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05-04-22 12:44:34 AM
Jul - NSMB Hacking (Archive) - Help/Questions thread. ASK QUESTIONS HERE! New poll - New thread - New reply
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Link 70222
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Posted on 06-05-10 04:02:35 AM (last edited by Link 70222 at 06-05-10 01:13 AM) Link | Quote
Ok, in 3C area 1 when I put a vine in, the level just zooms in and is frozen that way. Like I said, if there's anything I'm doing wrong with the level, please tell me.

http://www.mediafire.com/?ioinu2ggetm
NsmB_PrO
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Posted on 06-05-10 10:37:49 AM (last edited by NsmB_PrO at 06-05-10 08:17 AM) Link | Quote
How to edit .enpg files?
And yes, I have hacked tile molester!
My Vines Doesn't work too
anyone should help please
@dirbaio:
you said I can't change the tile set in MvsL stages, but edit it. But I changed it and it worked
and Banzai Bill Cannon works in the snow MvsL stage O.o
NsmB_PrO
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Posted on 06-05-10 11:01:41 AM (last edited by Treeki at 06-05-10 10:55 PM) Link | Quote
Originally posted by Cafezinho
Can somebody help me with my tileset bug... When i import it it goes wrong...
Here is the rom with the tileset good!!!
[Removed]
The tileset goes in the grassland tileset for test...

And here the buged tileset exported!!!
http://www.mediafire.com/imageview.php?quickkey=yengtoyqzzy&thumb=4

go away with that New Super Mario Bros Beta.nds download link!!!
it's illegal!!!
and I think the forum doesn't allow it too!
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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Posted on 06-05-10 11:31:53 AM Link | Quote
Yeah. ROM links are illegal and are not allowed in Jul.
You're only allowed to link to patches (XDelta, NSMB Editor patches, IPS, PPF, etc..)
Ninji

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Posted on 06-06-10 01:56:28 AM Link | Quote
Originally posted by NsmB_PrO
Originally posted by Cafezinho
Can somebody help me with my tileset bug... When i import it it goes wrong...
Here is the rom with the tileset good!!!
[Removed]
The tileset goes in the grassland tileset for test...

And here the buged tileset exported!!!
http://www.mediafire.com/imageview.php?quickkey=yengtoyqzzy&thumb=4

go away with that New Super Mario Bros Beta.nds download link!!!
it's illegal!!!
and I think the forum doesn't allow it too!
If it's illegal, then why do you quote the post with the link in it?


Removed it from both.

____________________
[20:07:36] @Treeki: ikachan say something funny I can put in my signature
[20:07:41] @Ikachan: And it was funny in the can with a syringe.
NsmB_PrO
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Posted on 06-06-10 02:00:27 PM Link | Quote
Omg...what's that?
Bilder Upload
Hiccup
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Posted on 06-06-10 02:31:22 PM Link | Quote
Originally posted by NsmB_PrO
Omg...what's that?
Bilder Upload


An unused sprite similar to the smb3 spinning platforms.

____________________
New Super Mario Bros Beta Replica
NsmB_PrO
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Posted on 06-06-10 04:17:41 PM Link | Quote
Originally posted by Hiccup
Originally posted by NsmB_PrO
Omg...what's that?
Bilder Upload


An unused sprite similar to the smb3 spinning platforms.

what sprite number?
i want to do it in my hack
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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Posted on 06-06-10 06:17:41 PM Link | Quote
Originally posted by Cafezinho
Can somebody help me with my tileset bug... When i import it it goes wrong...
Here is the rom with the tileset good!!!
[Removed]
The tileset goes in the grassland tileset for test...

And here the buged tileset exported!!!
http://www.mediafire.com/imageview.php?quickkey=yengtoyqzzy&thumb=4


Well.. Now that the ROM link is removed.

It's a bug in the editor. Will be fixed in next release.
If you REALLY need to export the graphics NOW you can simply screenshot the 8x8 tile viewer on the map16 page, and replace its gray with transparent...
Cafezinho

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Posted on 06-06-10 10:27:17 PM Link | Quote
Originally posted by dirbaio
Originally posted by Cafezinho
Can somebody help me with my tileset bug... When i import it it goes wrong...
Here is the rom with the tileset good!!!
[Removed]
The tileset goes in the grassland tileset for test...

