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04-21-22 05:46:43 PM
Jul - NSMB Hacking (Archive) - [Release] Hard Super Dario Bros (NSMB Remake) New poll - New thread - New reply
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dirbaio
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Posted on 11-29-09 06:50:21 PM (last edited by dirbaio at 12-22-09 02:10 PM) Link | Quote
Well, time to release something:



This is the hack / remake that i've been working on for a while. Right now i've finished the complete World 1, and W2-1 and 2-2. I plan to remake all the worlds (at least i'll try to). The remake aims to be harder than the original, for all of us that found original NSMB easy. I designed it to be a bit more difficult, but still enjoyable and fun.

All levels have 3 star coins (except world 2-2 i think), and 1-2 and the tower have their secret exits.

Levels:

World 1-1: A plain grassland level with a secret cloud secret area.
World 1-2: A mazy underground maze, with a secret exit. (Quick question: would you take out the mega mushroom that gives you 5 1ups?)
World 1-3: You only have 30 seconds to beat the level! RUN!
World 1-Tower: A moving block tower. with Hard to Get Star Coins.
World 1-4: A grassland level with a huge slide at the end.
World 1-5: Mushroom level.
World 1-A: A bonus level, with the Mario Clones. You have to take them both to the end, and if one dies, you die.
World 1-Castle: A castle full of spiked balls. Good luck.

World 2-1: A generic Pokey desert level with an underground part.
World 2-2: A Water Lakitu Level. (Note: this one is not the final version, it doesnt have star coins, and i think i'll redesign it a bit)

Videos: http://www.youtube.com/watch?v=rnoCuVbRtpI&feature=PlayList&p=7B2E3A22D97DB113&index=0&playnext=1

Download Here: http://www.mediafire.com/?ljjnizuwilu
This is a NSMB Editor Patch. Make a copy of your rom, open it with NSMBe5 and in the Tools tab, click Patch Import and select the NMP file. Ignore the "different roms" warning, its a bug i still have to fix caused by having files with the same name in different folders (the staffroll enpgs).
The patch is done with the E version. It should work with the U version, but if it doesnt patch it in the E version. I'll release also a patch for the U rom. (i think the custom title screen wont show in the U version)
Patch it on a clean E rom or it won't work. I'll try to fix it later. PLUS: THE CLONE LEVEL IS UNBEATABLE IF YOU PATCH IT IN THE U VERSION, IT AUTO-DIES

Enjoy, and Please Tell Me What You ThinkTM!
Any bugs and possible improvements you find, tell me!
PSI Purple
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Posted on 11-30-09 08:00:24 PM Link | Quote
I'll try this out sometime later. Neat that you included the clone gimmick.

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Posted on 11-30-09 08:54:55 PM Link | Quote
Yeah, the custom title screen is missing on the U ROM, but otherwise it works fine. The editor throws a NullReferenceException when replacing the last file but it's fine otherwise.

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Hiccup
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Posted on 12-01-09 07:58:45 AM Link | Quote
Originally posted by Treeki
Yeah, the custom title screen is missing on the U ROM, but otherwise it works fine. The editor throws a NullReferenceException when replacing the last file but it's fine otherwise.


Does not come up with an error when patching an e rom but the title screen has the same problem
dirbaio
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Posted on 12-01-09 03:45:23 PM Link | Quote
hmm. Its normal that the U rom doesnt patch well, the title screen files have different names... I'll upload a patch for the U rom as soon as i can. but I have no clue why the custom title screen is missing in the E patched rom... Hiccup, what language are you testing it in? i mean, in what language appear all the text in game in your ds or emulator?
Hiccup
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Posted on 12-01-09 04:03:49 PM Link | Quote
English in no$gba emulator also the editor reports that its patched the title screen but before it starts patching it says that the rom and the patch could be different dirbaio you made your hack on a u rom didn't you?
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Posted on 12-01-09 04:19:51 PM Link | Quote
Originally posted by Hiccup
dirbaio you made your hack on a u rom didn't you?

Actually, no. I got that message on a (U) ROM too.

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Hacking Tools: NSMB Editor 5 · Nitro Explorer · NARC Explorer
dirbaio
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Posted on 12-01-09 05:33:11 PM Link | Quote
hmm
i dont know what's going on...
i'll look at it.
dirbaio
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Posted on 12-02-09 02:20:22 PM Link | Quote
Hmm. If i apply the patch to a CLEAN EUR ROM the title screen works, so it should work for you. It doesnt work on the U rom because the filenames are different. I dont know how to get around it... Maybe restrict patches to be applied only to the version they have been made on?...
Hiccup
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Posted on 12-03-09 01:12:07 PM Link | Quote
My rom should be clean Ive used it for every hack Ive done
dirbaio
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Posted on 12-03-09 04:25:00 PM Link | Quote
Originally posted by Hiccup
My rom should be clean Ive used it for every hack Ive done

It works fine on the E version but for you! Check that you have the right rom!
Dark_fusionX
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Posted on 12-03-09 07:35:33 PM Link | Quote
i played this on my r4i, it's quite good!

