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05-04-22 05:46:32 PM
Jul - NSMB Hacking (Archive) - The Mushroom Kingdom is in fire. Will Mario save it? New poll - New thread - New reply
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dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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Posted on 07-29-09 04:18:08 PM Link | Quote
This is a new level I have made.

The Fire Brothers have invaded Mushroom Kingdom, and they have burnt everything. But they didn't have enough. They occupied Mario and Peach's castle! Mario was very angry, so he decided to recover it.

After, Mario did it, but when he got to the flagpole, he was so used to lifting his cap and run into that castle that he didn't realize that this time there was a hole (made by the Fire Brothers as a trap) and he fell to the lava and died. Poor mario!


Download here: http://www.fileqube.com/shared/XSxiqGRzg1504019
there are two NML files. Import them into a NSMB rom with the NSMBEditor4 into 1-1 areas 1,2 respectively.

Video here: http://www.youtube.com/watch?v=p0AhT6KArlQ
Ehm
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Posted on 07-29-09 04:45:12 PM Link | Quote
how does the level finish? Usually when I take out a castle he'll keep walking. Does he just need to be stopped by something for it to go back to the overworld and finish the level?
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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Posted on 07-30-09 02:04:44 PM Link | Quote
my level ends at the flagpole.
I still don't know exactly why does the level end and come back to the world map, because as you say, if there's no castle Mario keeps walking and doesn't stop. but I don't know why, if you put a hole, it sometimes finishes and sometimes not, depending of the hole. I just moved it around until it finished.
Awesome turtwig
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Posted on 08-24-09 05:42:18 PM Link | Quote
I loved it. I rated you video 5 stars.
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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Posted on 08-25-09 02:41:35 PM Link | Quote
thanks
jceggbert5
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Posted on 12-22-09 03:38:53 PM Link | Quote
I just figured out that if he runs into any solid object (2+ blocks tall) (object behavior of "00 00 01 00"), he will stop, screen will fade, and you are back on the map...
Ehm
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Posted on 12-22-09 06:36:54 PM Link | Quote
eggcellent ^__^ *evil laugh*


no but seriously, thanks for that. It's one of the few things I need to complete my super-special-awesome hack.
jceggbert5
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Posted on 12-22-09 07:18:02 PM Link | Quote
Originally posted by m64m
eggcellent ^__^ *evil laugh*


no but seriously, thanks for that. It's one of the few things I need to complete my super-special-awesome hack.


The only reason that I found that out is because I was looking at the behavior of the part of the castle that you have to put at the bottom-right of it and saw that. I then tried to use another block from Jyotyu tileset (tileset 0) with 00 00 01 00 behavior and he stopped and the screen faded
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Jul - NSMB Hacking (Archive) - The Mushroom Kingdom is in fire. Will Mario save it? New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
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