VideoGuy
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Then you probably won't be creating a Yellow Switch Box.
Basically, it's code that you can use to write your own hex code for the ROM. Although I'm not sure if messian uses ASM or something like C for this. |
Joe
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| Posted on 01-31-10 09:37:00 PM (last edited by Joe at 01-31-10 06:38 PM) |
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Originally posted by minimaster58 Please disregard that I tried a different object importer and got them confused. I cant open the Import or Export Apps, they just flash a command box at me and disappear before I get a chance to read it.
Those are command-line programs. You have to open command prompt, change to the directory the programs are in, and then type your commands.
To make things easier, you can create a shortcut to Command Prompt that will open with the correct directory already opened, so you don't have to change directories every time.
Originally posted by minimaster58 And I don't know how or what to open the other 3 files with or if I should even tamper with them.
Leave those be. The import and export programs won't run without those. ____________________ |
Breegullbeak
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So to use this, I need to use the CMD.exe and type what?
Also, I'm getting a message that says "This application has failed to start because it's side-by-side configuration is incorrect. Please see the application event Log for more details." Whats this mean? |
Joe
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Originally posted by Breegullbeak So to use this, I need to use the CMD.exe and type what?
Use CD to change to the folder you've extracted everything to, for example:
C:\Documents and Settings\(username)>cd "desktop\gfxtools"
C:\Documents and Settings\(username)\Desktop\gfxtools> Then type export (or import) and press enter to see instructions.
Originally posted by Breegullbeak Also, I'm getting a message that says "This application has failed to start because it's side-by-side configuration is incorrect. Please see the application event Log for more details." Whats this mean?
It means you need to install this. ____________________ |
Breegullbeak
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Originally posted by Joe Use CD to change to the folder you've extracted everything to, for example:
C:\Documents and Settings\(username)>cd "desktop\gfxtools"
C:\Documents and Settings\(username)\Desktop\gfxtools> Then type export (or import) and press enter to see instructions.
I already copied the CMD to the folder with the program.
Originally posted by Joe
Originally posted by Breegullbeak Also, I'm getting a message that says "This application has failed to start because it's side-by-side configuration is incorrect. Please see the application event Log for more details." Whats this mean?
It means you need to install this.
It keeps failing to install. |
Breegullbeak
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Originally posted by Joe
Originally posted by Breegullbeak It keeps failing to install.
Does it give you an error message? I can help you a lot better if it did.
You need to be an administrator to install it. If you're on 64-bit Windows, you might need to install this instead.
Error 1935. AN error occured during the installation of assembly 'Microsoft.VC90.ALT,version="9.0.30729.1",publicKeyToken="1fc8b3b9a1e18e3b", processorArchitecture="x86, type="win32"".Prefer to help and support for more information. HRESULT:0x80070003. |
Joe
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Originally posted by Breegullbeak Error 1935. (...) HRESULT:0x80070003.
That looks like a permissions issue. Make sure you're installing as an administrator, disable UAC, and disable security software. If you still can't install, you need to repair the .NET framework.
You might want to post in this forum for more help. ____________________ |
Mr. Game
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| Hey, I'm creating a level with Google Sketch Up, and I don't know how can I export a 3d model to a OBJ file. And how can I replace an other level, instead of Bob-Omb Battlefield??? |
Me-me
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Replacing another level in the game isn't possible yet. Wait for the polygon importer feature of TT64 and
then you can.
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minimaster58
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Originally posted by Me-me Replacing another level in the game isn't possible yet. Wait for the polygon importer feature of TT64 and
then you can.
Do you know how the scaling works? Like the size of the man when you make a new file, how big is Mario in comparison to him? Or can the scaling be changed with the importer?
____________________ Currently working on 3 SM64 texture projects. |
Me-me
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From what I know, the polygon importer is going to have an in-built scaling function.
You can check its thread if you want. It was page 21, 22, 23 or something.
____________________ Wow! SM64 is totally turned upside-down! |
Dimentio128
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I am having trouble using messiaen's "mml2m64" application.
I follow the steps of the tutorial file, yet when I drag the, "victory.mid.mml.mml" file to said application, it comes up for a few seconds with no text in the window, and then stops responding.
I have done the tutorial numerous times over to see if I am doing anything wrong, but to no avail.
Any solutions?
I would deeply appreciate it. |
Mr. Game
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| Exist maybe a "No gameshark codes allowed" cheat ??? |
VideoGuy
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Originally posted by Mr. Game Exist maybe a "No gameshark codes allowed" cheat ???
You're asking if there's a cheat code to disable cheat codes? |
Mr. Game
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| yes |
Breegullbeak
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| I think he means "is there a way to make GS codes unusable", which to my knowledge(which is very limited) is not yet possible if at all possible. |
VideoGuy
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| You would need to change the memory addresses that the codes affect, and even then new codes could be made. So the answer is no, it's not possible. Unless you put a lot of work into it. |
minimaster58
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I can understand that editing Mario's structure isn't possible (or at least not without lot and lots of reprogramming) but I just want to resize Mario's hands, is this possible?
____________________ Currently working on 3 SM64 texture projects. |