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Xenesis Roy Koopa Actually a Doctor Level: 101 Posts: 503/2732 EXP: 10486598 For next: 231077 Since: 07-28-07 Pronouns: She/Her From: Orange Star's Retirement Villa Since last post: 9 days Last activity: 19 hours |
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| So I put together some AW2 U NM2 Modules.
The link to the nm2 modules is here I'll post here again if they're updated, but they were mainly for my own use...but thought they might be appreciated for some bored people.
The rest is just the readme copy-paste. What is Nightmare2? It's an application designed by Xeld to allow for making easy data editors and the like. You can find the official download where it's always updated at http://dl.getdropbox.com/u/336940/Nightmare%202.7z You need the Java Runtime environment (www.java.com) to run the Nightmare2.jar file, but it should run on any platform that supports Java such as Windows or Mac OS. It can be a bit moody on non-windows systems though. What do Each of the Modules Do? aw2cmap - Edits the details of the campaign map headers. aw2co - Edits various statistics of the COs. aw2costat - Edits the statistics of a CO's units with the standard stat sets. aw2costatcustom - This is for using the pointerhackultra patch (see below) to edit each CO's units individually. aw2map - Edit details of the map header for every map in the game. aw2misc - Edits a few random details of CO Powers and the game. It's a tad incomplete but will be updated. aw2unit - Edits unit details What's all that stuff in the goodies folder? There's two patches for the ROM and a copy of the most excellent IPS patching program Lunar IPS. Here's what they do: Lunar IPS - Applies and creates IPS patches (saving and applying copies of IPS patches which are files with edits) cleaner.ips - Got an Aw2 rom with one of those dodgy intros? This will remove it. pointerhackultra.ips - A custom hack I made to allow fine control over CO stats. Apply this and use the costatcustom module to edit each unit's stats individually for each CO rather on a per-category basis. |





(This is a screenie from one of the EV Nova editing tools, although pretty well all of them handle bitmasks lke this) - it would be a lot nicer than splitting the bitmasks out into several on/off bits, especially if you could label that thing^

