Changing which songs load in a level is all I've been able to do on the main level layouts so far.
Kirby Squeak Squad mxp file format
0x10 = Song
00 = menu
01 = cutscene
02 = cutscene
03 = Unknown
04 = rainbow route
05 = cabbage cavern
06 = candy constellation
07 = raddish ruins
08 = butter buildings
I'm very confused on the enemy/object position data right now. For object it seems to use 0x2 for objects but 0x0 for enemy's or something. I need to look into it a lot more so a lot of this may be wrong. Also please excuse the dumb names for the enemy's, I don't know many of the enemy's names outside of the ones that give ability's so I just named them something that I can remember what they look like.
doe file format
number of objects to load
header
0x06 = *E
0x0C = 0*
* = Number of objects
Objects
Length = 0x0D
0x2 = type
Length = 0x0D
01 = small 1up part
02 = 2 small 1up parts
03 = 1up
04 = hyper ability
05 = Maxim Tomato
06 = food item
07 = food item
08 = food item
09 = food item
0A
0B
0C
0D
0F
10 = crash
11 = treasure
12 = treasure
13 = treasure
14 = treasure
15 = broken random ability
16 = star item that gives 1up part
17 = fire ability
18 = ice ability
19 = spark ability
1A = beam ability
1B = tornado ability
1C = parasol ability
1D = cutter ability
1E = laser ability
1F = bomb ability
20 = wheel ability
21 = UFO ability
22 = hammer ability
23 = cupid ability
24 = sleep ability
25 = hi-jump ability
26 = sword ability
27 = throw ability
28 = magic ability
29 = ninja ability
2A = fighter ability
2B = animal ability
2C = bubble ability
2D = metal ability
2E = ghost ability
2F = block ability, doesn't work
30 = tri star rod, doesn't work
31 = star item that gives 1up part
32 = star item that gives 1up part
33 = star item that gives 1up part
34 = star item that gives 1up part
35 = star item that gives 1up part
36 = star item that gives 1up part
37 = star item that gives 1up part
38 = star item that gives 1up part
39 = crash
3A = crash
3B = crash
3C = crash
3D = crash
Enemys
Length = 0x0D
0x0 = enemy type
00 = waddledee
01 = flying purple head thing
02 = fish
03 = green shooting thing on ground
04 = scarfy
05 = Gordo
06 = Green blackman lips
07 =
|