|
Techokami Member Developed for use only with NTSC Genesis systems. Level: 24 Posts: 75/95 EXP: 68024 For next: 10101 Since: 07-25-07 From: LINUX Since last post: 66 days Last activity: 50 days |
| |||
|
![]() Register - Login | |||||
|
Main
- Memberlist
- Active users
- Calendar
- Wiki
- IRC Chat
- Online users Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies |
|
| | |||
| Jul - The Cutting Room Floor - NSMB Stuff |
- - ![]() |
| Pages: 1 2 | Next newer thread | Next older thread |
|
Techokami Member Developed for use only with NTSC Genesis systems. Level: 24 Posts: 75/95 EXP: 68024 For next: 10101 Since: 07-25-07 From: LINUX Since last post: 66 days Last activity: 50 days |
| |||
|
RahanAkero![]() The End of the World Level: 57 Posts: 156/756 EXP: 1401135 For next: 84793 Since: 11-25-09 From: Staten Island, NY Since last post: 265 days Last activity: 1 day |
|
| I'm working on de-X-ifying this as we speak. Should have something viewable in a little bit. ____________________ |
|
Techokami Member Developed for use only with NTSC Genesis systems. Level: 24 Posts: 76/95 EXP: 68024 For next: 10101 Since: 07-25-07 From: LINUX Since last post: 66 days Last activity: 50 days |
|
|
Xkeeper Level: 263 ![]() Posts: 16973/25353 EXP: 297180874 For next: 1779579 Since: 07-03-07 Pronouns: they/them/???????? Since last post: 4 days Last activity: 6 hours |
| |
|
RahanAkero![]() The End of the World Level: 57 Posts: 158/756 EXP: 1401135 For next: 84793 Since: 11-25-09 From: Staten Island, NY Since last post: 265 days Last activity: 1 day |
|
Work in progress. Mind, this is sort of an "artists' rendition", but the little block next to the big grey formerly-blue-x'd block is actually fairly symmetrical, so I'd say that what I recreated is pretty damn close to the original. :o ____________________ |
|
Techokami Member Developed for use only with NTSC Genesis systems. Level: 24 Posts: 77/95 EXP: 68024 For next: 10101 Since: 07-25-07 From: LINUX Since last post: 66 days Last activity: 50 days |
| |||
|
|
dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 754/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.9 years Last activity: 9.9 years |
|
File: /obj/I_item_ncg.bin Palettes: /BG_ncl/d_2d_A_J_jyotyu_ncl.bin It contains the before mentioned bolt, and something that seems a japanese character... Can anyone translate it? |
|
Tauwasser "dumb piece of shit needs to learn some fucking ettiquette" - Anonymous Level: 21 ![]() Posts: 24/73 EXP: 43084 For next: 6859 Since: 04-10-09 Since last post: 11.1 years Last activity: 10.0 years |
|
| 仮 kari can mean fake or preliminary.
cYa, Tauwasser |
|
dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 757/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.9 years Last activity: 9.9 years |
|
Originally posted by Tauwasser Wow... Maybe that image was just beta graphics and they decided it was good enough to be the final one... Or they drew the good graphics over the old ones... I'm still wondering what the bolt is for... This could be related |
|
Vinnyboiler Catgirl Level: 66 ![]() Posts: 176/1045 EXP: 2445800 For next: 16051 Since: 12-27-07 From: London, England Since last post: 8 days Last activity: 3 days |
|
| Prohaps it may have something to do with the fact that most enemys have giant forms in this game. |
|
dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 774/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.9 years Last activity: 9.9 years |
|
| Two new things:
First, the SM64DS debug screen that the wiki is talking about is also present in NSMB. In the E version the code works and displays the screen. However, on the U version the debug screen code gets run when an error occurs, but the keypad combination doesn't enable it. I've hacked it to get it working even without the key combination and it works, so only the key combination is broken. There are videos on YouTube showing it on the E version. Another thing: i've found this: http://www.mediafire.com/?wtx4s8icwefda1f On the sound_data.sdat, a sequence named BGM_VS_FAN_LOOP. It's stored right before the MvsL win and loose fanfares, but i have never heard it. Is it really unused? |
|
dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 785/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.9 years Last activity: 9.9 years |
|
Sorry for the double post
But, can someone confirm that the music i found is unused? |
Peardian![]() Magikoopa 16/3/1: KvSG #479 is up! Level: 157 ![]() Posts: 3564/7597 EXP: 48609468 For next: 969765 Since: 08-02-07 From: Isle Delfino Since last post: 12 days Last activity: 19 hours |
| |
|
|
dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 787/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.9 years Last activity: 9.9 years |
|
| I have that impression too. but where?
Not in NSMB, certainly... Anyways, the style of the music is quite similar to the music that sounds when waiting for connection in other multiplayer games (for example WFC in MKDS). But NSMB makes the usual title screen music... |
Peardian![]() Magikoopa 16/3/1: KvSG #479 is up! Level: 157 ![]() Posts: 3567/7597 EXP: 48609468 For next: 969765 Since: 08-02-07 From: Isle Delfino Since last post: 12 days Last activity: 19 hours |
| |
|
|
dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 788/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.9 years Last activity: 9.9 years |
|
| LOL
yeah! From NSMBW! So this is a very interesting thing... Maybe they had planned co-op or some cooler multiplayer in nsmb which they left unimplemented in favour of nsmbw... Cool! |
|
Hiccup Member Level: 57 Posts: 279/772 EXP: 1475702 For next: 10226 Since: 05-19-09 Since last post: 112 days Last activity: 9 hours |
|
Lighting effect 4 is unused.
Seems to be some sort of sunset or desert lighting effect. Apparently you can see it in some beta video. ____________________ New Super Mario Bros Beta Replica |
| Pages: 1 2 | Next newer thread | Next older thread |
| Jul - The Cutting Room Floor - NSMB Stuff |
- - ![]() |
|
Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.
|