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05-03-22 08:21:26 PM
Jul - Display Case - Let's Choose our own adventure! (Let's read a Mario CYOA) New poll - New thread - Thread closed
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Darkdata
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Posted on 07-06-10 04:48:00 AM (last edited by Darkdata at 07-06-10 02:08 AM) Link
Sorry, I thought I updated last night. Turns out I am an idiot! Also, huge textdump ahoy!
Character Sheet:
Coins: 0
Items: HAMMER



Mario decides he'd better talk to the princess before doing anything else. So he scampers up the path that leads to the palace.

Along the way, and on into the distance in every direction, the landscape is dotted with strange yet familiar structures. Stone staircases climb ten feet into the air and stop. Brick ledges hang in the sky, though nothing seems to be holding them up. Metal boxes are scattered all over the blue-green hills. Mario hops onto a stack of red and blue cubes and snatches two shiny coins that are hanging above them. "These might come in handy later," he says. "I hear the princess just installed a new gumball machine at the palace." Then he continues on his way.
*** Mario collects two coins. ***
Character Sheet:
Coins: 2
Items: HAMMER

It usually takes Mario about thirty seconds to dash up the road to the palace. Today, though, it takes him almost ten minutes. Too many creatures get in his way.

He bounds up the grand marble staircase to the palace's front gate. One of the two royal doormen is standing guard. "Hello, Brock," Mario calls as he passes. The muscular mushroom salutes, touching his furry white helmet.

Mario goes inside. As he walks down the main hall, he senses that all is not as it should be. Paintings are missing from the walls, and there are muddy footprints all over the royal carpets. Wooster, the king's finicky assistant, would never allow the palace to become such a mess—something must really be wrong! Mario stops to inspect a pile of broken flower pots. Just then the other royal doorman walks by. "Hi, (jerkins," says Mario. "I'm Brock," the doorman answers. "Hmph," mutters Mario. "I thought I just saw Brock. Well, maybe I was wrong." Mario hurries to the throne room. Along the way, he thinks he sees the same doorman a third time. Now he's confused. Maybe Princess Toadstool can clear up this mystery!
Turn to page 114.

"Thank goodness you're here," cries Princess Toadstool the moment Mario opens the royal double doors. She's dressed in a long pink evening gown and matching earrings. She's as beautiful as ever, Mario thinks. But her fingernails are bitten all the way to the quick. She looks really stressed out!

"I was afraid you didn't get my message," she says, fingering her gold and emerald necklace.

Mario gazes around the throne room. The place is a madhouse. There are two of almost everyone in the hall! Everyone is yelling at his or her double. Even one of the royal pool cleaners is looking in a mirror and yelling at her reflection. "I guess she got confused," Princess Toadstool says.

"Looks like you've got a major disaster on your hands, Princess," says Mario. "But what happened?"

"It all started two days ago, when the mailman showed up with bunches of flowers for everyone," explains Princess Toadstool. "Everyone took the flowers to then- room. But Wooster dropped his, Toad's, and mine when I asked him to put them on the windowsill. Then the next morning when Wooster watered the king's flowers, they started crackling and shooting sparks. All the bouquets had strange-looking tiny video cameras hidden in them!"

The princess's heels click on the throne room's marble floor as she paces anxiously. "As soon as we figured that out, we threw all the flowers away. But it was too late. Doubles of almost everyone began to appear. Since then, things have been getting more and more confusing. No one can remember whom they've spoken to, the royal refrigerator is empty from feeding all the extras, and swarms of monsters are overrunning the kingdom!"

Mario arches one bushy black eyebrow. "I smell a big, fat Koopa rat," he says. "That's not the worst part," warns the
princess, adjusting her tiny crown "Now we have two contenders for the throne!"

Princess Toadstool leads Mario up to the front of the room, where two identical kings are taking turns pushing each other off the big gold throne. Each is wearing a purple robe and an onion-shaped crown. Wooster, the royal mushroom assistant, is there too, wringing his hands. His usually spotless apron is covered with dirt. He looks as if he hasn't slept for days.

