Register - Login
Views: 99802410
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
05-03-22 07:07:01 AM
Jul - NO! GO TO STAR! - .USF Importer For SM64 New poll - New thread - Thread closed
Next newer thread | Next older thread
BTTF Forever
Member
Level: 20


Posts: 54/70
EXP: 39142
For next: 3297

Since: 02-08-10

From: Australia

Since last post: 11.3 years
Last activity: 11.3 years

Posted on 03-20-10 09:13:26 PM Link
I was listening to some of the game .usf's i have (Diddy Kong Racing, Goldeneye, Starfox (Lylat Wars)....Etc)

and i thought, well, they are n64 sounds, so you might be able to import them into sm64, but i don't know a lot about the .usf and the .miniusf format.

does anyone think this would be possible?

____________________
See You In The Future.........Or On Pandora!

Long Live Back To The Future And Avatar!
messiaen
Catgirl
Level: 68


Posts: 814/1085
EXP: 2596336
For next: 132464

Since: 11-20-07


Since last post: 8.1 years
Last activity: 7.2 years

Posted on 03-20-10 09:19:41 PM Link
This has been already covered somewhere else.

.USF isn't a sound format, it's just a crazy hackish way to strip everything from a game but leave the audio engine and content intact.
BTTF Forever
Member
Level: 20


Posts: 56/70
EXP: 39142
For next: 3297

Since: 02-08-10

From: Australia

Since last post: 11.3 years
Last activity: 11.3 years

Posted on 03-20-10 09:27:42 PM Link
ok.

what i understand so far about .miniusf (which are the files i have) is that they are just pointers to the main 1 mb file in the same folder, and that holds the pointers for the different notes.......i think

so are you saying it's not possible?

____________________
See You In The Future.........Or On Pandora!

Long Live Back To The Future And Avatar!
Lyskar
12210
-The Chaos within trumps the Chaos without-
Level: 192


Posts: 5059/12211
EXP: 99321149
For next: 552422

Since: 07-03-07

From: 52-2-88-7

Since last post: 7.4 years
Last activity: 7.3 years

Posted on 03-20-10 10:56:18 PM Link
Stats
Time/Date
03-20-10 04:56:18 PM
Posts
5059
Days Here
991
Level
103
Metal_Man88's Post
This topic is redundant and the entire USF thing covered herE.

Furthermore, what you want is practically impossible, as .usf is just playing emulated sound code, NOT some raw thing that can be imported.

____________________
Don't let an old saying get in the way of a good idea.
Eisnaught - SSQ² - Mobius Roleplay - SSS
Next newer thread | Next older thread
Jul - NO! GO TO STAR! - .USF Importer For SM64 New poll - New thread - Thread closed


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

29 database queries, 1 query cache hits.
Query execution time: 0.086833 seconds
Script execution time: 0.007890 seconds
Total render time: 0.094723 seconds