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05-04-22 05:45:42 PM
Jul - NSMB Hacking (Archive) - NSMB World 1-3 Edit New poll - New thread - New reply
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Daveydude
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Since: 12-11-09


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Posted on 12-11-09 04:37:48 AM (last edited by Daveydude at 12-12-09 02:19 AM) Link | Quote
This is my first map I have edited (well more like completely remaked)

It isn't meant to be a large level, but rather a small mini-level of skill. I have played through it myself, removed the hardest parts and have decided to share it and get some opinions on it. This level is meant to not to be for pros only, but certainly hard for those "lesser talented" players (noobs). (So Amatuer-Pro level)

It is simple "blue shell" level. You use the blue shell to get from one side to the other with paratrooper koopers stopping any non-shelled players and just looking plain awesome.

It can be downloaded here: (Needs to be imported into NSMB Editor)
http://www.filefront.com/15108567/Daveydudes-World-1-3.nml/

I plan to develope (completely change) a world for fun and would like to know if this level is suitible for the final cut.

I might add other levels to this thread later. (I might move the first coin a bit further out so a large jump is required to get it and add some normal coins and so on later.)
*Prepares for flaming for being new.*

EDIT:

I have made some adjustments based on the feedback quoted in my post below, so here is the link to the new one:
http://www.filefront.com/15115405/Daveydude%27s%20World%201-3%20v2.nml

Thanks for the feed back, it was exactly what I needed.

Although I do not believe any screenshot can sum this up here is a very quick one. I might add more later.



Dialga
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lol
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Posted on 12-11-09 07:46:22 AM Link | Quote

Could you post some Screenshots?

____________________

My User Picture atleast fits now.
Camewel

unfunny, plz leave
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Posted on 12-11-09 06:19:46 PM Link | Quote
Pretty good level. A few minor problems.
It's ridiculously easy with the shell, so unless you're a total noob, I doubt you're going to have many problems.
Level design allows for quick and easy unlimited 1-UPs. All you have to do is at the halfway flag, jump over the blue shell koopa, then harvest the shell from the other one. throw it into the pit. Guarrenteed 1-UPs, easy.
I can get through this level fine without a shell, but it makes it a bit more challenging.
At the end, does it really need so many paratroopas? It makes the game really slow.
Other than that, really good level.
Daveydude
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Posted on 12-12-09 05:06:17 AM Link | Quote
Originally posted by Camewel
It's ridiculously easy with the shell, so unless you're a total noob, I doubt you're going to have many problems.

Try it again, it is harder now.
Originally posted by Camewel
Level design allows for quick and easy unlimited 1-UPs. All you have to do is at the halfway flag, jump over the blue shell koopa, then harvest the shell from the other one. throw it into the pit. Guarrenteed 1-UPs, easy.

I think that is solved now.
Originally posted by Camewel
I can get through this level fine without a shell, but it makes it a bit more challenging.

Once again: Try it now. I think without a good stock of items this is pretty well impossible (except maybe after midway point)
Originally posted by Camewel
At the end, does it really need so many paratroopas? It makes the game really slow.

Fixed. I saw it and I definantly went overboard.
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Jul - NSMB Hacking (Archive) - NSMB World 1-3 Edit New poll - New thread - New reply


Rusted Logic

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