oldyz
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| Posted on 02-08-10 09:01:10 PM (last edited by oldyz at 02-08-10 06:03 PM) |
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Ok since i see that youtube videos can be put here
i will share our simple Perfect Dark hack Olllo and me made:
<object width="853" height="505"><embed src="http://www.youtube-nocookie.com/v/cEue1pJhyRs&hl=en_US&fs=1&hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="853" height="505"></embed></object>
i hope gameshark hackings counts here too.
this story is , that OlllO wanted to make a point about Call of Duty style aiming, and how it was really nothing but a graphic thing.....
we got lucky and found a way to make it happen and made the video.
put it in freeze for a while and so it plays with no stops. |
Keitaro
 Fire Snake LOVELY ARRANGEMENT. VOLCANO BAKEMEAT
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| Gameshark hacking definitely counts, its a big step in the right direction anyway. It's nice to see more work being done on N64 games that aren't based off the Mario 64 engine in some way, awesome job. |
oldyz
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Forgot to post and share the thing:
Go to
http://www.shootersforever.com/forums_message_boards/viewtopic.php?t=4293
you all will find instructions you need to make the gun work.
best is to use a dual analogue control sticks, and map the aiming buttons to the right bumpers or bumper and button of your choice.
since oll0 and me are in a bit of a sad an uncertain time we did not done all weapons but at least 4 are for disposition.
our intention is to do all eventually once best machine is again available. |
Keitaro
 Fire Snake LOVELY ARRANGEMENT. VOLCANO BAKEMEAT
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| Posted on 02-12-10 04:49:31 AM (last edited by Keitaro at 02-12-10 01:50 AM) |
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| Well, you're off to a great start at least. Keep up the good work then! I may have to test this out myself later to see what's different. I haven't played Perfect Dark in over a year so it'll be interesting to see how this feels. |
juke
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| Posted on 05-30-10 02:48:43 AM (last edited by juke at 05-29-10 11:48 PM) |
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Dude that looks awesome...
Have you guys ever considered making an xdelta patch? I would love to be able to play your hacks online... |
oldyz
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yes we asked other members at shooters if it could be
done and refined throught the editor
but it seems that the editor can't do gameshark -like modifications on the rom
, and the bad part is that the codes are best just for the single player mission
once the codes are active -
the multiplayer is very messy because activating the new position of the gun
affects all 4 gun positions
the good machine died on us and PJ 64 is slow on the new one
so it has been pretty annoying to try and do the rest of the guns.
to complicate things more Ñ wants to introduce all the new weapon hacks in new videos
with more weird things going on, so we agreed but haven't had the chance to actually do them........ |
messiaen
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| I guess you could try converting these Gameshark codes to a simple C program and inject them using some method lke this N64 binary loader. |
oldyz
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i will see how much i can understand of this program
the way i understand it is that since those new button functions
(secondary and tertiary aiming) are created using gameshark activation codes
they cannot be injected in to the rom itself
also they depend on making a custom mapping of the buttons too
using the emulator
for example i need the L button to do nothing -because the gameshark uses L for changing the gun position to secondary aim.
still if i understand the program in the link i will see what it does.
thank you |