MRbuttCHINSx11T7
Random nobody
Level: 6
   
Posts: 1/4
EXP: 533 For next: 374
Since: 03-07-10
Since last post: 12.2 years Last activity: 12.0 years
|
| Posted on 03-07-10 11:21:11 PM (last edited by MRbuttCHINSx11T7 at 03-07-10 08:29 PM) |
Link | Quote
| |
A preview of NSMBW level remakes
<object width="480" height="385"><embed src="http://www.youtube.com/v/q4mknrBgbOM&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
I've got world 1 and half of 2 all planned out:
w1-1: 7-2 - DONE
w1-2: 6-5 - DONE
w1-3: 4-2 - DONE
w1-Tower: 5-Tower - DONE
w1-4: 3-2 - DONE
w1-5: 6-3 - DONE
w1-Castle: 2- Castle
1-A: 4-4 - DONE |
Dark_fusionX
Tana~
Level: 38
   

Posts: 147/304
EXP: 356902 For next: 13545
Since: 12-03-09
From: Wynnum, Queensland, Australia
Since last post: 11.1 years Last activity: 9.4 years
|
|
hehe... cool idea! (just like my 1-3!)
____________________
 |
Friedslick6
Level: 19
   

Posts: 8/63
EXP: 35031 For next: 746
Since: 11-24-08
From: Australia
Since last post: 9.3 years Last activity: 7.0 years
|
| Posted on 03-08-10 05:40:35 AM (last edited by Friedslick6 at 03-08-10 02:43 AM) |
Link | Quote
| |
| And what of the major flaws in this hack (Yoshi, Propeller Mushroom, Penguin Suit, new objects and sprites?) How will you find a work-around for these flaws, or do you plan to implement them? |
mariofanatic64
Member
Level: 25
   

Posts: 19/111
EXP: 78205 For next: 11415
Since: 02-03-10
From: Australia
Since last post: 7.7 years Last activity: 6.9 years
|
|
Originally posted by Friedslick6 And what of the major flaws in this hack (Yoshi, Propeller Mushroom, Penguin Suit, new objects and sprites?) How will you find a work-around for these flaws, or do you plan to implement them?
As you can see in the first post, the levels that wouldn't work the same on the ds have been left out. |
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
Level: NaN
 
Posts: 465/-1288
EXP: NaN For next: 0
Since: 07-28-09
From: Spain
Since last post: 10.8 years Last activity: 9.9 years
|
|
wow, nice...
Maybe you should consider making nsmbwii graphics?
 |
MRbuttCHINSx11T7
Random nobody
Level: 6
   
Posts: 3/4
EXP: 533 For next: 374
Since: 03-07-10
Since last post: 12.2 years Last activity: 12.0 years
|
|
Originally posted by Dark_fusionX hehe... cool idea! (just like my 1-3!)
I'm making 1-3 as one of the levels somewhere in world 2  |
MRbuttCHINSx11T7
Random nobody
Level: 6
   
Posts: 4/4
EXP: 533 For next: 374
Since: 03-07-10
Since last post: 12.2 years Last activity: 12.0 years
|
|
Originally posted by Friedslick6 And what of the major flaws in this hack (Yoshi, Propeller Mushroom, Penguin Suit, new objects and sprites?) How will you find a work-around for these flaws, or do you plan to implement them?
i am replacing yoshis with springboards I think, propeller heads with mini mushrooms, and the rest of the powerups with regular fire flower |
Dark_fusionX
Tana~
Level: 38
   

Posts: 149/304
EXP: 356902 For next: 13545
Since: 12-03-09
From: Wynnum, Queensland, Australia
Since last post: 11.1 years Last activity: 9.4 years
|
|
Originally posted by MRbuttCHINSx11T7
Originally posted by Dark_fusionX hehe... cool idea! (just like my 1-3!)
I'm making 1-3 as one of the levels somewhere in world 2 
cool, consider having a look at mine- too bad nsmb doesnt have yoshi..
____________________
 |
mariofanatic64
Member
Level: 25
   

Posts: 22/111
EXP: 78205 For next: 11415
Since: 02-03-10
From: Australia
Since last post: 7.7 years Last activity: 6.9 years
|
| Posted on 03-09-10 05:24:54 AM (last edited by mariofanatic64 at 03-09-10 02:33 AM) |
Link | Quote
| |
take a look at this, you can use it for custom tilesets
http://www.mfgg.net/index.php?act=resdb¶m=02&c=1&id=18723
change ¶ to &.p.a.r.a (take out the dots.) |
mariofanatic64
Member
Level: 25
   

Posts: 43/111
EXP: 78205 For next: 11415
Since: 02-03-10
From: Australia
Since last post: 7.7 years Last activity: 6.9 years
|
|
| by the way, do we have an estimate when you will post a download link? |
NOKAUBURE
User
Level: 11
   
Posts: 13/17
EXP: 4655 For next: 1330
Since: 04-04-10
Since last post: 12.0 years Last activity: 11.8 years
|
|
I think, making a wii nsmb is more good on SMW because there are yoshi, and you can make custom powerups, except the ice flower, because there are no ice stat.
But in DS, you can do the levels that has sprites avaliables in the ds version and the graphics are maybe the same. And putting bowsy instead of koopalings is good too.
|
Marc
User
Level: 8
   
Posts: 3/10
EXP: 2089 For next: 98
Since: 05-19-10
Since last post: 12.0 years Last activity: 11.7 years
|
|
| Are you making the whole game? Or only world one? I really like this hack! |