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05-02-22 04:15:42 PM
Jul - Gaming - Pokemon Black and White New poll - New thread - New reply
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Keitaro

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Posted on 04-13-10 05:45:55 PM Link | Quote
Originally posted by Boing
Water/Dragon is only weak to Dragon type period.

Didn't stop them from making Kingdra, though. I'm actually quite surprised there hasn't been a fire/dragon combo yet.
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Posted on 04-13-10 06:00:39 PM Link | Quote
Well, Kingdra isn't nearly as easy to obtain as Gyarados.

Also, all of the fully evolved, non-legendary dragon type pokemon are 4x weak to ice, which needs to change.
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Posted on 04-13-10 06:21:47 PM Link | Quote
Problem is that ice pokemons are not that common. And even though a good chunk of the water pokemons can learn ice moves, it still does not deal enough damage from them.

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Posted on 04-13-10 07:22:11 PM Link | Quote
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Posted on 04-13-10 07:30:25 PM Link | Quote
While that holds true, in a battle against a real player one would most likely only have one unit with an ice attack, and chances are that the dragon have some sort of super effective attack against that type anyway. (Fire moves against ice, thunder against water.)

Personally I find it quite stupid that every team NEEDS to have a dragon or something that knows an ice move to be able to deal with the dragons. That kinda auto seals one of the slots in your team right away.

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Posted on 04-13-10 07:34:54 PM Link | Quote
Ice Beam is pretty powerful no matter who uses it. And lots of pokemon can learn it.

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Posted on 04-13-10 07:46:42 PM (last edited by midori no kaze at 04-13-10 04:46 PM) Link | Quote
I'm aware of that, but I think the game still could use some balancing to make it better.

For example, making dragon, steel and dark types weak against something more. (as in, not a weakness but less resistance. So that maybe one more type deals normal damage to them)

I think fire and thunder are the only two things that work on steel, but most steel types are mixed with something against thunder. (Scarmory takes 4x from thunder though?)

But to be honest, it would nice to have a way to deal with steel types.

Dark is not very good alone against much, but on the other hand, one of it's weakness is bug type, and let's face it, almost no one use bug types. (I have one bug type in my team but it tends to get owned all the time... I have due to it being cute! )


IMO the dragon type could use a whole remodeling. The dragon is good against dragon type seamed to me to be a bad move in general. There are very few dragon moves that most other types can learn. (at least from my experience) And this kinda puts you in the situation where, if your opponent have a dragon, well then you need one too! Obviously this is not always how it is as there is the ice weakness. But I kinda would like it to even out in another way like the other types do.

Another issue is that there are way to many water types and way to few ice and dragon types!

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Posted on 04-13-10 08:31:00 PM Link | Quote
Originally posted by midori no kaze
While that holds true, in a battle against a real player one would most likely only have one unit with an ice attack, and chances are that the dragon have some sort of super effective attack against that type anyway. (Fire moves against ice, thunder against water.)

Personally I find it quite stupid that every team NEEDS to have a dragon or something that knows an ice move to be able to deal with the dragons. That kinda auto seals one of the slots in your team right away.

Since most Dragon type pokemon have high base states, the main metagame has evolved around Dragon and Steel type (Since it's the only type that resists Dragon, along with a boat load of other resistances), but not the Ice type because while it is a great type offensively, it's poor defensively.
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Posted on 04-13-10 10:48:40 PM Link | Quote
04-13-10 05:48:40 PM
Post #3101
Steel is uber, yeah.

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Posted on 04-13-10 11:04:30 PM Link | Quote
Originally posted by midori no kaze
I'm aware of that, but I think the game still could use some balancing to make it better.

For example, making dragon, steel and dark types weak against something more. (as in, not a weakness but less resistance. So that maybe one more type deals normal damage to them)
Dragon only has 4 resists (2 weaknesses). This is the same as water, electric, and poison. The reason dragons are problematic is because of their attacking capabilities; the only thing that resists dragon is steel.

Originally posted by midori no kaze
I think fire and thunder are the only two things that work on steel, but most steel types are mixed with something against thunder. (Scarmory takes 4x from thunder though?)
Fire, fighting, ground, immune to poison, neutral from water and electric. Skarmory takes 2x from thunder, 1x if roosted. Generally, fire is the best bet, barring Empoleon, the rock/steel ones (Aggron, Probopass, Bastiodon), Heatproof Bronzong (), Dialga, and Heatran (flash fire, woo!).

Originally posted by midori no kaze
Dark is not very good alone against much, but on the other hand, one of it's weakness is bug type, and let's face it, almost no one use bug types. (I have one bug type in my team but it tends to get owned all the time... I have due to it being cute! )
Very few dark types seem to get a lot of use. Umbreon drifts on and off, Tyranitar is used for its other type and ability (sand stream is kinda amazing), Darkrai is considered uber (combination of stats, Dark Void, and Bad Dreams), and that leaves Weavile as the main dark type that's known largely for being a dark type... aside from that it's also an ice type, letting it wreck dragons.

