Originally posted by midori no kaze I'm aware of that, but I think the game still could use some balancing to make it better.
For example, making dragon, steel and dark types weak against something more. (as in, not a weakness but less resistance. So that maybe one more type deals normal damage to them)
Dragon only has 4 resists (2 weaknesses). This is the same as water, electric, and poison. The reason dragons are problematic is because of their attacking capabilities; the only thing that resists dragon is steel.
Originally posted by midori no kaze I think fire and thunder are the only two things that work on steel, but most steel types are mixed with something against thunder. (Scarmory takes 4x from thunder though?)
Fire, fighting, ground, immune to poison, neutral from water and electric. Skarmory takes 2x from thunder, 1x if roosted. Generally, fire is the best bet, barring Empoleon, the rock/steel ones (Aggron, Probopass, Bastiodon), Heatproof Bronzong ( ), Dialga, and Heatran (flash fire, woo!).
Originally posted by midori no kaze Dark is not very good alone against much, but on the other hand, one of it's weakness is bug type, and let's face it, almost no one use bug types. (I have one bug type in my team but it tends to get owned all the time... I have due to it being cute! )
Very few dark types seem to get a lot of use. Umbreon drifts on and off, Tyranitar is used for its other type and ability (sand stream is kinda amazing), Darkrai is considered uber (combination of stats, Dark Void, and Bad Dreams), and that leaves Weavile as the main dark type that's known largely for being a dark type... aside from that it's also an ice type, letting it wreck dragons.
Originally posted by midori no kaze IMO the dragon type could use a whole remodeling. The dragon is good against dragon type seamed to me to be a bad move in general. There are very few dragon moves that most other types can learn. (at least from my experience) And this kinda puts you in the situation where, if your opponent have a dragon, well then you need one too! Obviously this is not always how it is as there is the ice weakness. But I kinda would like it to even out in another way like the other types do.
There are a grand total of 11 dragon type moves, and two of those are Dragon Dance and Dragon Rage, which really shouldn't count. Two more are signature moves for Dialga/Palkia, and Draco Meteor is dragon-only. That leaves Dragon Claw, Dragon Pulse, Dragon Rush, DragonBreath, Outrage, and Twister. I don't remember where I was going with this, but I think it had something to do with that ice is probably the safer way of trying to take down a dragon, considering the only ones it doesn't hit super-effective are Kingdra, Dialga, and Palkia (and it hits Garchomp, Flygon, Dragonite, and Salamence for 4x damage). If anything, they need more types that resist dragon; it hits for neutral straight down the line, except vs. dragon and steel.
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