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05-04-22 05:41:09 PM
Jul - NSMB Hacking (Archive) - In-game block lengths (sprite data issue) New poll - New thread - New reply
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Ehm
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Posted on 07-22-09 02:42:59 PM Link | Quote
I'm trying to explode a set of blocks with a width and height greater than 9. I know that the sprite data is supposed to use letters with numbers to go past nine, but I dunno what is what. Can anyone give me a list of the possible lengths and widths for use in sprite data? (In the letter-number form). Please and thanks ^__^
Ninji

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Posted on 07-22-09 02:44:39 PM Link | Quote
Hex digits go up to 15: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F (then 10, 11, 12, 13, etc and so on - but a single-digit number will only go up to F)

If you need a bigger size, you can add several sprites and place them side-by-side.

____________________
[00:17:56] <+XkeeperSucks> treeki the spoiled brat go get speakers · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ehm
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Posted on 07-22-09 04:56:25 PM Link | Quote
so 10 would be A?
Ninji

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Posted on 07-22-09 05:00:59 PM Link | Quote
Originally posted by m64m
so 10 would be A?

Exactly.

____________________
[00:17:56] <+XkeeperSucks> treeki the spoiled brat go get speakers · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ehm
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From: Canada

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Posted on 07-22-09 07:31:44 PM Link | Quote
awesome. thanks
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Jul - NSMB Hacking (Archive) - In-game block lengths (sprite data issue) New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

29 database queries, 3 query cache hits.
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