Originally posted by midori no kaze
IMO the dragon type could use a whole remodeling. The dragon is good against dragon type seamed to me to be a bad move in general. There are very few dragon moves that most other types can learn. (at least from my experience) And this kinda puts you in the situation where, if your opponent have a dragon, well then you need one too! Obviously this is not always how it is as there is the ice weakness. But I kinda would like it to even out in another way like the other types do.
There are a grand total of 11 dragon type moves, and two of those are Dragon Dance and Dragon Rage, which really shouldn't count. Two more are signature moves for Dialga/Palkia, and Draco Meteor is dragon-only. That leaves Dragon Claw, Dragon Pulse, Dragon Rush, DragonBreath, Outrage, and Twister. I don't remember where I was going with this, but I think it had something to do with that ice is probably the safer way of trying to take down a dragon, considering the only ones it doesn't hit super-effective are Kingdra, Dialga, and Palkia (and it hits Garchomp, Flygon, Dragonite, and Salamence for 4x damage). If anything, they need more types that resist dragon; it hits for neutral straight down the line, except vs. dragon and steel.
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Posted on 04-14-10 02:33:42 AM Link | Quote
Dragon types usually aren't a problem for a well prepared team anyways; ice beam is hardly hard to fit on nearly any water type, and steel is just too darn good to pass up as it is.

The main problem for most dragon type pokemon is that they are generally overpowered stat-wise. Hell, Garchomp has such high stats that it's considered Uber in competitive environments. Of course, even adding more dragon types with lower base stats wouldn't really solve anything though.

Dragon/Bug would be a cool pokemon. That would be uh...
2x weak to dragon, flying, ice, and rock.
2x resist to electric, ground, and water.
4x resist to grass.

...that's actually pretty formidable. And here I always thought the bug type was crap. But I guess that's mostly offensively.
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Posted on 04-14-10 02:38:37 AM Link | Quote
Supakitsune
Originally posted by Boing
Dragon types usually aren't a problem for a well prepared team anyways; ice beam is hardly hard to fit on nearly any water type, and steel is just too darn good to pass up as it is.

The main problem for most dragon type pokemon is that they are generally overpowered stat-wise. Hell, Garchomp has such high stats that it's considered Uber in competitive environments. Of course, even adding more dragon types with lower base stats wouldn't really solve anything though.

Dragon/Bug would be a cool pokemon. That would be uh...
2x weak to dragon, flying, ice, and rock.
2x resist to electric, ground, and water.
4x resist to grass.

...that's actually pretty formidable. And here I always thought the bug type was crap. But I guess that's mostly offensively.
I always thought Flygon would make a decent Dragon/Bug combo, but because of its starting type, it stayed Dragon/Ground with Levitate. :c

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Posted on 04-14-10 02:50:48 AM Link | Quote
Spiritomb could be deadly if raised well. Its type combination gives it immunity to 3 TYPES: Normal, Fighting, Ghost; 1 resist to Poison, and ZERO WEAKNESSES. That's right, no weaknesses at all. If that's not something to fear I don't know what is.

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Posted on 04-14-10 02:53:20 AM (last edited by Boing at 04-13-10 11:53 PM) Link | Quote
Originally posted by FirePhoenix
Spiritomb could be deadly if raised well. Its type combination gives it immunity to 3 TYPES: Normal, Fighting, Ghost; 1 resist to Poison, and ZERO WEAKNESSES. That's right, no weaknesses at all. If that's not something to fear I don't know what is.

If Spiritomb had better base stats it'd kill everything.
It goes down if you hit it with hard enough neutral attacks though. The lack of resists beside poison mean that there's plenty of these roaming around. But then again, that's why we have sucker punch.
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Posted on 04-14-10 03:42:48 AM Link | Quote
Sableye has the same type combo. It's just....not nearly as useful.
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Posted on 04-15-10 04:40:02 AM Link | Quote







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Keitaro

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Posted on 04-15-10 04:46:31 AM Link | Quote
My ONLY gripe is the similarity in graphics style between this and the rest of the current generation. I REALLY hate the battle graphics minimum shading (or in this case NO SHADING AT ALL) mantra, it just looks really...not very good. I've always hated that about 4th gen and it looks as though the graphics style is going end up being more like 4 1/2 gen...eh. Otherwise the game is sexy as hell.
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Posted on 04-15-10 06:15:07 AM Link | Quote
Steel's not that big of a threat, especially with a lot of things packing EQ. No Guard Machamp ruins steel types, and most Steel pokemon generally aren't that good, Metagross aside. The only ones I can think of that are any decent in the OU metagame would be Empoleon and maybe Foretress. Magnezone rarely sees play anymore due to Skarmory being not nearly as present as it used to be, though Skarm is pretty good; he just dies kinda easily nowadays.

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Posted on 04-15-10 01:37:22 PM Link | Quote
04-15-10 08:37:22 AM
Post #3106
Looks real purdy. The path going behind the house is a promising sign... 3rd image suggests rotation around a fixed point, but I'd really love to see free rotation.

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Posted on 04-15-10 06:00:46 PM Link | Quote
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Originally posted by Sonicandtails


That cave looks quite interesting... I guess they finally are going to start giving twists to the usual areas and whatnot.

Electric cave? Awesome. Actually, you'd think the series'd have had a major electromagnetic area already...

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Jul - Gaming - Pokemon Black and White New poll - New thread - New reply


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