had no sound, but that was a pretty easy fix. The only real glitch I encountered at this point was getting stuck in one of the jet-pack levels in the campaign, but that's not too agitating.

Speaking of the campaign, it's pretty much the only thing I've been playing so far. Like I said, it's pretty fun, but it got really difficult really quickly. So far, that's pretty much my only complaint, though.

We should really get some Jul games going soon-ish, even if I'm not particularly good at this game.
Tyty

Level: 158


Posts: 7745/8599
EXP: 50058159
For next: 628064

Since: 07-06-07


Since last post: 5.0 years
Last activity: 5.0 years

Posted on 08-27-10 07:26:33 PM Link | Quote
Originally posted by Xenesis
The microphone 'issue' can be fixed by changing the Voice options from 'Automatically Transmit' to 'Push to Talk' in the Steam Options (Just do it via the overlay).

I haven't encountered any of these mad bugs people are talking about. Suppose I've been fortunate so far.

That's what you do for most steam games, it just works better with push to talk

Shame other games lack that option, like Borderlands.
DigitalBasic
Pancakes!
Level: 166


Posts: 7392/9697
EXP: 59973984
For next: 213702

Since: 07-03-07

Pronouns: they/them

Since last post: 2 hours
Last activity: 2 hours

Posted on 08-27-10 11:56:38 PM Link | Quote
There was an update that enabled Push to Talk option.

On top of bug fixes and revamped rope physics.
Sponty
Part boy, part car; Boycar, Protector and King of Chilladelphia
Level: 176


Posts: 8713/11076
EXP: 72723509
For next: 1051017

Since: 08-24-07

Pronouns: he/him
From: Canada

Since last post: 19 days
Last activity: 4 days

Posted on 08-28-10 02:04:14 AM Link | Quote
Oh please Team17, do more than bug fixes, and add new features, too... I would love to have more than four worms in a match, even if you have to limit player count with a higher number of worms..
Xenesis
Actually a Doctor
Level: 92


Posts: 729/2483
EXP: 7746302
For next: 10635

Since: 07-28-07

Pronouns: he/him
From: The Land of Kangaroos and Drop Bears

Since last post: 1 day
Last activity: 3 hours

Posted on 08-28-10 10:09:09 AM (last edited by Xenesis at 08-28-10 10:09 AM) Link | Quote
Originally posted by cpubasic13
There was an update that enabled Push to Talk option.

On top of bug fixes and revamped rope physics.


That was just a hack so that the default steam settings weren't dumb. You could set push to talk from the minute it came out, just through the steam options.
Pandaren
regaining positive posting prowess
Level: 103


Posts: 2479/3165
EXP: 11119377
For next: 352029

Since: 08-17-07

From: Finland

Since last post: 92 days
Last activity: 91 days

Posted on 08-28-10 10:10:04 AM Link | Quote
So I just bought this piece of awesome.

Too bad it crashes for me, whenever I try to start it. Eugh
Xkeeper

Level: 243


Posts: 17520/23358
EXP: 224212936
For next: 2702684

Since: 07-03-07

Pronouns: they/them, she/her, etc.

Since last post: 4 days
Last activity: 4 days

Posted on 08-28-10 12:18:24 PM Link | Quote
Originally posted by Pandaren
So I just bought this piece of awesome.

Too bad it crashes for me, whenever I try to start it. Eugh

Are you running the very latest DirectX?

I got no sound when I tried it earlier because of that.

BUt in any case, D:
Pandaren
regaining positive posting prowess
Level: 103


Posts: 2480/3165
EXP: 11119377
For next: 352029

Since: 08-17-07

From: Finland

Since last post: 92 days
Last activity: 91 days

Posted on 08-28-10 07:25:13 PM Link | Quote
Reinstalling the game helped.

Aaaah this game is giving me ye' olde Worms feelin'. Have to ask a couple of friends to play it with me.
kellykel
Member
Level: 24


Posts: 53/118
EXP: 68538
For next: 9587

Since: 06-22-10

From: My room. Mostly in front of computer.

Since last post: 6.0 years
Last activity: 3.0 years

Posted on 08-28-10 08:57:26 PM Link | Quote
I would buy this if I had 20$. I only have 10!
Xkeeper

Level: 243


Posts: 17531/23358
EXP: 224212936
For next: 2702684

Since: 07-03-07

Pronouns: they/them, she/her, etc.

Since last post: 4 days
Last activity: 4 days

Posted on 08-29-10 01:05:09 PM Link | Quote
Say what you want, but Crazy Crates + flat map + max mines/barrels + 16 worms + Armageddon = × 100
Sukasa

Dances with Ponies
Level: 117


Posts: 2666/4280
EXP: 17577294
For next: 270601

Since: 07-07-07


Since last post: 3.0 years
Last activity: 3.0 years

Posted on 08-29-10 06:32:23 PM Link | Quote
All of those rounds last night were awesome.
Pages: 1 2 3Next newer thread | Next older thread
Jul - Gaming - Worms Reloaded New poll - New thread - New reply




Rusted Logic

Acmlmboard - commit 5d36857 [2018-03-03]
©2000-2018 Acmlm, Xkeeper, Inuyasha, et al.

29 database queries, 1 query cache hits.
Query execution time: 0.170591 seconds
Script execution time: 0.025904 seconds
Total render time: 0.196495 seconds
Memory used: 1310720