m4ck
Member
Level: 13
   

Posts: 7/27
EXP: 9691 For next: 576
Since: 04-09-09
Since last post: 13.0 years Last activity: 10.8 years
|
|
| I think it would be great even if the only things changed were models and voices, but adjusting his physics will make it even better. |
RDX
Level: 32
   
Posts: 45/198
EXP: 193545 For next: 12897
Since: 02-14-09
Since last post: 10.8 years Last activity: 10.5 years
|
|
Originally posted by vinnyboiler Have you changed Luigis physics to make him feel less like mario (e.g Give him higher jumps but less friction) because unless you have done some ASM hacks to include different paths for Luigi, there is no use in having in the game.
Way to be a douche.
Luigi is just in there because, well, he's Luigi. People have long wondered why Luigi was cut from Sm64, so to have him even be playable is enough for most people.
Making him Luigi like can wait for later.
____________________
 |
messiaen
Catgirl
Level: 68
   
Posts: 540/1085
EXP: 2596320 For next: 132480
Since: 11-20-07
Since last post: 8.1 years Last activity: 7.2 years
|
|
Well, Luigi is just a little extra. VL-Tone did such a nice job on it that I felt it should be included, besides it was a great learning experience working on the hacks necessary to make it possible. If I have time I may include some minor Luigi-exclusive stuff, such as a few different dialogs.
By the way, I'm using the Luigi from Toad's Tool 0.5.92b instead of 0.5.94b, which is scalled down a bit. Even though some people thing it's too big, I just like it the way it is. |
Vinnyboiler
Catgirl
Level: 66
   

Posts: 44/1045
EXP: 2445447 For next: 16404
Since: 12-27-07
From: London, England
Since last post: 6 days Last activity: 2 days
|
|
Sorry I never ment to offend anyone by that coment, I was just giving my opinion on having Luigi in this hack.
I am very apreciative about having the option to choose Luigi in this hack, I just feel that he not as unique without his own physics. |
messiaen
Catgirl
Level: 68
   
Posts: 541/1085
EXP: 2596320 For next: 132480
Since: 11-20-07
Since last post: 8.1 years Last activity: 7.2 years
|
|
| It's ok, people probably overreacted because of the heated discussion about the polygon importer. Actually, I just did a few experiments so maybe I'll include some very subtle physics hacks. |
RDX
Level: 32
   
Posts: 48/198
EXP: 193545 For next: 12897
Since: 02-14-09
Since last post: 10.8 years Last activity: 10.5 years
|
|
Yeah, sorry, I shouldn't have been so rude.
____________________
 |
gtrent3
User
Level: 10
   
Posts: 1/13
EXP: 3234 For next: 1180
Since: 04-17-09
Since last post: 12.4 years Last activity: 12.0 years
|
| Posted on 04-19-09 12:03:21 AM (last edited by gtrent3 at 04-18-09 09:07 PM) |
Link | Quote
| |
i thought i saw a post that said multiple mario games are gonna be combined int one super cool mario game
if so, Im in
it be cool to walk through a gate and be on royal raceway(maio kart) or walk out another and be in toad town(paper mario rpg) |
Vinnyboiler
Catgirl
Level: 66
   

Posts: 52/1045
EXP: 2445447 For next: 16404
Since: 12-27-07
From: London, England
Since last post: 6 days Last activity: 2 days
|
|
Messian, can you please edit the first page to include some infomation on most of the stuff included in this hack .
It's just that i'm been reading this topic and I don't know what is included in this hack and what has been left out. |
Stevoisiak
Member
Level: 38
   
Posts: 243/283
EXP: 345780 For next: 24667
Since: 11-22-07
From: New York, Long Island
Since last post: 12.4 years Last activity: 5.6 years
|
|
Originally posted by vinnyboiler Messian, can you please edit the first page to include some infomation on most of the stuff included in this hack .
It's just that i'm been reading this topic and I don't know what is included in this hack and what has been left out.
Check out Meissan's YouTube for more info on the mod.
http://www.youtube.com/frauber
____________________ The guy who acts like he actually knows what he's talking about |
messiaen
Catgirl
Level: 68
   
