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01-16-18 11:42:47 AM

Jul - TCRF - Useful Tools New poll - New thread - New reply
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Xkeeper






Posted on 03-21-12 03:11:45 PM Link | Quote
You mean SUPER ©™.
Aoi
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Posted on 03-26-12 05:06:03 AM (last edited by Aoi at 03-26-12 05:06 AM) Link | Quote
Isn't that the same SUPER that may now be installing things in questionable ways? I know they do... something to prevent you from running a previous version, if you install a new version and want to revert, for whatever reason, anyway.

Why not use something like XMedia Recode (which has a portable version), or other converters like it?


PatSter21

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Posted on 07-22-12 11:22:49 PM Link | Quote
GXGMA is a helpful tool for extracting textures from Gamecube games
Cuber456

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Posted on 07-23-12 07:53:08 PM Link | Quote
Originally posted by PatSter21
GXGMA is a helpful tool for extracting textures from Gamecube games


I've never used that program but bmdview2 is also a nice tool for extracting textures from models in gamecube/wii games.
Xenesis
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Posted on 07-23-12 08:11:28 PM Link | Quote
I'd like to recommend Tinke for fiddling around with NDS games. It's netted me some interesting finds in AWDoR at the very least.
Dickson
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Posted on 07-24-12 05:03:52 PM Link | Quote
What sort of tools are needed to view textures and graphical assets for PS2 and Gamecube games? Emulators, yes, but anything specific?
Cuber456

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Posted on 07-26-12 07:43:47 PM Link | Quote
Here is a question. Is there a name for the type of program that GCRebuilder and Tinke are? In other words, both programs allow you to look into the guts of GC and NDS games respectively. They allow you to extract files from games and analyze them. Is there a name for programs like these?
nensondubois
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Posted on 04-23-13 12:12:54 AM Link | Quote
http://www.romhacking.net/download/documents/544/
Game Boy Programming Manual v1.0
7HeroesForceBattle
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Posted on 09-18-13 10:23:26 PM Link | Quote
Would it be taboo to request that someone with Xentax access bundle together a collection of all the tools the host (with as many different versions as seems potentially useful) and upload them somewhere?
RobertDockham
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Posted on 01-17-14 02:00:41 PM Link | Quote
Does anyone know of any Easy-to use tools to view Playstation 2 game files? I'm trying to Dissect Metal Gear Solid 2 and 3, But I really can't find much help by means of Google. I'm Really new to this and Want to get started with some at least semi-dumbed down interface to view ps2 files.
Abystus
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Posted on 02-24-14 12:26:18 AM (last edited by Abystus at 03-09-14 11:41:39 PM) Link | Quote
I am currently developing the following:

This is a tool for anyone interested in searching their roms (single file or directory of files) for specific terms that may lead to finding unused or hidden content in games. It will analyze each rom and report its findings in an organized tree view with counts, address the term was found at, and a snippet of the text (600 characters) it is contained in to provide relevance. You can edit "Terms.txt" to add new words if needed (accessible in the menu or manually), or adjust how the files are searched (Normal, Byte Swapped, or both). Terms will automatically be added as lower, upper, and title case without having to specify additional entries within "Terms.txt". When previewing the snippet, the application will automatically highlight the term for easy reading. It can be found here if anyone is interested.

The Peeper:



Features:

-Supports any rom type.
-Supports standard text formats (will support more in the future).
-Single File or Directory processing.
-Editable terms list.
-Automatic character case generation of each term provided increases the chances you will find a match.
-Normal, Byte Swapped, and Zero Byte Delimited search options (Options menu).
-Organized tree view to display results with counts and address found at listing.
-Snippet of rom search area the term was found in for relevance.
-Snippet term highlighting for easy readability.
-Text copy option on selected node.

Requires:

.Net Framework 4.5
Roms
Foxhack
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Posted on 02-24-14 01:21:54 AM Link | Quote
Could you add another search method?

I've noticed that some PC games like to add 00 values in the middle of text. So "happy" would show up as "h0x00a0x00p0x00p0x00y0x00."

Could you possibly add a similar search as an option... and maybe making that byte's value changable?
Cuber456

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Posted on 02-24-14 02:15:10 AM Link | Quote
Looks like an interesting tool. If I ever (hopefully) get back to contributing to TCRF, I'll give this tool a spin. It looks useful.
Abystus
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Posted on 02-24-14 02:33:45 AM (last edited by Abystus at 02-24-14 03:37:57 AM) Link | Quote
Originally posted by Foxhack
Could you add another search method?

I've noticed that some PC games like to add 00 values in the middle of text. So "happy" would show up as "h0x00a0x00p0x00p0x00y0x00."

Could you possibly add a similar search as an option... and maybe making that byte's value changable?


I sure can. I've implemented a Zero Byte Delimited Search Method (at your request, but not released yet), though would the byte be anything else other than 0x00 (this apparently is just a blank character used for padding strings/characters in many different files)? Also I may add an option to change the padding length of the byte delimit to be configurable as well if needed.

Seems a lot of stuff is stored using this method:


Joe
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Posted on 02-24-14 02:48:41 AM Link | Quote
Originally posted by Abystus
would the byte be anything else other than 0x00 (this apparently is just a blank character used for padding strings/characters in many different files)?
No, it wouldn't be valid UTF-16LE otherwise.
Abystus
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Posted on 02-25-14 12:13:34 AM Link | Quote
Foxhack, a new version supporting your requested search type (Zero Byte Delimited) can be found here.
MainMemory
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Posted on 02-28-14 11:48:30 PM (last edited by MainMemory at 02-28-14 11:51:52 PM) Link | Quote
Originally posted by Joe
Originally posted by Abystus
would the byte be anything else other than 0x00 (this apparently is just a blank character used for padding strings/characters in many different files)?
No, it wouldn't be valid UTF-16LE otherwise.

It very well can be a non-zero value if there is a character that isn't 7-bit ASCII, for example U+03B3 "GREEK SMALL LETTER GAMMA" 'γ' is encoded as B3 03.
gilgamesh
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Posted on 03-09-14 02:14:11 PM Link | Quote
Abystus could you put a link to your tool?
Abystus
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Posted on 03-09-14 11:35:34 PM Link | Quote
Originally posted by gilgamesh
Abystus could you put a link to your tool?


There was one in the first post, but here is another:

The Peeper
gilgamesh
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Posted on 03-12-14 08:46:27 AM Link | Quote
not register on the forum
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Jul - TCRF - Useful Tools New poll - New thread - New reply




Rusted Logic

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