"You've got to help us, Mario!" wails the tall mushroom. "I've been so busy trying to clean up after two kings, I haven't even had time to wind the royal cuckoo clocks!" "Frankly, your Highness," Mario whispers to the princess, "it could be worse. I've never seen the king actually do anything anyway,"

"It's the principle of the thing!" snaps the princess. "Every kingdom needs a king, and there can only be one king in every castle, and we've got two—so ... help!"

"Ill do what I can," Mario promises. Just then he notices that Toad, the royal mushroom retainer, is not around. Where's Toad?" he asks.

"He went out to find a magnifying glass," answers Wooster. "He thought it might help us discover who the real king is." "Great idea," says one of the two kings. "I was just about to say that!" cries the other one.

"I wonder whether I have a magnifying glass with me," says Mario. He starts to check his pockets.

*** Check your notes to see what
equipment Mario is carrying to decide what
happens next. ***

Character Sheet:
Coins:2
Items: HAMMER


If Mario does not have a magnifying glass,
tun to page 116.


Mario's plumber's pockets are chockful of useful stuff, but no magnifying glass. "Time to look for Toad!" Mario declares. Promising the princess hell be back as soon as possible, he rushes out of the palace and heads off into the Mushroom Kingdom.

"Toad could be just about anywhere," Mario sighs, as he looks out across the Mushroom Kingdom countryside. But the plumber doesn't get much time to think about the places he could go to look for Toad. Less than five minutes from the palace, he hears Toad's squeaky voice. And its coming from the very center of an enormous Piranha Patch!
"Oh no," says Mario. He gazes into the field of swirling, snarling green plants. "These overgrown flytraps are bad news."

"Save me!" cries Toad.

Mario can see a white dot in the middle of the moving green field. "I'm on my way!" he calls, and begins to make his way through the vicious plants.

Turn to page 90.

"Unhand my pal, you dirty weeds!" Mario shouts. He pushes his way through the growling green monsters.

One huge Piranha plant turns to face him. It runs a fleshy pink tongue across its lips and twists its green mouth into a horrible grin. Mario picks up a baseball-sized rock and hurls it at the plant. "Batter up!" he calls. Quickly, the creature picks up a large stick with its mouth and uses it to bat the stone away. Mario looks around. Oh no! Nearly all the Piranha plants have picked up sticks—and they're swinging them at him!

"Uh-oh," he mutters. "I shouldn't have given them any ideas."

The mean green sluggers block his path in every direction. Mario needs an exit, and fast!

IF YOU THINK MARIO SHOULD RUN AWAY AND LEAVE TOAD THERE PAGE 78
IF YOU THINK MARIO SHOULD DISTRACT THE PLANTS AND TRY TO RUN AWAY WITH TOAD, TURN TO PAGE 119




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Posted on 07-06-10 04:52:01 AM Link
How did we lose those 2 coins we got?

Also, I'll distract the plants and try to take Toad with Mario.

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Posted on 07-06-10 05:39:43 AM Link
Distractions! We can leave Toad and his charming voice behind!

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Posted on 07-06-10 02:52:20 PM Link
Bring the Toad with us and distract the plants...

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Posted on 07-06-10 03:02:34 PM Link
I think we should help out Toad and distract the plants, the obvious choice.

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Darkdata
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Posted on 07-07-10 02:09:47 AM Link

Character Sheet:
Coins:2
Items: Hammer
A weedy-looking Piranha plant swings its bat. Mario jumps straight up into the air. "Strike one!" he yells.

But the play is better than a strike. Instead of hitting the plumber, the bat squelches into the pulpy flesh of another plant. The injured plant howls and swings back. Ska-Blump! Its bat smashes into a third one. The Piranha Patch soon becomes a field of furious green sluggers. The monster plants forget all about Mario as they bash each other.

"Psst! Toad, come on!" whispers Mario. Toad crawls out from his hiding place and he and Mario tiptoe out of the patch unnoticed. "Shall we strike out for the palace, little buddy?" asks Mario once they're on safe ground. He jumps up and snatches a coin from a nearby ledge.

"You bet!" Toad says. As they make their way home, he hands Mario a magnifying glass. "Here's what I was looking for."

Mario winks. This!! be a hit."

Soon they're back in the throne room.

