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Schwa Member Level: 24 ![]() Posts: 80/101 EXP: 73560 For next: 4565 Since: 12-17-07 From: Tacoma + Redmond = The Moment Since last post: 9.3 years Last activity: 9.3 years |
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| Jul - General Game/ROM Hacking - The General Project Screenshot/Videos Thread... |
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| Pages: 1 2 3 4 5 6 7 8 9 10 ... 28 29 30 31 32 33 34 35 36 ... 50 51 52 53 54 55 56 57 58 59 | Next newer thread | Next older thread |
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Schwa Member Level: 24 ![]() Posts: 80/101 EXP: 73560 For next: 4565 Since: 12-17-07 From: Tacoma + Redmond = The Moment Since last post: 9.3 years Last activity: 9.3 years |
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AlexAR Member Level: 39 ![]() Posts: 69/306 EXP: 388557 For next: 16214 Since: 11-30-07 Since last post: 9.0 years Last activity: 9.0 years |
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| Wow, and that's just the intro level.. can't wait to see what you do in the first regular level.
As for my previous screen, close observation of the HUD should let you know its a Kid Icarus rom with SMB2 graphics thrown in. I am having color issues with that hack so I'm putting it off for the moment and actually working on what I should have finished a long time ago but didn't.
People still comment a lot on my first megaman hack, not sure why I never hurried and finished the sequel. This hack is taking way too long to get done, so I'm gonna have to forget about enemy graphic modifications. I wasted who knows how long a time trying to figure out what Castlevania enemy could be put in place of those spiky hedgehogs from Needleman's stage. Even with that, I still got lot to do. |
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Sponty Part boy, part car; Boycar, Protector and King of Chilladelphia Level: 184 ![]() Posts: 2477/11098 EXP: 85648293 For next: 471117 Since: 08-24-07 Pronouns: he/him From: Canada Since last post: 7 days Last activity: 5 days |
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GB Level: 4 Posts: 1/2 EXP: 196 For next: 83 Since: 03-11-09 From: Somewhere Since last post: 13.1 years Last activity: 11.3 years |
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<object width="425" height="344"><embed src="http://www.youtube.com/v/w4xmjXhkdHs" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object> Ok there's an crappy quality video of some SMW level. ____________________ Mwahahahahahah Apocalypse is coming. click here if you want a car |
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Xenesis Roy Koopa Actually a Doctor Level: 101 Posts: 196/2732 EXP: 10487757 For next: 229918 Since: 07-28-07 Pronouns: She/Her From: Orange Star's Retirement Villa Since last post: 10 days Last activity: 1 day |
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| Those thwomp sprites would look a lot better without the white borders...also they look a bit pixellated.
But SoM music is just . It works oddly well though for such a stage. |
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S.N.N. 750 ![]() ![]() ![]() Level: 58 ![]() Posts: 336/755 EXP: 1524594 For next: 52952 Since: 07-21-07 From: Ontario, Canada Since last post: 8.4 years Last activity: 5.6 years |
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Oh my god, Kattwah's layout works!
-------------------------------- They remind me of the presses from Cave Story. I'm assuming they're a rip of that. In semi-related news, I haven't showed anything in a while, but: <object width="425" height="344"><embed src="http://www.youtube.com/v/k-TQhPfcq6o&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object> As stated in the video, ignore the gradient for now - it'll be changed in due time. Song is composed by me, with some crickets added in . The description on YouTube itself has a bit more information that I don't feel like typing.
Comments? ____________________ |
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AlexAR Member Level: 39 ![]() Posts: 71/306 EXP: 388557 For next: 16214 Since: 11-30-07 Since last post: 9.0 years Last activity: 9.0 years |
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| That level design is smooth as butter man. It just looks right. You can really see what I mean when you compare it against other videos showing less than stellar level structure. The hills and jumps and enemy placements just seem so natural, not to mention your tileset and music are very nice too. As always great work SNN, (and partner).
