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05-03-22 04:35:30 AM
Jul - General Game/ROM Hacking - FE Editor (GBA) New poll - New thread - New reply
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Rena
I had one (1) message in Discord deleted and proceeded to make a huge, huge mess about how it was a violation of free speech and how moderators are supposed to be spam janitors and nobody should have the right to tell me not to talk about school shootings
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Posted on 01-02-10 11:33:02 PM Link | Quote
01-02-10 06:33:02 PM
Post #2801
I like to read about these things even if I don't use them.

____________________


witty comment
why not?
Taryn

Passed away.

Thanks for being a part of us, even if it wasn't always on the best of terms.

1987-2014


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Posted on 01-03-10 12:15:46 AM Link | Quote
Uh, HyperHacker, part of your layout is showing up in the upper-right corner of the page for me.

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~Terra

TKB Super Mario Bros. - Complete
TKB Super Mario Bros. 3 - In progress; 21/113 maps
Rena
I had one (1) message in Discord deleted and proceeded to make a huge, huge mess about how it was a violation of free speech and how moderators are supposed to be spam janitors and nobody should have the right to tell me not to talk about school shootings
Level: 135


Posts: 2802/5390
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Since: 07-22-07

Pronouns: he/him/whatever
From: RSP Segment 6

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Posted on 01-03-10 12:21:47 AM Link | Quote
01-02-10 07:21:47 PM
Post #2802
Yeah, that would be a CSS clash with the older posts. Let's just fix that...

____________________


witty comment
why not?
Hectamatatortron
Member
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Posted on 01-04-10 08:26:12 PM Link | Quote
Originally posted by HyperHacker
I like to read about these things even if I don't use them.

Oh now you're just being nosy.

I would share the info without anyone asking for it if this forum more actively seemed interested in this project. On the other forum I maintain a thread like this, they do, so I quote the text file Xenesis quoted for everyone without a second thought. Usually.

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Shadic
Alakadoof?
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Posted on 01-06-10 01:03:35 AM Link | Quote
Hectamatatortron
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Posted on 01-06-10 02:34:49 AM (last edited by Hectamatatortron at 01-05-10 11:39 PM) Link | Quote
Personally I think it was pretty crappy "a while back" in comparison to how it is now*. That you were impressed is almost surprising, although the alternatives back then and even now are depressing (read: don't exist).

* Since the level of improvement gained from the refactoring done by the guy who joined the project is far greater than anything I could have done, it's not easy to admit this. I did have my share of bug fixing to do after his improvements and am still responsible for most if not all of the actual reverse engineering (and related formatting algorithms), so the project I started is still in every sense "mine", but the code looks nothing like what I would have written. I've completely changed my coding style since to match my collaborator's. I still retain some personal preferences, of course, but he has experience with companies and...I...don't. Anyway, you should check out the improvements as of late; they're pretty boss.

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Shadic
Alakadoof?
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Posted on 01-06-10 04:56:14 AM Link | Quote
Hectamatatortron
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Posted on 01-07-10 12:55:57 PM Link | Quote
Hm. Sounds like you were using Nightmare Modules. And you probably didn't use the version of Nightmare that I wrote, which I'm currently refactoring the hell out of because the code was WORSE than FEditor's code was before Zahlman came along and cleaned it up.

But if you have experience using this particular application and have fond memories of such, that's nice. Otherwise you're really missing out.

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Xenesis

Roy Koopa
Actually a Doctor
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Posted on 01-08-10 01:13:30 AM Link | Quote
Refactored code? Sounds great.

Hopefully it will fix the dodginess when running it on non-windows systems.
Hectamatatortron
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Posted on 01-08-10 02:14:28 AM Link | Quote
I don't think so.

It should make it easier to add features with the code cleaned up, though.

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Hectamatatortron
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Posted on 01-16-10 04:24:05 AM (last edited by Hectamatatortron at 01-16-10 01:25 AM) Link | Quote
Updated again. Source code for the assembly hacks, anyone?

20100116.1

Assembly source code for auto patches included with editor now in "asm" folder in root
CG_Image class updated a smidge

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

20100114.1

Doc updates (to the Readme as well as the files in the doc folder)
Debug output frame now able to be closed and shown at will; no longer shown by default
Incidentally, while it was annoying to have it shown by default, now it can't be anyway because of look and feel issues that weren't relevant prior to the refactoring done to make the feature easier to realize
Fixed bug in choosing BG color from input images
Added regular expression support to the text editor
Still more improvements to the debug output and error reporting systems
Default editor modified to allow editing of integers and dereferencing of word aligned pointers
Resource collisions are detected now, so if two portraits share the same image data, editing one will not screw up the other

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Hectamatatortron
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Posted on 01-29-11 07:43:23 PM Link | Quote
Current version is 20110104.1. Link is still in the first post as always.

It's been a year, so as you can imagine...there's been a LOT of changes.

Read the documentation. Upgrading will screw you if you don't follow the instructions.

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Jul - General Game/ROM Hacking - FE Editor (GBA) New poll - New thread - New reply


Rusted Logic

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