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05-03-22 09:32:05 PM
Jul - Gaming - Team Fortress 2 - Balanced Update New poll - New thread - New reply
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Multi-voting is enabled. 71 users have voted.

Eppy37
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Posted on 05-01-09 07:06:48 PM Link | Quote
It's slower, but since the update is also small, it should work.

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Posted on 05-01-09 08:56:05 PM Link | Quote



I haven't actually gotten an update, and I was just playing a couple hours ago.

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Posted on 05-01-09 08:59:52 PM (last edited by Shantae at 05-01-09 06:05 PM) Link | Quote
Yea, no sign of an update here...

EDIT: Yep, last update was April 20...

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Eppy37
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Posted on 05-01-09 09:51:51 PM (last edited by Suika at 05-01-09 06:53 PM) Link | Quote
Mine is........updating now.......

EDIT:
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Team Fortress 2
Updated cp_egypt with changes based on player feedback, added additional health/ammo and updated routes
Additional character loadout menu changes to support future features

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Posted on 05-01-09 09:58:24 PM Link | Quote
Uh oh... That was the beauty of Egypt... You had to make that run through half the map to get to health/ammo locations... And what does this mean about updated routes... <<

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Posted on 05-02-09 02:33:17 AM Link | Quote


Don't mess with this guy...

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Sponty
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Posted on 05-02-09 05:21:03 AM Link | Quote



He's a madman!

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Eppy37
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Posted on 05-02-09 04:10:24 PM Link | Quote


hehehehehe

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Posted on 05-02-09 06:53:47 PM Link | Quote
Originally posted by Shantae
Uh oh... That was the beauty of Egypt... You had to make that run through half the map to get to health/ammo locations... And what does this mean about updated routes... <<


The beauty of Egypt? You realize that the win rate of Egypt for BLU was catastrophically low, right?
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Posted on 05-03-09 12:11:55 AM (last edited by Spontaneous Madness at 05-02-09 09:12 PM) Link | Quote



Originally posted by one of the gcf files
// TF2 MMO
TF_MMO_LFG Looking For Group
TF_MMO_Quest1 You must kill %s1 %s2 to complete this quest.
TF_MMO_Monster1 Boars
TF_MMO_Monster2 Rats
TF_MMO_Monster3 Bats
TF_MMO_Monster4 Wolves
TF_MMO_Monster5 Spiders

Valve has a great sense of humor.

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Posted on 05-03-09 01:25:49 AM Link | Quote
Originally posted by Kles
Originally posted by Shantae
Uh oh... That was the beauty of Egypt... You had to make that run through half the map to get to health/ammo locations... And what does this mean about updated routes... <<


The beauty of Egypt? You realize that the win rate of Egypt for BLU was catastrophically low, right?


I dunno' man... From the times I've played it, it seemed pretty even. I was BLU most the time too...

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Posted on 05-03-09 01:29:07 AM Link | Quote



I've never actually played on Egypt.

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Eppy37
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Posted on 05-03-09 04:58:07 AM (last edited by Suika at 05-03-09 02:30 AM) Link | Quote
Cargo Station: A custom map notorious for it'd slow middle point, surrounded by 2 constrant long trains that come out of the tunnel every few seconds. This Point is a real nightmare to capture and can be generally unfun. So how can we make the unfun, fun?

*Eppy37 [TPG] charges towards a lone Pyro on the point(JO MAMMA).

*Eppy37 [TPG] uses the compression blast and blows JO MAMMA onto the tracks right in front of an oncomming train

JO MAMMA: OH GOD!
Eppy37 [TPG]: AHAHAHAHAHAHAHAHAAAAAAAAA!!! XD

Other victims include Deadshot, Mumbles, some scout....

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Eppy37
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Posted on 05-04-09 03:47:15 AM Link | Quote




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Posted on 05-04-09 07:15:25 PM Link | Quote
So many of us are going beyond the realm of normal TF2 play. Yep. Some of us are map making now... I'm personally porting the map 'Boarding Action' from Halo. It's a fun maze-like ctf where you raid ships via teleporters. (It's going to have ladders too! ) If the others want to mention their tinkerings they can go ahead, but I'll let it be their surprise.

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Posted on 05-04-09 07:17:16 PM Link | Quote



I think you're the only one tinkering with mapmaking.
I installed Source SDK, but I lack patience to get anything proper done.

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Posted on 05-04-09 07:20:19 PM Link | Quote
No, I know of two others...

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Posted on 05-04-09 07:22:56 PM Link | Quote



Oh, okay.
Hopefully we'll see some good maps.

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Posted on 05-05-09 12:03:48 PM Link | Quote
I got my map 'working.' Well, working enough for Xk and I to noclip around it. I'll work on it later today when I get home.

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Posted on 05-05-09 02:56:45 PM Link | Quote
Sukasa - Send Private Message

I'm working on a map too, but it'll take a while. ccp_bases, and it should hopefully work out well.

(ccp = Circular Capture Point. It's a very interesting gameplay concept, and hasn't really been explored.)

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Jul - Gaming - Team Fortress 2 - Balanced Update New poll - New thread - New reply


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