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| Jul - ROM Hacking - The General Project Screenshot/Videos Thread... | - - ![]() |
| Pages: 1 2 3 4 5 6 7 8 9 10 ... 36 37 38 39 40 41 42 43 44 ... 49 50 51 52 53 54 55 56 57 58 | Next newer thread | Next older thread |
| Xenesis Amazing and Hatted Level: 83 Posts: 597/2204 EXP: 5314122 For next: 118099 Since: 07-28-07 From: The Land of Kangaroos and Drop Bears Since last post: 1 day Last activity: 22 hours |
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| All this N64 hacking is pretty amazing stuff. Makes me feel like a lazy arse and that I should get on with my GBA projects ![]() |
| gridatttack Mole Rarity FTW Level: 36 Posts: 205/364 EXP: 300877 For next: 7233 Since: 08-26-09 Since last post: 15 days Last activity: 1 day |
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| Wow on the n64 hacking! Could it be possible to import to mario kart 64 a sm64 stage? Like use the bob-omb battlefield as a battle course? -------------------- ![]() |
| xdaniel 560 ![]() ![]() ![]() ![]() Level: 45 ![]() Posts: 25/562 EXP: 616676 For next: 43488 Since: 12-04-08 From: Germany Since last post: 7 days Last activity: 9 min. |
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| HyperHacker: The converter's planned to become open source, but I haven't heard anything from spinout in a week, who wrote most of the collision and scene file generation code, among other things. I'm pretty sure he's also for open sourcing it (considering ex. his own Python-based tools), but I'd still like to ask him beforehand. As for porting a game from one Ucode to another... it would probably be rather difficult for a whole game. Stuff like levels and objects isn't that complicated if you know about both Ucodes (ex. the damn vertex buffer size differences), where the data's stored and know what you're doing. Display Lists that aren't as easily located - generated on-the-fly or whatever even - are something else, for which you'd probably need to disassemble at least part of the game. That said, Rena looks like ![]() -------------------- cu xdaniel |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 2826/5180 EXP: 19167958 For next: 319213 Since: 07-22-07 From: RSP Segment 6 Since last post: 18 days Last activity: 6 days |
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| Fuzzyfreak User Level: 11 ![]() Posts: 9/22 EXP: 5001 For next: 984 Since: 05-11-08 From: Overberg, Netherlands Since last post: 1180 days Last activity: 1178 days |
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See also this, and apply it to a SMAS (NOT a SMAS+W) ROM, if you want to see for yourself. |
| Fuzzyfreak User Level: 11 ![]() Posts: 10/22 EXP: 5001 For next: 984 Since: 05-11-08 From: Overberg, Netherlands Since last post: 1180 days Last activity: 1178 days |
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| I guess I'll make a double post. Soon, also a Mode 7 overworld (it's somewhat done already, but I want to do the whole rastering without needing to use DSP-1). I realize Mode 7 is like, one of the most overrated things known to SNES ROM hacking, but whatever. My favourite is Mode 5, but nobody seems to care about that. {B) |
Sukasa![]() Dances with Ponies Level: 110 Posts: 2155/4274 EXP: 14407316 For next: 1570 Since: 07-07-07 Since last post: 11 days Last activity: 1 day |
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| Rena Star Mario Fennel Level: 120 ![]() Posts: 2862/5180 EXP: 19167958 For next: 319213 Since: 07-22-07 From: RSP Segment 6 Since last post: 18 days Last activity: 6 days |
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03-02-10 07:43:41 PM
Post #2862
^ That is pretty cool. Mode 7 is nice for simple effects like that. ![]() This is taking longer than it should to restore to what it was before rsync failed all over it, but it's close... it just needs to stop pulling texture coordinates out of nowhere >.> (The screenshot program crops out the title bar. Oh well.) --------------------
why not?
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| Conte de Contis Member Level: 32 ![]() Posts: 109/271 EXP: 187167 For next: 19275 Since: 12-21-09 From: Italy Since last post: 1554 days Last activity: 1553 days |
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| Fuzzyfreak: Hah, you even manage to use custom blocks on SMAS, you will manage to complete that level editor... no, wait, that's SWR, but i don't make differences, also cool mode7 screen, i would give some ideas: you could make a "Star Wars" like message (like in the intro) with mode7 (i guess it is acutally implemented in the snes game too. Didn't try also NSMB's rotating FG, like in the last level? Just a thought, though. Hyperhacker: what is that? Well i have something to show too: ![]() ![]() ![]() ![]() ![]() ![]() Those acutally come from an unknown hack called Super Mario: Ucronia, made by me. No one came to look at it, but i relased it before being kicked ![]() -------------------- Where i walk, the grass doesn't grow anymore |
| dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 457/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 1206 days Last activity: 857 days |
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| Wow, Conte de Contis! You're a true SMW artist! I played your hack Mario in Miscland Moon and it was very cool, and these screenshots look very good! Nice! |
| Darkdata Ruins!? ♥ Level: 92 ![]() Posts: 1332/2799 EXP: 7639066 For next: 117871 Since: 07-04-07 Since last post: 2 hours Last activity: 25 min. |
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![]() Just a side project. (On a side project note, the less of a reference image I have, the more baselike an image gets.) -------------------- |
Tyty![]() Level: NaN Posts: 7110/-8599 EXP: NaN For next: 0 Since: 07-06-07 Since last post: 836 days Last activity: 830 days |
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| Darkdata Ruins!? ♥ Level: 92 ![]() Posts: 1336/2799 EXP: 7639066 For next: 117871 Since: 07-04-07 Since last post: 2 hours Last activity: 25 min. |
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![]() Small Update. -------------------- |
Lunaria![]() Pony Princess of the Moon Level: 119 Posts: 2341/5091 EXP: 18654756 For next: 274535 Since: 07-28-07 From: the everfree forest Since last post: 8 days Last activity: 7 hours |
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| Shadic 6770 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Alakadoof? Level: 135 ![]() Posts: 4589/6779 EXP: 28694728 For next: 640277 Since: 07-22-07 From: Olympia, WA Since last post: 9 days Last activity: 1 day |
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| Taryn Level: NaN ![]() Posts: 6137/-14742 EXP: NaN For next: 0 Since: 09-01-09 From: Seattle Since last post: 940 days Last activity: 815 days |
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| Darkdata Ruins!? ♥ Level: 92 ![]() Posts: 1339/2799 EXP: 7639066 For next: 117871 Since: 07-04-07 Since last post: 2 hours Last activity: 25 min. |
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I need 4 more gym leaders and a few random trainers. :p
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Tanks![]() 360? Yessum. Level: 109 ![]() Posts: 3945/4170 EXP: 13877662 For next: 81983 Since: 07-09-07 From: VA Since last post: 715 days Last activity: 714 days |
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| Darkdata Ruins!? ♥ Level: 92 ![]() Posts: 1340/2799 EXP: 7639066 For next: 117871 Since: 07-04-07 Since last post: 2 hours Last activity: 25 min. |
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To anyone who wants in, send me a PM-Picture of generally what you want your character to look like. No promises that it will match 1:1, but it will be the same in spirit.
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| Shadic 6770 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Alakadoof? Level: 135 ![]() Posts: 4595/6779 EXP: 28694728 For next: 640277 Since: 07-22-07 From: Olympia, WA Since last post: 9 days Last activity: 1 day |
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| Jul - ROM Hacking - The General Project Screenshot/Videos Thread... | - - ![]() |
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Acmlmboard - 07/23/2013 b378.03 ©2000-2013 Acmlm, Xkeeper, Inuyasha, et al. |
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