Kenshi
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| Posted on 08-10-09 07:39:50 AM |
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well It can be made one step at a time by the community. If someone could figure out how to use director
Does Anyone have ideas on where the texture data may be located?
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VideoGuy
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| Posted on 08-10-09 11:26:17 AM |
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| You'd probably attract more attention to this idea if you made a topic for this in Rom Hacking, since any Sunshine hackers would be there rather than here. |
XSuperGamer
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| Posted on 08-10-09 03:53:00 PM (last edited by Metal_Man88 at 08-10-09 02:19 PM) |
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And, yeah but I figured the proper place to talk about Toad's Tool was here, so I put it here. (and hoped VL-Tone would get around to seeing this at some point)
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Stevoisiak
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| Posted on 08-10-09 04:06:03 PM (last edited by Stevoisiak at 08-10-09 01:08 PM) |
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Wow. SM64 hacking must really be slowing down to be talking about SMS...
Anyways, technology is definatly advanced enough to hack Gamecube games. In fact, people have already made a few custom levels for Mario Kart Wii, and making modded movesets for Super Smash Bros. Brawl. Technology is definitely not an issue. It's the amount of people who are willing to study the coding of the game.
Which is why I don't think there will be an editor for SMS anytime soon. People don't want to have to get ISO's and play on PC's. The Wii has a huge amount of people who own it, and modding it has become very convinient. I personally think a Super Mario Galaxy editor is more likely than a Super Mario Sunshine editor.
But, that's just my guess. 
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