interdpth
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So i'm hacking metroid prime
pic of progress
I got the basic vertexes showing, but I have no real experience with 3D, I know that normal coords, uv stuff, and primitive data is in the model files. But I have NO clue what they look like.
So if anyone would like to help.
Drop me a line or post here.
Please have actual 3D haxing experience.  |
BigBrain
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| Posted on 09-13-09 11:29:09 AM (last edited by BigBrain at 09-13-09 08:33 AM) |
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Originally posted by interdpth I got the basic vertexes showing, but I have no real experience with 3D, I know that normal coords, uv stuff, and primitive data is in the model files. But I have NO clue what they look like.
Your question is a bit vague, do you need to know what normal vectors, texture coordinates and indices are exactly, or do you want Metroid Prime specific information about them?
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interdpth
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I don't see how I was being vague.
But yes. I need to know how they look like, but I know they exist in this model file, i'm asking for help finding them in the file. :p |
messiaen
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Originally posted by interdpth I don't see how I was being vague.
But yes. I need to know how they look like, but I know they exist in this model file, i'm asking for help finding them in the file. :p
Not that I know anything about the GameCube, but assuming its emulation is probably very high-level, have you already checked emulators sources or SDK documentation? If there are some general model formats perhaps with best luck they are described somewhere along some source/documentation. |
luigiman1928
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1. Tell me what format the models are in. Im into Hacking Gc games to.
2. What format are the textures in, and are they attached to the models?
3. What program are you using?
What ever format the models are in, CONVERT THEM TO .OBJ. It'll help with copying them and editing them.
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interdpth
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;D |
Peardian
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Hoooooly cow. Beautiful.
Keep up the good work. 
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Tanks
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... Wow. So, any ideas on how the overworld is stored yet?
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AlexAR
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That is one of the prettiest screenshots I've ever seen(from a hacking tools standpoint) Are you focusing only on working with character models, or on level structure and world layouts? Whatever you're doing, please do continue. 
____________________ Try my new game: BrainSplit |
Sukasa

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 |  | Looks good - I can't wait to see where you go next with lesson2 
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interdpth
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Alex: I plan on all files, from all 3 games
Not hacking hunters for obvious reasons. =P |
luigiman1928
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It seems you've made progress. Amzing stuff there. Now are you going to only Mess with her Textures, or the Whole deal? Cuse i'd like some Texture action myself. As is, you tell me how. But Amzing!
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Erika
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It's good to see you're still hacking!! I'm really impressed by what you've done. This is a big step forward and I hope it will open a lot of opportunities for later-gen hacking~
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devin
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This is awesome.
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interdpth
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More screens(Copy and pasted from other sites I post progress on)
HI ERIKA!!!
Got blending and all that stuff working. So new screenshots.
Tomorrow i'll take a look at material defs seeing as how I now know lighting is controlled in there.
The viewer is officially called MPxViewer.
Revl8n is taking a look at the animation stuff right now, hopefully we can finish CMDL soon, and move on to other things.
There's a surprise at the end XD
[Spoiler] [/Spoiler]Beta Gravity
[Spoiler] [/Spoiler] Yes, there is more to the inside, it's just that circle textured. We never see inside it...I wonder why they felt the need to texture it
[Spoiler] [/Spoiler]
[Spoiler] [/Spoiler]
[Spoiler] [/Spoiler]
Basic MP2 support.
Material Definitions and other bugs are plaguing MPxViewer for now, support will be added of course.
[Spoiler] [/Spoiler]
While I don't expect to make an editor for models themselves, I may do an importer if I get paid some how XD
But I will have a text/script editor, and AI editor
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Rez2
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| Posted on 10-18-09 03:01:46 PM (last edited by Rez2 at 10-18-09 12:02 PM) |
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So do you have any idea how the game handles TallonIV?
Is it a sphere, or is it a flat square with the planets texture and the light and atmosphere effects applied over it?
And I thought all the dead GFed trooper had smashed visors... |
Tanks
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Oh shit! You found your slutty gf in samus' ship!? That ain't good...
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interdpth
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Originally posted by Rez2 So do you have any idea how the game handles TallonIV?
Is it a sphere, or is it a flat square with the planets texture and the light and atmosphere effects applied over it?
And I thought all the dead GFed trooper had smashed visors...
The actual planet model it's a sphere with a texture. If you mean the planet in general, area files make up each room |
Rez2
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Originally posted by interdpth
The actual planet model it's a sphere with a texture. If you mean the planet in general, area files make up each room
Yeah, I meant the planet model. Would it not be possible to hack the game so that it loads a different area than it was meant to? say, in the frigate Orpheon, instead of a door leading to another frigate room, a door leads to the Phazon Mines etc? Man, the viewer looks amazing so far, have you looked around in the TEST_ANIM.pak file? |