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Posted on 12-08-09 03:27:56 PM Link | Quote
I love this version! I love NSMB and it was really easy (I consider myself a bit of a NSMB pro), but this version is much better. I love the clone and the speed run level.
Just one problem - on level 4, the second slope-sided pit is insanely hard to get out of if you fall in, as you can't jump out, and to get out you need to jump on a goomba. The only problem is to get a goomba on screen, you need to slide all the way up the slope, and you can't stop, so you'll probably kill it.
If you want any help with it, I'd be happy to help.
Looking forward to the rest of it!
dirbaio
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Posted on 12-08-09 06:25:33 PM Link | Quote
Originally posted by Camewel
I love this version! I love NSMB and it was really easy (I consider myself a bit of a NSMB pro), but this version is much better. I love the clone and the speed run level.
Just one problem - on level 4, the second slope-sided pit is insanely hard to get out of if you fall in, as you can't jump out, and to get out you need to jump on a goomba. The only problem is to get a goomba on screen, you need to slide all the way up the slope, and you can't stop, so you'll probably kill it.
If you want any help with it, I'd be happy to help.
Looking forward to the rest of it!


Thanks for the comments
I made the second pit like that on purpose. Just don't fall
I'm currently thinking about w2-2. I hate the water lakitu level! It was just an experiment. It is un-fun. What kind of level would you do?

I need some good ideas for levels!!!
Camewel

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Posted on 12-08-09 06:33:28 PM Link | Quote
Originally posted by dirbaio
I made the second pit like that on purpose. Just don't fall

Oh, I see. I thought it was meant to be escapable.

Originally posted by dirbaio
I'm currently thinking about w2-2. I hate the water lakitu level! It was just an experiment. It is un-fun.

It's not as bad as you think it is. I've seen worse.

Originally posted by dirbaio
What kind of level would you do?

I need some good ideas for levels!!!

Well, I normally just open up a level, get rid of everything but a few blocks (those which I consider 'key') and remake it from scratch, adding enemies as I go. I just use whichever enemies are in the preselected sprite sets. I could make a few levels for you if you want so you can see. It's kinda hard to explain.
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Posted on 12-08-09 07:14:27 PM Link | Quote
Originally posted by dirbaio

I'm currently thinking about w2-2. I hate the water lakitu level! It was just an experiment. It is un-fun. What kind of level would you do?

I need some good ideas for levels!!!


How about a level with underwater tileset and a open background like mountains, etc? Like an ancient underwater part that through the years it has risen from underwater or the water level fell and leaved that part behind?
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Posted on 12-08-09 07:25:05 PM Link | Quote
Originally posted by gridatttack
How about a level with underwater tileset and a open background like mountains, etc? Like an ancient underwater part that through the years it has risen from underwater or the water level fell and leaved that part behind?

Hey, that's actually a really cool idea. The only problem is it would just look like a tileset fail rather than a good idea. Otherwise, wow, nice idea.
dirbaio
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Posted on 12-09-09 01:29:45 PM Link | Quote
Originally posted by Camewel
Originally posted by gridatttack
How about a level with underwater tileset and a open background like mountains, etc? Like an ancient underwater part that through the years it has risen from underwater or the water level fell and leaved that part behind?

Hey, that's actually a really cool idea. The only problem is it would just look like a tileset fail rather than a good idea. Otherwise, wow, nice idea.


Hmm... Nice. Maybe it would look cool with the tileset a bit customized, like all plants and such brown, and the walls a bit more brown-ish... It's a good idea. i'll possibly make it! Thx
Dark_fusionX
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Posted on 12-18-09 01:42:38 PM (last edited by Dark_fusionX at 12-18-09 10:45 AM) Link | Quote
Originally posted by dirbaio
Originally posted by Camewel
Originally posted by gridatttack
How about a level with underwater tileset and a open background like mountains, etc? Like an ancient underwater part that through the years it has risen from underwater or the water level fell and leaved that part behind?

Hey, that's actually a really cool idea. The only problem is it would just look like a tileset fail rather than a good idea. Otherwise, wow, nice idea.