Posts: 545/1085
EXP: 2596320 For next: 132480
Since: 11-20-07
Since last post: 8.1 years Last activity: 7.2 years
|
|
| I edited the first post. There's a new video there which shows a lot of stuff from the hack. |
gtrent3
User
Level: 10
   
Posts: 4/13
EXP: 3234 For next: 1180
Since: 04-17-09
Since last post: 12.4 years Last activity: 12.0 years
|
|
| messein. you made super mario 64 2.0 the missing stars. wow. if your intrested i have some ideas like: since you have the day and night thing going, try making some areas only acesible at night/day. |
Stevoisiak
Member
Level: 38
   
Posts: 247/283
EXP: 345780 For next: 24667
Since: 11-22-07
From: New York, Long Island
Since last post: 12.4 years Last activity: 5.6 years
|
|
Originally posted by gtrent3 messein. you made super mario 64 2.0 the missing stars. wow. if your intrested i have some ideas like: since you have the day and night thing going, try making some areas only acesible at night/day.
Already done... Sorta.
Certain stars can only be gathered at night, while others only during the day. The day-night cycle does actually serve a purpose in the game.
____________________ The guy who acts like he actually knows what he's talking about |
gtrent3
User
Level: 10
   
Posts: 5/13
EXP: 3234 For next: 1180
Since: 04-17-09
Since last post: 12.4 years Last activity: 12.0 years
|
|
| well listen to this, if sonic could be hacked in to the game, he could change from normal to werewolf as time changes(day/night). |
RomanianGirl

Level: 16
   

Posts: 27/42
EXP: 19638 For next: 618
Since: 01-31-08
From: Canada
Since last post: 12.9 years Last activity: 12.9 years
|
|
Originally posted by gtrent3 well listen to this, if sonic could be hacked in to the game, he could change from normal to werewolf as time changes(day/night).
First of all: Mario's model cannot be changed yet, due to the complex structure of animation data. Probably will remain like this for a while.
Second: The game cannot switch between two models. That's like Mario by day, Luigi at night. If I'm correct, there's just not enough RAM memory to do such a thing.
|
Celux
 Red Cheep-cheep
Level: 32
   

Posts: 49/202
EXP: 202421 For next: 4021
Since: 09-22-08
Since last post: 7.2 years Last activity: 3.7 years
|
| Posted on 04-25-09 12:58:49 AM (last edited by Celux at 12-09-14 10:30:21 AM) |
Link | Quote
| |
| Messiaen, is there anything more you would like me to do or am i finished for now? I'm guessing the hack is basically done and almost ready to make public. |
m4ck
Member
Level: 13
   

Posts: 15/27
EXP: 9691 For next: 576
Since: 04-09-09
Since last post: 13.0 years Last activity: 10.8 years
|
| Posted on 04-25-09 02:20:18 PM (last edited by m4ck at 04-25-09 11:22 AM) |
Link | Quote
| |
About night and day areas - I haven't done any major hacking myself, but from what I can see, there are different objects in different parts of a day - like NPCs and enemies. So would it really be difficult just to add something like a quite large, single object right at the entrance to other area?
Well, this message may be a bit out of time now... |
RDX
Level: 32
   
Posts: 59/198
EXP: 193545 For next: 12897
Since: 02-14-09
Since last post: 10.8 years Last activity: 10.5 years
|
| Posted on 04-25-09 04:46:23 PM (last edited by RDX at 04-25-09 01:46 PM) |
Link | Quote
| |
It wouldn't be difficult, I'd imagine. Messiaen has added different objects during different parts of the day, so it's definitely possible.
It's just most likely not necessary for this particular hack.
(At the moment, replacing Mario and having it work properly is impossible. Adding some giant object at the start of some area would be possible).
____________________
 |