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05-03-22 05:26:42 AM
Jul - General Game/ROM Hacking - SMW: Mario in Miscland 2: Grisboo's switches New poll - New thread - New reply
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Conte de Contis
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Since: 12-21-09

From: Italy

Since last post: 11.8 years
Last activity: 11.8 years

Posted on 02-21-10 05:04:03 PM (last edited by Conte de Contis at 02-23-10 03:31 PM) Link | Quote
Finally i made it, a small SMW hack called Mario in Miscland 2.
What is that talking about???
Mario gets kidnapped by a boo called Grisboo (the name comes from Grisba, a villain someone may know) and bring him to a moon, but this moon has some doors that lead to four switches that Mario must press to get away and defeat Grisboo.
This hack is completely clean of external stuff, even if may not seem (graphics, asm and other stuff), everything made with Lunar Magic! (I wonder who invended "Vanilla term ")
At the end, there is a low message, so, hope you don't get offended.
Some pics:


Map


Well' let's getting here


Generic grassland in another planet


Puzzling temple


Warning: the silver POW should not be here, this is a minor glitch that happens even in the original SMW


Time attack?


Well, get a green berry to get more time, and don't lose Yoshi!!!


May not seem, but midway points work good.


Agh, from another planet to planet heart!!! Well, i know i could improve the perspective, but i didn't use custom graphics and it is nearly impossible to make better than this


Mushroom pass, no i didn't use ExGFX with SMW graphics.


Mario enters a house without permisson, probably the family was out.


Oh oh secret!


Waah a temple, i wonder what is at the end!


Yeah a switch! Also, get four yoshi coins and you get a 1up at the end.


Well, i can't get there anymore...


But another level is avaiable

Here you get the hack
By the way, you should have watched Avatar and played the first Metal Gear Solid to get some references. That's all.

Tell me what do you think about it

There is that vanilla level design contest in SMWC that i would partecipate, but i can't at the moment
FFFFFFFFFFFFFFF... I changed mind

____________________
Where i walk, the grass doesn't grow anymore
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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Since: 07-28-09

From: Spain

Since last post: 10.8 years
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Posted on 02-26-10 01:32:38 PM (last edited by dirbaio at 02-26-10 10:40 AM) Link | Quote
Wow! Great work!
I played it until I got stuck at the house after the mushrooms... I dont know what to do...
But for what I have played until now, its quite awesome, and challenging
Nice!

* Goes back to the SNES emulator to try to beat that house *

EDIT: Nah, I found it !!
EDIT: I got stuck here:

You should fix it
Hadron
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From: Hungary

Since last post: 11.8 years
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Posted on 03-06-10 06:07:03 PM Link | Quote
Very nice work Dinomar!
I liked the idea with the 4 switches. It was a quite new feeling (though I'm an experimented SMW player/hacker) to play these levels, somewhat similar, but still different levels. Especially liked those time attack levels, they were so much fun with the Yoshi.
And, compared to the fact, that it's a vanilla hack, it was pure genius! I wonder how did you make the moon and the streets...
Overall, it's a nice hack. And damn, the level was so long...

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Conte de Contis
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Since: 12-21-09

From: Italy

Since last post: 11.8 years
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Posted on 03-09-10 06:42:46 PM Link | Quote
Thanks dirbaio, ah, i won't resubmit the patch, but i acutally fixed that (it's minor, though )
Btw, maybe the house was a bit difficult, but i thought it was too easy, XD

Also, thanks Hadron, Heh, i don't know how i made the streets too, acutally
I just got the idea ^.^
BTW, i used ExAnimation for combined graphics, it is really useful for many things (like if you want to replace the P-switch with the turn block graphics for the side-bounce turn block
I may make a miscland 3, but it will be for the next year,

____________________
Where i walk, the grass doesn't grow anymore
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Jul - General Game/ROM Hacking - SMW: Mario in Miscland 2: Grisboo's switches New poll - New thread - New reply


Rusted Logic

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