Hmm... Nice. Maybe it would look cool with the tileset a bit customized, like all plants and such brown, and the walls a bit more brown-ish... It's a good idea. i'll possibly make it! Thx



heh, i like the idea of that level. an overgrown underwater ruin dried out and all dirty and decayed. heh.


it could even have a pipe leading down to an underwater section

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dirbaio
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Posted on 12-22-09 05:12:41 PM Link | Quote
Ok.
I found that the clone level doesnt work if patched on the U version. You enter the level, and the spiked ball instantly kills the mario clone, instead of spawning it
So you enter the level and you instantly die. Not sure why, but the very same level works differently on both regions. I think that the clone stuff behaves differently on different versions.
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Jul - NSMB Hacking (Archive) - [Release] Hard Super Dario Bros (NSMB Remake) New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

32 database queries, 5 query cache hits.
Query execution time:  0.080498 seconds
Script execution time:  0.025017 seconds
Total render time:  0.105515 seconds


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line 301 column 23 - Warning: <img> lacks "alt" attribute
line 301 column 64 - Warning: <img> lacks "alt" attribute
line 312 column 15 - Warning: <img> lacks "alt" attribute
line 327 column 22 - Warning: <img> lacks "alt" attribute
line 327 column 63 - Warning: <img> lacks "alt" attribute
line 327 column 112 - Warning: <img> lacks "alt" attribute
line 327 column 162 - Warning: <img> lacks "alt" attribute
line 338 column 15 - Warning: <img> lacks "alt" attribute
line 352 column 11 - Warning: <img> lacks "alt" attribute
line 353 column 22 - Warning: <img> lacks "alt" attribute
line 353 column 63 - Warning: <img> lacks "alt" attribute
line 353 column 112 - Warning: <img> lacks "alt" attribute
line 353 column 161 - Warning: <img> lacks "alt" attribute
line 354 column 11 - Warning: <img> lacks "alt" attribute
line 364 column 15 - Warning: <img> lacks "alt" attribute
line 381 column 23 - Warning: <img> lacks "alt" attribute
line 381 column 64 - Warning: <img> lacks "alt" attribute
line 392 column 15 - Warning: <img> lacks "alt" attribute
line 409 column 23 - Warning: <img> lacks "alt" attribute
line 409 column 64 - Warning: <img> lacks "alt" attribute
line 420 column 15 - Warning: <img> lacks "alt" attribute
line 435 column 22 - Warning: <img> lacks "alt" attribute
line 435 column 63 - Warning: <img> lacks "alt" attribute
line 435 column 112 - Warning: <img> lacks "alt" attribute
line 435 column 162 - Warning: <img> lacks "alt" attribute
line 446 column 15 - Warning: <img> lacks "alt" attribute
line 461 column 23 - Warning: <img> lacks "alt" attribute
line 461 column 64 - Warning: <img> lacks "alt" attribute
line 472 column 15 - Warning: <img> lacks "alt" attribute
line 488 column 22 - Warning: <img> lacks "alt" attribute
line 488 column 63 - Warning: <img> lacks "alt" attribute
line 488 column 112 - Warning: <img> lacks "alt" attribute
line 488 column 162 - Warning: <img> lacks "alt" attribute
line 489 column 11 - Warning: <img> lacks "alt" attribute
line 499 column 15 - Warning: <img> lacks "alt" attribute
line 516 column 11 - Warning: <img> lacks "alt" attribute
line 517 column 22 - Warning: <img> lacks "alt" attribute
line 517 column 63 - Warning: <img> lacks "alt" attribute
line 517 column 112 - Warning: <img> lacks "alt" attribute
line 517 column 161 - Warning: <img> lacks "alt" attribute
line 528 column 15 - Warning: <img> lacks "alt" attribute
line 546 column 23 - Warning: <img> lacks "alt" attribute
line 546 column 64 - Warning: <img> lacks "alt" attribute
line 557 column 15 - Warning: <img> lacks "alt" attribute
line 569 column 778 - Warning: <img> proprietary attribute value "absmiddle"
line 569 column 778 - Warning: <img> lacks "alt" attribute
line 570 column 894 - Warning: <img> proprietary attribute value "absmiddle"
line 570 column 894 - Warning: <img> lacks "alt" attribute
line 580 column 11 - Warning: <img> lacks "alt" attribute
line 581 column 22 - Warning: <img> lacks "alt" attribute
line 581 column 63 - Warning: <img> lacks "alt" attribute
line 581 column 112 - Warning: <img> lacks "alt" attribute
line 581 column 161 - Warning: <img> lacks "alt" attribute
