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kingwhomp Random nobody Toad's Tool 64 Rocks Level: 7 Posts: 1/7 EXP: 1357 For next: 91 Since: 08-20-07 Since last post: 13.9 years Last activity: 13.8 years |
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| The Editor freezes when i change a object>:B |
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| Jul - SM64 Hacking (Archive) - Older bug reports (Version 0.5b) |
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kingwhomp Random nobody Toad's Tool 64 Rocks Level: 7 Posts: 1/7 EXP: 1357 For next: 91 Since: 08-20-07 Since last post: 13.9 years Last activity: 13.8 years |
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| The Editor freezes when i change a object>:B |
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Kles Level: 87 ![]() Posts: 512/1947 EXP: 6311890 For next: 80884 Since: 07-23-07 Since last post: 78 days Last activity: 4 days |
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The Glitch Member Speaks his mind Level: 32 Posts: 5/199 EXP: 205650 For next: 792 Since: 08-23-07 From: Pittsburgh, PA. Since last post: 14.5 years Last activity: 14.5 years |
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| Yeah, I wish to report this one bug that has forced me to restart a project, twice.
For some reason, TT64 will just stop detecting certain objects in a level for me, the first time was with the star block in Bom-Omb Battlefield, all I did was change it's location, and save, next time I pulled TT64 up, it was just gone, I remembered where it was and it was just gone, yet it appeared in game for me, the second time happened in Whomp's Fortress, a Thwomp 2 and Small-Thwomp I had placed just disappeared as well, I have no clue was is making this happen for me, but it does happen. Thing to take note of however, is that it doesn't happen all -that- often, but it does occur however for me. My OS is Windows XP Home, Service pack 2, and I have 1GB of RAM, and with Microsoft .NET Framework 3.0 installed. ____________________ Why are you reading this? |
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VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 46/621 EXP: 1136483 For next: 20636 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 6 days |
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The Glitch Member Speaks his mind Level: 32 Posts: 9/199 EXP: 205650 For next: 792 Since: 08-23-07 From: Pittsburgh, PA. Since last post: 14.5 years Last activity: 14.5 years |
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Well, The problem seems to be bigger then what I thought, compare these object lists:
These two TT64s have two different M64 ROMs loaded up, one with a unmodded WF, and one with the WF with the disappearing objects. So yeah, it is Macro objects disappearing entirely from TT64's view. ____________________ Why are you reading this? |
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VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 47/621 EXP: 1136483 For next: 20636 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 6 days |
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John2k4 490 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Bubble Bobble Level: 48 ![]() Posts: 126/499 EXP: 817954 For next: 5589 Since: 08-05-07 From: Arizona Since last post: 8.9 years Last activity: 7.8 years |
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Deleted User
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| Looks like I can't save my textures... Anybody else have this problem? I hope I'm not the only one... :/ ____________________ =================== [Posted by Diglidi-Dude] |
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John2k4 490 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Bubble Bobble Level: 48 ![]() Posts: 142/499 EXP: 817954 For next: 5589 Since: 08-05-07 From: Arizona Since last post: 8.9 years Last activity: 7.8 years |
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| There are absolutely no error message. It just doesn't save.
I do click "Save texture to rom" and "Save", but no. And yes, I has 0.5b. ____________________ =================== [Posted by Diglidi-Dude] |
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VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 51/621 EXP: 1136483 For next: 20636 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 6 days |
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The Glitch Member Speaks his mind Level: 32 Posts: 30/199 EXP: 205650 For next: 792 Since: 08-23-07 From: Pittsburgh, PA. Since last post: 14.5 years Last activity: 14.5 years |
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| I noticed a bug with the texture grid.
I was editing a few random textures out of boredom one day, and I noticed that some of the textures had not updated themselves on the grid. IE:I had modded Bom Omb Battlefieldpainting textures to look like a friends house, when viewed on the grid the thumbnail was still the same as the orginal texture, yet the preview and in game it was modded. ____________________ Why are you reading this? |
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Deleted User
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Originally posted by VL-ToneOriginally posted by Diglidi-Dude Well the texture is here, but it's not appearing ingame. I've even tried it with 1964 and PJ64, and it's the same thing. ____________________ =================== [Posted by Diglidi-Dude] |
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John2k4 490 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Bubble Bobble Level: 48 ![]() Posts: 163/499 EXP: 817954 For next: 5589 Since: 08-05-07 From: Arizona Since last post: 8.9 years Last activity: 7.8 years |
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Originally posted by roger3245 First i tried editing the normal wings(those without metal mario) again, because i've edited them one day and they worked. But i've made them on another version of TT64. Then, I tried with the big black balls in bobomb battlefield, and it also didn't worked. So now, I hope it's gonna be fixed in the next version. If not, could I have a link version 0.4 please? It would make me happy! ^^' ____________________ =================== [Posted by Diglidi-Dude] |
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NintendoMasters Member Level: 22 ![]() Posts: 9/84 EXP: 56488 For next: 1862 Since: 08-06-07 Since last post: 14.3 years Last activity: 13.2 years |
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| Ok, This is only a small visual glitch but looks really weird.
I opened the level select window to change to bob-omb battlefield from castle grounds and this happened. (I had to put it in a word document because the image is a cropped "Print Screen") EDIT: I've noticed that you cant alter the star you're editing after minimising the window. I click another star or "All" but nothing happens. |
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supertoad64 Random nobody Level: 4 Posts: 2/2 EXP: 207 For next: 72 Since: 08-07-07 Since last post: 14.7 years Last activity: 14.5 years |
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| whenever i edit anything the next time i try to open that level i get an index out of range script error
I have 0.5b xp and 512 mb ram |
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John2k4 490 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Bubble Bobble Level: 48 ![]() Posts: 174/499 EXP: 817954 For next: 5589 Since: 08-05-07 From: Arizona Since last post: 8.9 years Last activity: 7.8 years |
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Originally posted by roger3245Originally posted by NintendoMasters Me either. Please don't be a noob and try to use more intelligence before posting. It would be very grateful. ____________________ =================== [Posted by Diglidi-Dude] |
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NintendoMasters Member Level: 22 ![]() Posts: 13/84 EXP: 56488 For next: 1862 Since: 08-06-07 Since last post: 14.3 years Last activity: 13.2 years |
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Originally posted by roger3245Originally posted by NintendoMasters How do you create an image file for it then, cuz i've never quite figured it out? |
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| Jul - SM64 Hacking (Archive) - Older bug reports (Version 0.5b) |
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Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.
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