And here the buged tileset exported!!!
http://www.mediafire.com/imageview.php?quickkey=yengtoyqzzy&thumb=4


Well.. Now that the ROM link is removed.

It's a bug in the editor. Will be fixed in next release.
If you REALLY need to export the graphics NOW you can simply screenshot the 8x8 tile viewer on the map16 page, and replace its gray with transparent...



Can you help me with this???
Don't know!!!!
Am a n00b!!!
SKJmin the douchenugget
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Posted on 06-07-10 12:10:51 AM Link | Quote
Originally posted by Cafezinho
Can you help me with this???
Don't know!!!!
Am a n00b!!!

Hey dude I sent the new files to you already...
What's wrng with that files!!





Damn, I've constructed a room with more than 255 entrances and exits^^
Rom crashed xD

Here's that awesome room... (yeah it's sick I know^^)

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Posted on 06-07-10 07:55:35 AM (last edited by Hiccup at 06-07-10 08:24 AM) Link | Quote
Originally posted by NsmB_PrO
Originally posted by Hiccup
Originally posted by NsmB_PrO
Omg...what's that?
Bilder Upload


An unused sprite similar to the smb3 spinning platforms.

what sprite number?
i want to do it in my hack


I don't know the number because I accidentally deleted all my unused sprite levels but I still have videos on youtube, I was going to recreate the level from the video but again I don't know the sprite numbers, somebody else might know them, they might be on the cutting room floor wiki eventually.

Edit: Ah-ha here it is (from the sprite data reference thread)

Sprite 70 is a spinning platform that looks simmilar to those pink logs in 1-2 but they turn by themselfs there is a bit of sprite data for them:

00 00 0L 00 00 00

Set L to length: 0 = small, 1 = large,

____________________
New Super Mario Bros Beta Replica
NsmB_PrO
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Posted on 06-07-10 04:19:00 PM Link | Quote
hey
when I want to disable the sprite "bubbles from tube" with a ?-Switch, I don't disable it, but I enable it.
And I looked at the level 3-3 and there it works with the same settings
can anyone help me?
SKJmin the douchenugget
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Posted on 06-07-10 04:41:19 PM Link | Quote
You have to set them the same ID!! (most items)


But what is the ID in the star coins??
For what is that?

Can ew disable the coins and see them onyl with special switches? Would be cool^^
NsmB_PrO
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Posted on 06-07-10 04:59:24 PM Link | Quote
Originally posted by SKJmin
You have to set them the same ID!! (most items)


But what is the ID in the star coins??
For what is that?

Can ew disable the coins and see them onyl with special switches? Would be cool^^


-I've set the sprites to the same ID. I'm not a fat noob, I know how to use the editor^^.

-No, if you set a "Star Coin ID" you can activate somthing with the Star Coin (If you fetch the star coin)
It's very useful, but you can't set "No-time-out" ^^
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Posted on 06-07-10 06:53:36 PM Link | Quote
Originally posted by dirbaio
Originally posted by Cafezinho
Can somebody help me with my tileset bug... When i import it it goes wrong...
Here is the rom with the tileset good!!!
[Removed]
The tileset goes in the grassland tileset for test...

And here the buged tileset exported!!!
http://www.mediafire.com/imageview.php?quickkey=yengtoyqzzy&thumb=4


Well.. Now that the ROM link is removed.

It's a bug in the editor. Will be fixed in next release.
If you REALLY need to export the graphics NOW you can simply screenshot the 8x8 tile viewer on the map16 page, and replace its gray with transparent...



How can i replace the gray with transparent!!!?????
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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Posted on 06-07-10 06:56:01 PM Link | Quote
Using the GIMP or Photoshop!!!???????
NsmB_PrO
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Posted on 06-08-10 05:52:11 PM Link | Quote
is it possible to add a description to an object in the tileset-editor?
dirbaio
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Posted on 06-08-10 06:08:06 PM Link | Quote
No...
Cafezinho

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Posted on 06-08-10 09:31:38 PM Link | Quote
There is some way in the toad houses to toadworh(sorry) only appear after something is activated??? and a switch in the same house only appears with other activation?
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Jul - NSMB Hacking (Archive) - Help/Questions thread. ASK QUESTIONS HERE! New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

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