line 592 column 15 - Warning: <img> lacks "alt" attribute
line 599 column 210 - Warning: <img> proprietary attribute value "absmiddle"
line 599 column 210 - Warning: <img> lacks "alt" attribute
line 603 column 597 - Warning: <img> proprietary attribute value "absmiddle"
line 603 column 597 - Warning: <img> lacks "alt" attribute
line 615 column 11 - Warning: <img> lacks "alt" attribute
line 616 column 22 - Warning: <img> lacks "alt" attribute
line 616 column 63 - Warning: <img> lacks "alt" attribute
line 616 column 112 - Warning: <img> lacks "alt" attribute
line 616 column 162 - Warning: <img> lacks "alt" attribute
line 627 column 15 - Warning: <img> lacks "alt" attribute
line 639 column 583 - Warning: <img> proprietary attribute value "absmiddle"
line 639 column 583 - Warning: <img> lacks "alt" attribute
line 646 column 11 - Warning: <img> lacks "alt" attribute
line 647 column 22 - Warning: <img> lacks "alt" attribute
line 647 column 63 - Warning: <img> lacks "alt" attribute
line 647 column 112 - Warning: <img> lacks "alt" attribute
line 647 column 161 - Warning: <img> lacks "alt" attribute
line 658 column 15 - Warning: <img> lacks "alt" attribute
line 665 column 375 - Warning: <img> proprietary attribute value "absmiddle"
line 665 column 375 - Warning: <img> lacks "alt" attribute
line 674 column 23 - Warning: <img> lacks "alt" attribute
line 674 column 64 - Warning: <img> lacks "alt" attribute
line 685 column 15 - Warning: <img> lacks "alt" attribute
line 692 column 451 - Warning: <img> proprietary attribute value "absmiddle"
line 692 column 451 - Warning: <img> lacks "alt" attribute
line 695 column 888 - Warning: <img> proprietary attribute value "absmiddle"
line 695 column 888 - Warning: <img> lacks "alt" attribute
line 703 column 22 - Warning: <img> lacks "alt" attribute
line 703 column 63 - Warning: <img> lacks "alt" attribute
line 703 column 112 - Warning: <img> lacks "alt" attribute
line 703 column 162 - Warning: <img> lacks "alt" attribute
line 704 column 11 - Warning: <img> lacks "alt" attribute
line 714 column 15 - Warning: <img> lacks "alt" attribute
line 721 column 527 - Warning: <img> proprietary attribute value "absmiddle"
line 721 column 527 - Warning: <img> lacks "alt" attribute
line 724 column 964 - Warning: <img> proprietary attribute value "absmiddle"
line 724 column 964 - Warning: <img> lacks "alt" attribute
line 730 column 1227 - Warning: <img> proprietary attribute value "absmiddle"
line 730 column 1227 - Warning: <img> lacks "alt" attribute
line 741 column 23 - Warning: <img> lacks "alt" attribute
line 741 column 64 - Warning: <img> lacks "alt" attribute
line 752 column 15 - Warning: <img> lacks "alt" attribute
line 760 column 248 - Warning: <img> proprietary attribute value "absmiddle"
line 760 column 248 - Warning: <img> lacks "alt" attribute
line 770 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 770 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 770 column 245 - Warning: <img> proprietary attribute value "absmiddle"
line 779 column 25 - Warning: <img> lacks "alt" attribute
line 784 column 267 - Warning: <img> lacks "alt" attribute
line 764 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 232 column 27 - Warning: <nobr> is not approved by W3C
line 262 column 27 - Warning: <nobr> is not approved by W3C
line 289 column 27 - Warning: <nobr> is not approved by W3C
line 317 column 27 - Warning: <nobr> is not approved by W3C
line 343 column 27 - Warning: <nobr> is not approved by W3C
line 369 column 27 - Warning: <nobr> is not approved by W3C
line 397 column 27 - Warning: <nobr> is not approved by W3C
line 425 column 27 - Warning: <nobr> is not approved by W3C
line 451 column 27 - Warning: <nobr> is not approved by W3C
line 477 column 27 - Warning: <nobr> is not approved by W3C
line 504 column 27 - Warning: <nobr> is not approved by W3C
line 533 column 27 - Warning: <nobr> is not approved by W3C
line 562 column 27 - Warning: <nobr> is not approved by W3C
line 597 column 27 - Warning: <nobr> is not approved by W3C
line 632 column 27 - Warning: <nobr> is not approved by W3C
line 663 column 27 - Warning: <nobr> is not approved by W3C
line 690 column 27 - Warning: <nobr> is not approved by W3C
line 719 column 27 - Warning: <nobr> is not approved by W3C
line 757 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 293 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md