*** Mario collects one coin, and he now has
the magnifying glass. ***

Character Sheet:
Coins:3
Items: Hammer, Magnifying Glass

Turn to page 64.


Magnifying glass in hand, Mario marches up to the throne. Finally, he thinks, a chance to find out what this trouble is all about.

"All right, everyone," he calls, holding up the glass. "Maybe I can straighten things out." Wooster, the royal assistant, nudges one of the kings toward the plumber. Mario holds the glass in front of the royal nose. "Hmm," he
says as he studies the king. "What is it? What do you see?" asks Wooster impatiently.

"I see .. . a nose," announces Mario. He takes off his cap and scratches his head. Both kings shrug their shoulders.

"Great!" says Princess Toadstool. "Any more brilliant deductions, Mr. Detective?"

"Don't rush me," answers Mario. "Let me take a look at His Majesty Number Two." Wooster leads the second king to Mario, who holds the glass up to the second regal nose. But when Mario sees it magnified, it doesn't look like a king's nose at all. It looks more like a sand dune. In fact, up close, no part of this monarch looks like a king. He's made entirely of sand!

"Aha! Here's your impostor," Mario says. "Take him away!"

"I told you I'm me," says the real king. "I told you I'm me," shouts the impostor as the royal mushroom guards haul him away.

No one says anything as he's dragged from the room. The doors slam behind him. The real king gazes after his double sadly.

"Don't worry," says Wooster. "We have a special home for people who try to impersonate the royal family. He'll have fun." He runs one finger along an arm of the king's throne and inspects the dust buildup. "Of course, it isn't very tidy there," he adds.

"So, what should we do now?" asks Princess Toadstool. "We can't possibly check every set of twins in the kingdom. New ones are showing up every minute."

"No, we've got to get to the root of this problem," Mario agrees, dropping the magnifying glass into his overalls pocket. "The impostor was made of sand, right?"

"Right," answers the princess. "And where are there tons and tons of sand?" asks Mario. "The Koopahari Desert," answers Wooster, shuddering. "Frightfully dusty place." "And what else is in the Koopahari Desert?" continues Mario.

"Fort Koopa!" everyone shouts. "I'm on my way," Mario declares. He bounces down the hall. "I'll have this double
trouble taken care of in no time at all." "Hooray!" the king shouts. "Make it snappy," adds the princess. "And please don't track sand into the palace when you come back," Wooster begs.

Turn to page 75.


As soon as Mario crosses into the Koopahari Desert, the red brick road ends abruptly. So do the grassy hills, the brooks, and everything else in the Mushroom Kingdom that's lush and colorful. An endless expanse of yellow sand stretches out before Mario. Dunes, crags, and rocky outcroppings dot the landscape. The only plants are a few withered cacti.

However, there's definitely no shortage of living things. "Just as I thought," Mario says, dodging a pair of masked Shyguys that waddle past. The doubles problem is even worse here than at the palace. Enemies are everywhere,
in sets of two, four, and even eight. I've got to put a stop to this quickly, or well be knee-deep in creeps!"

In the distance, Mario can see the faint outline of Fort Koopa. A winding road leading to it has been worn in the sand by thousands of feet. But a sign in the shape of a paw standing by the side of the road reads "SHORTCUT TO FORT KOOPA — NOT FOR THE SQUEAMISH." A blacknailed finger points to a rocky ravine just south of where Mario is standing.

"Hmmm," Mario muses- "Something tells me neither of these trails will be a picnic."

If you think Mario should take the main road to Fort Koopa, turn to page 81.
If you think Mario should follow the shortcut into the ravine, turn to page 9.



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Taryn

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Posted on 07-07-10 02:23:03 AM Link
I'd take the shortcut; the main road might have more enemies travelling it.

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Posted on 07-07-10 02:24:54 AM Link
Follow the shortcut, I say...

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Posted on 07-07-10 02:32:36 AM Link
Mario's a jumping master. To the ravine!

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Posted on 07-07-10 02:33:07 AM Link
Let's take a shortcut, taking the main road is obviously a trap.

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Posted on 07-08-10 01:42:21 AM Link
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
I wouldn't follow any signs that say "SHORTCUT TO EVIL FORT HERE"... So I say the shortcut is the trap. The main road is the good one.

