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05-04-22 11:18:03 AM
Jul - Gaming - Marvel vs Capcom 2 for Ps3 & XB360 (Out Now!) New poll - New thread - New reply
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Anya

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Posted on 04-28-09 12:22:39 AM Link | Quote
I'll repeat, I'm getting it for both systems.

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Hiryuu

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Posted on 04-28-09 12:23:07 AM Link | Quote
Your funeral.

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DigitalBasic
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Posted on 04-28-09 12:23:08 AM Link | Quote
Not buying this for two systems and I don't have a PS3.

Only 360 since that is what I know others will be getting it on.

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Anya

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Post 5541/23359
Posted on 04-28-09 12:25:32 AM (last edited by Anya at 04-27-09 09:25 PM) Link | Quote
This will mean that I'll Have the same gave on 4 systems.



Heh, I remember playing this game on XMas with my roommates when it first came out.

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Hiryuu

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Posted on 04-28-09 12:26:09 AM Link | Quote
This was me reading the article btw:



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Anya

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Post 5542/23359
Posted on 04-28-09 12:26:35 AM Link | Quote
Classic.

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Bitmap
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Posted on 04-28-09 12:28:51 AM Link | Quote
The demo is Exclusive to PSN Link

Oh man, this Thursday is gonna fucking rock
Hiryuu

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Posted on 04-28-09 12:29:28 AM Link | Quote
I'll let you PS3-lackers know how it is.

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Anya

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Post 5543/23359
Posted on 04-28-09 12:31:31 AM Link | Quote
Weak. No demo for online play.

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Posted on 04-28-09 12:32:27 AM Link | Quote
A lot better than nothing.
DigitalBasic
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Posted on 04-28-09 12:33:04 AM Link | Quote
Originally posted by Sakura
I'll let you PS3-lackers know how it is.

Uh... it's MvC2. Why do we need to know how it is when we have played it already?

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Posted on 04-28-09 12:33:04 AM (last edited by Sakura at 04-27-09 09:33 PM) Link | Quote
Oh shit.

Custom Soundtracks and Trophies.

OH SHIT!

Don't get too jealous, poo.

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Higsby

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Posted on 04-28-09 12:37:45 AM Link | Quote
This is awesome . When I get my PS3 in a week or two one of the first things that I do will be downloading the demo .

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Posted on 04-28-09 12:38:37 AM Link | Quote
Ahh custom soundtracks. How I love thee.

This game. Oh my God this game.
Hiryuu

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Posted on 04-28-09 12:48:03 AM Link | Quote
To top you guys off:


1. It’s based on the Dreamcast code base – While the PS2 and Xbox versions of MvC2 were great, there are a few niggling issues in them that have caused the competitive community to continue using the Dreamcast version of the game. We wanted to bring you the very best version of the game, so we listened to the community and started with the Dreamcast.

2. There is online – With the game being developed by Backbone, we are using largely the same, critically acclaimed net code that we used in Super Street Fighter 2 Turbo HD Remix and with that will come our player match quarter mode/lobby system that has proven so popular. Naturally leaderboards and some form of stats tracking (details to be provided at a later date) will also be in the mix. So on the net code side, you’re pretty much assured the best fighting game net code ever created for consoles.

3. HD upscaling options – Given that most people play Xbox 360s and PS3s on HD TVs, it’s important to help make the game look better. We’ve refined our real-time sprite filtering to use even more advanced techniques and we’re providing two upscaling options for the sprites… one we’ve termed “Crisp” the other we’ve termed “Smooth”. It’s a matter of personal preference for which one you’ll enjoy more. For purists, if you’d like you can use the “Classic” setting, which leaves the sprites completely unfiltered. Because the filtering is applied in real-time, you can change these settings on the fly, mid-match if you choose. Our producer will be showing you some comparison screenshots in the coming days to better clarify the differences. The backgrounds in MvC2 are all 3D, and when rendered at higher resolutions look fantastic. The original textures and assets from the Dreamcast were actually much higher quality than the Dreamcast could really display at the time and when shown in HD, the impact is really quite amazing.

4. Widescreen – Again, with most people playing on HD displays, we wanted to figure out how to implement widescreen support. To do so, the camera field of view was widened (which we’re able to do because of the 3D backgrounds effectively running off the “edges” of the 4:3 scenario) and there are a few camera tricks that minimize any impact on the gameplay. Play area is unchanged, and this is not a zoom and crop like HD Remix was. To put it simply, the gameplay area will be in a 4:3 field, while the viewing area will be widescreen. At the same time, for purists and competitive play, a 4:3 option (with vertical bars on the left and right) still exists.

5. No unlocking – While we love giving people unlockables in games, for this outing, there’s not a lot of surprises in terms of what characters are in the game. All 56 characters will be unlocked at the start for immediate play, again great for tournament play where players won’t need to mess with save game data or hacked versions (/shame).

6. Music Options – We love MvC2 but the original “jazzy” music has long been criticized even by ardent fans. Independent music volume controls and support of custom soundtracks on PS3 and 360 we deemed an important feature. Purists will still have what they love and fans of customization are also served.


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Posted on 04-28-09 06:43:15 PM (last edited by Sakura at 04-28-09 03:43 PM) Link | Quote
I quote.



Originally Posted by Opethian
sentinel/megneto/anyone is uber noobtastic

What

All top playaz use Mags and Sentinel !!!! :v


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Posted on 04-28-09 06:58:37 PM Link | Quote
Will the demo only be available on April 30th or will you be able to download it until the full version of the game comes out (or possibly even after)? I don't know anything about how PSN works and I'm not getting my PS3 until either this weekend or next weekend .

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Hiryuu

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Posted on 04-28-09 07:00:15 PM Link | Quote
The demo will be available from the day forward until PSN breaks. It isn't time-limited.

It is free to download with no other fees...all you need is a PSN account and that doesn't cost as well.

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Posted on 04-28-09 07:58:44 PM Link | Quote
More than likely what Capcom is going to do is you download the full version, but it's locked as Demo mode only. Then all you have to do is purchase the game, download the key, and the full version is unlocked.

Which is my guess anyways. If this is the case (Which I highly doubt it), then they should have released the game already. I mean watching some of the cam videos on Gametrailers, the game looks done.
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Posted on 04-29-09 06:44:14 AM Link | Quote
Apparently there's been actual questions about why it won't be on the Wii even though its hardware is ACTUALLY capable of running something like this...


While both the PlayStation 3 and Xbox 360 will be seeing a re-release of Capcom's classic 2D fighter Marvel vs Capcom 2, Wii owners won't be seeing anything of the sort.

While this may have been obvious from the fact the game's release announcement failed to mention Nintendo's console, for anyone who hadn't quite caught on, Capcom's Christian Svensson has spelled it out, explaining that, because the company "don't actually have any retail rights on this project", it can only be offered as a downloadable title.

While this is no problem for the PlayStation Network or Xbox Live Arcade, "there's no way to get anywhere near the Wiiware filesize limit here". Despite the Wii hardware itself being more than capable of handling an old Dreamcast port. So it's not happening, and it doesn't look like it'll ever happen.

Sorry.


I didn't know there WAS a filesize limit on that kind of stuff for Wii. Hell I'm used to the concept of downloading something upwards of six gigs for a Blu-Ray off PSN if I so needed to and it splits it up fine with the FAT32 file system that it employs (which is only capable of files 4000MB or less).

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Jul - Gaming - Marvel vs Capcom 2 for Ps3 & XB360 (Out Now!) New poll - New thread - New reply


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