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Hiryuu Level: 207 Posts: 13859/14435 EXP: 127616728 For next: 2167426 Since: 07-06-07 Since last post: 11.8 years Last activity: 11.7 years |
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| Nifflas' next work.
Sounds like SMB2 on steroids. |
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| Jul - Gaming - Fire Nuclear Crocodile Killer |
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Hiryuu Level: 207 Posts: 13859/14435 EXP: 127616728 For next: 2167426 Since: 07-06-07 Since last post: 11.8 years Last activity: 11.7 years |
|
| Nifflas' next work.
Sounds like SMB2 on steroids. |
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AlexAR Member Level: 39 ![]() Posts: 130/306 EXP: 388499 For next: 16272 Since: 11-30-07 Since last post: 9.0 years Last activity: 9.0 years |
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| I wouldn't consider it on steroids since really there are less things to do in this game than in SMB2. The block throwing and puzzles are definitely like SMB2 and are very enjoyable but SMB2 has killing enemies, climbing vines, pow blocks, sub-con, end of world bosses and power-ups. Enemies are kinda bland, but obviously this game as a whole oozes style and ambiance.
I can't get all that far in the game because I keep dieing to stupid control mistakes. For some reason I keep wanting to jump with A and pick up with S. I wish I could swap the controls. ____________________ Try my new game: BrainSplit |
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| Jul - Gaming - Fire Nuclear Crocodile Killer |
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Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.
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