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Darkdata
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Posted on 07-08-10 07:09:33 AM Link
A shortcut we go!

Mario decides to risk the shortcut and climbs down into the ravine.

Zing! Something whizzes over his left shoulder. A blazing chain of fireballs with a small, alligator-like head rockets past him. The air around the plumber instantly gets a few degrees warmer.

"Firesnakes!" Mario shouts. He drops to the ground—-just in time to avoid being scorched by a sizzling monster. He pops his head up and risks a quick look around. "If I can only make it to that bush over there, I'll be safe" he tells himself.

A Firesnake zooms over Mario's head and lights up the sky as it makes a sharp U-turn. Along the way, it brushes against the bush, which immediately bursts into flames. "On second thought, maybe I'll try to reach that cluster of rocks up ahead," says Mario as he dodges the flying flamethrowers.

Should Mario:
Dive through the snakes and run the rest of the way: Page 97
Go slowly through them, being careful along the way: Page 110

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Posted on 07-08-10 07:39:23 AM Link
Dumpster Diving for fun and profit
I bet you thought you'd never see the day

These snakes (if I am indeed thinking of the right creature) were right trouble for me to stand with if ever I hesitated for too long. Jumping low and high to trip one up, except they spawned in the air so anyone running could always jump over them. For that reason, we should rush recklessly before they try to high-jump.

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Taryn

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Posted on 07-08-10 09:08:57 AM Link
I'd run through them. They're called Firesnakes, after all.

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Darkdata
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Posted on 07-10-10 06:23:07 AM Link
Someone break the tie.

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Taryn

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Posted on 07-10-10 06:37:08 AM Link
Didn't Madman200 and I both say to run through them quickly, though?

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Posted on 07-10-10 06:52:36 AM Link
I'm a moron! X_x
Character Sheet:
Coins:3
Items: Hammer, Magnifying Glass

Mario dives between two Firesnakes, rolls across a patch of sand, and then leaps over a third fiery beast. Several more whiz after him. He ducks just in time.

"Eat my dust, you crispy critters!" he shouts. Before any more Firesnakes can reach him, he throws himself behind the cluster of rocks at the far side of the ravine.

Mario leans against a rock for a few minutes until he catches his breath. "Whew!" he gasps. "That was hotter than Luigi's top secret spaghetti sauce."

Mario scouts along the ravine until at last he can see the walls of Fort Koopa. He jumps onto a stone and surveys the situation. "All I have to do is scale the fortress walls," he says. "No prob—"

Suddenly, something horrible flies directly at his head. It's a large black ball and chain—with fangs.

"Chain Chomp!" Mario yells. There's no time to duck. The thing's steel jaws close with a snap, only two inches from Mario's nose. Lucky for him, the monster is at the end of its leash. The heavy chain is bolted to a block set into the desert floor. "I'm really having a ball now," mutters Mario. He wipes his forehead and wonders what to do next. Should he should try to dash past the Chain Chomp and scale the fortress walls? Or should he head back to the road?

If you think Mario should try to get past the Chain Chomp, turn to page 40.
If you think Mario should go back to the main road, turn to page 81.


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Taryn

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Thanks for being a part of us, even if it wasn't always on the best of terms.

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Posted on 07-10-10 06:54:33 AM Link
It's not like it'll be set free of its chain, is it? (Although I've heard that they'll do that in SMB3 after long enough. Is that true though?)

So I will say try to go around it and climb the castle wall

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Posted on 07-10-10 08:29:14 AM Link
Originally posted by Darkdata
I'm a moron! X_x
Hreh her

Ever think about how there's only one Chain Chomp to mention here? It's like it's back there waiting for us, and when we / he / Mario / it tries to go around it
it will come for a sneak attack
and it will bite
the ever-loving mushroom
out of Mario
might be better to go back

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Darkdata
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Posted on 07-15-10 08:05:52 AM Link
I am not a moron this time, 1 vote for going back, and one vote for ahead.


Someone new break the tie. :p

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Jul - Display Case - Let's Choose our own adventure! (Let's read a Mario CYOA) New poll - New thread - Thread closed


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