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Tiger21820 Koopa Level: 24 ![]() Posts: 1/108 EXP: 74637 For next: 3488 Since: 03-25-10 Pronouns: he/him From: AREA UNKNOWN Since last post: 18 days Last activity: 18 days |
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| You should add a staff credits editor. |
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| Jul - NSMB Hacking (Archive) - Editor Development thread |
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Tiger21820 Koopa Level: 24 ![]() Posts: 1/108 EXP: 74637 For next: 3488 Since: 03-25-10 Pronouns: he/him From: AREA UNKNOWN Since last post: 18 days Last activity: 18 days |
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| You should add a staff credits editor. |
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dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 588/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.8 years Last activity: 9.9 years |
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| Staff credits editor, hmm?
I haven't researched where the staff credits editor data is. It's probably ascii, but i'm not sure... |
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Tiger21820 Koopa Level: 24 ![]() Posts: 3/108 EXP: 74637 For next: 3488 Since: 03-25-10 Pronouns: he/him From: AREA UNKNOWN Since last post: 18 days Last activity: 18 days |
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| Yeah, I've been looking too, didn't find anything for it, not even a .txt file...
I think that finding the ROM addresses/data files that contain the staff credit text data will not be an easy feat, even through hex editing. I was digging through a Pokemon Crystal ROM that I have hacked with a hex editor and even a text bank editor but had no luck finding such data as well... |
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dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 589/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.8 years Last activity: 9.9 years |
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| maybe an ascii (text) search for some developer names will reveal it...
I'll look at it tomorrow, when i'll have more time
EDIT: I'm not sure about the ethical and legal stuff involving the staff credits... What'd you do? |
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gridatttack Buzzy Beetle Rarity FTW Level: 42 Posts: 237/375 EXP: 494249 For next: 27113 Since: 08-26-09 Since last post: 5.3 years Last activity: 2.0 years |
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Originally posted by dirbaio I guess only adding the hacker(s) name at the end and not changing the original names? ____________________ ![]() |
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dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 590/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.8 years Last activity: 9.9 years |
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| yeah...
I'd do only that. The Nintendo developers did a very great job on NSMB, and i think they deserve being at least on the staff credits... However, I'm not sure if it'll be possible to add names. We'll see it when we find the data. |
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Link 70222 Member Level: 17 Posts: 24/47 EXP: 22060 For next: 2683 Since: 07-02-09 Since last post: 11.0 years Last activity: 7.9 years |
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| I don't know if someone said this, but it's very minor. If you merely click on an object or sprite, then close the editing window, it says that there are unsaved changes. I suggest you try to fix it to make it only say that when you actually edit something. But still, this is very minor and you probably already know. |
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dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 592/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.8 years Last activity: 9.9 years |
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| yeah...
i already knew about that. I just didn't care about it because it's not very important. The problem would be when it closes without saying that there are changes when there are... I'll probably fix it, but i'm not sure whats wrong... |
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Lokao0 Member Level: 16 Posts: 21/45 EXP: 20138 For next: 118 Since: 02-24-10 Since last post: 11.8 years Last activity: 10.7 years |
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| Maybe add a Model editing? Like edit Mario, Luigi, Shrooms, etcetera...
Anyway, when will the 5.2 be released? |
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Ehm Member Level: 49 ![]() Posts: 300/533 EXP: 844169 For next: 39714 Since: 06-13-09 From: Canada Since last post: 4.0 years Last activity: 4.0 years |
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| ^ If I'm not mistaken, that's actually being implemented in 5.2. Dunno if it'd go as far as perfectly editing characters, but it's in the works. |
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dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 597/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.8 years Last activity: 9.9 years |
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Originally posted by Lokao0 Originally posted by m64m Well... What will be implemented in next version is a texture editor. You'll be able to edit all the textures that are applied to 3d models, like Mario, luigi, the overworld, the moving mushrooms and platforms and most enemies. What will not be implemented is a model editor (changing the shape of stuff, not only the textures). It'd be super hard to do, and the ds's 3d model format is not very well known. There is one tool out there, called NSBMD Viewer, that lets you view the 3d models, but its very glitchy: a very small part of the models show up correctly. So editing models is mostly impossible yet. Originally posted by Lokao0 Very soon. There are a few glitches on the 3d texture editor, related to transparency, which i'll try to fix ASAP, snd i think Piranhaplant hasn't finished undo yet, so when both things are done, it'll be ready to go. |
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krutomisi 2480 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Level: 94 ![]() Posts: 536/2481 EXP: 8265448 For next: 91209 Since: 02-01-10 Since last post: 241 days Last activity: 181 days |
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dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 600/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.8 years Last activity: 9.9 years |
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Originally posted by krutomisi Good! New developers are always welcome! |
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Ehm Member Level: 49 ![]() Posts: 303/533 EXP: 844169 For next: 39714 Since: 06-13-09 From: Canada Since last post: 4.0 years Last activity: 4.0 years |
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| I've been trying to figure this out for a while, but I can't get it. I was using 5.1, and it messed up something in a level(s?). I upgraded to the beta of 5.2 (awesome, btw), and the levels still don't work.
1. World 1-4; going from Area 2 to Area 3. Pipes are linked correctly, however when I enter the pipe to go to Area 3, it does the screen transition, and then black screen of death. 2. World 1-A; going from Area 1 to Area 2. There may be something else crashing the game in the actual level, but I can't figure it out. ~~~ I've tried creating a patch off the original and applying it to a clean rom, and it's the same thing. Please help. Patch, containing my entire hack (so far): http://www.mediafire.com/?45t2nyoz3lz Please and thanks in advance! =D |
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dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 603/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.8 years Last activity: 9.9 years |
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| well...
A black screen when going from one area to another is probably the destination area being corrupted, not the entrance incorrectly setup... black screens... ![]() ![]() ![]() ![]() |
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Ehm Member Level: 49 ![]() Posts: 304/533 EXP: 844169 For next: 39714 Since: 06-13-09 From: Canada Since last post: 4.0 years Last activity: 4.0 years |
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| does that mean I have to redesign the corrupted areas in a clean rom? (Also, sorry for putting this is development/suggestions. mixed it up with questions @.@) |
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Lokao0 Member Level: 16 Posts: 29/45 EXP: 20138 For next: 118 Since: 02-24-10 Since last post: 11.8 years Last activity: 10.7 years |
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Originally posted by dirbaioOriginally posted by Lokao0 But is there any texture editor "outside" the editor? |
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dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 618/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.8 years Last activity: 9.9 years |
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| Not asfar as i know.
But the 5.2 texture editor wont be an editor, it will be an exporter/importer. So you'll be able to edit the exported images in photoshop, gimp, or whatever ![]() |
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Cafezinho Level: 17 Posts: 3/49 EXP: 22675 For next: 2068 Since: 05-15-10 Since last post: 11.6 years Last activity: 11.1 years |
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| I wanted to know how to i change ? block texterures in game so it go around and around.
IN the front page i wanted to know if is there a way to change that 2006 Nintendo* |
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Lokao0 Member Level: 16 Posts: 31/45 EXP: 20138 For next: 118 Since: 02-24-10 Since last post: 11.8 years Last activity: 10.7 years |
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Originally posted by Cafezinho About the ? Block: I believe it is impossible. Changing Nintendo: Yes, it is possible. It is together with the title screen logo file. |
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| Jul - NSMB Hacking (Archive) - Editor Development thread |
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Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.
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