I dont like to post in the screenshots thread without showing a screenshot myself, so here ya go. ![]() |
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— FPzero —
9590 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Post 2848/9597 Active 5.5 years ago |
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sophie497 Who? Level: 40 Posts: 164/319 EXP: 418678 For next: 22631 Since: 07-22-07 Since last post: 12.6 years Last activity: 4.5 years |
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That looks pretty damn awesome. I really like the Spider tracks. Keep it up! |
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— FPzero —
9590 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Post 2849/9597 Active 5.5 years ago |
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Eppy37 Banned If you want back, get in touch. Level: 144 ![]() Posts: 4076/6240 EXP: 36218338 For next: 491968 Since: 07-23-07 Pronouns: he/him From: Boguslovania Since last post: 3.0 years Last activity: 256 days |
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Mattrizzle 150 ![]() ![]() ![]() Level: 29 ![]() Posts: 31/151 EXP: 136285 For next: 11600 Since: 07-27-07 From: United States Since last post: 29 days Last activity: 28 days |
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FIGH--I mean...Showtime! |
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Erika Catgirl 미안합니다 Level: 68 Posts: 560/1088 EXP: 2637785 For next: 91015 Since: 07-19-07 Since last post: 9.5 years Last activity: 9.3 years |
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— FPzero —
9590 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Post 2858/9597 Active 5.5 years ago |
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I'll link it if people don't want the stretch. |
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Erika Catgirl 미안합니다 Level: 68 Posts: 563/1088 EXP: 2637785 For next: 91015 Since: 07-19-07 Since last post: 9.5 years Last activity: 9.3 years |
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Lunaria![]() Moon Bunny! :3 Level: 139 Posts: 127/5754 EXP: 32055466 For next: 411979 Since: 07-28-07 Pronouns: she/her From: pile of fluff Since last post: 7 days Last activity: 6 days |
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S.N.N. 750 ![]() ![]() ![]() Level: 58 ![]() Posts: 361/755 EXP: 1524594 For next: 52952 Since: 07-21-07 From: Ontario, Canada Since last post: 8.4 years Last activity: 5.6 years |
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Oh my god, Kattwah's layout works!
-------------------------------- Working on a LTTP map system for Super Mario World. Planning on making it include the player's current location, items collected, and various other options. I guess it could be a sort of pause menu. At this point though, it's very, very beta and still ugly. Meh. ![]() ____________________ |
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Sponty Part boy, part car; Boycar, Protector and King of Chilladelphia Level: 184 ![]() Posts: 2873/11098 EXP: 85648293 For next: 471117 Since: 08-24-07 Pronouns: he/him From: Canada Since last post: 7 days Last activity: 5 days |
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S.N.N. 750 ![]() ![]() ![]() Level: 58 ![]() Posts: 363/755 EXP: 1524594 For next: 52952 Since: 07-21-07 From: Ontario, Canada Since last post: 8.4 years Last activity: 5.6 years |
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Oh my god, Kattwah's layout works!
-------------------------------- Oh, sorry. Been too busy to reply. I already have all of the code set up. Basically, I've replaced the L + R buttons with a jump to the code. It will teleport you to a different screen based on the current level number (0 - 1FF). The map will then be shown for that screen. In the screen above, I've changed the status bar palette to all black, but I've recently changed it back to white and allowed button input on the map screen. Now, you can press select to show more detailed statistics in the status bar. Heh. Kind of confusing to explain, but hope that clears things up. It's mostly just for aesthetic purposes .
EDIT: In other news... <object width="425" height="344"><embed src="http://www.youtube.com/v/g8HqtIDXo8A&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object> The YouTube description covers pretty much everything I'd type in here, and explains a couple extra tidbits shown in the video. Enjoy! ____________________ |
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Eppy37 Banned If you want back, get in touch. Level: 144 ![]() Posts: 4366/6240 EXP: 36218338 For next: 491968 Since: 07-23-07 Pronouns: he/him From: Boguslovania Since last post: 3.0 years Last activity: 256 days |
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| Pages: 1 2 3 4 5 6 7 8 9 10 ... 28 29 30 31 32 33 34 35 36 ... 50 51 52 53 54 55 56 57 58 59 | Next newer thread | Next older thread |
| Jul - General Game/ROM Hacking - The General Project Screenshot/Videos Thread... |
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Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.
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