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05-03-22 08:29:04 AM
Jul - NSMB Hacking (Archive) - New Super Mario Bros Wii DS Hack Preview New poll - New thread - New reply
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MRbuttCHINSx11T7
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Posted on 03-07-10 11:21:11 PM (last edited by MRbuttCHINSx11T7 at 03-07-10 08:29 PM) Link | Quote
A preview of NSMBW level remakes


<object width="480" height="385"><embed src="http://www.youtube.com/v/q4mknrBgbOM&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>



I've got world 1 and half of 2 all planned out:
w1-1: 7-2 - DONE
w1-2: 6-5 - DONE
w1-3: 4-2 - DONE
w1-Tower: 5-Tower - DONE
w1-4: 3-2 - DONE
w1-5: 6-3 - DONE
w1-Castle: 2- Castle
1-A: 4-4 - DONE
Dark_fusionX
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Posted on 03-08-10 03:04:51 AM Link | Quote
hehe... cool idea! (just like my 1-3!)

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Friedslick6

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Posted on 03-08-10 05:40:35 AM (last edited by Friedslick6 at 03-08-10 02:43 AM) Link | Quote
And what of the major flaws in this hack (Yoshi, Propeller Mushroom, Penguin Suit, new objects and sprites?) How will you find a work-around for these flaws, or do you plan to implement them?
mariofanatic64
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Posted on 03-08-10 07:12:15 AM Link | Quote
Originally posted by Friedslick6
And what of the major flaws in this hack (Yoshi, Propeller Mushroom, Penguin Suit, new objects and sprites?) How will you find a work-around for these flaws, or do you plan to implement them?

As you can see in the first post, the levels that wouldn't work the same on the ds have been left out.
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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Posted on 03-08-10 05:43:00 PM Link | Quote
wow, nice...

Maybe you should consider making nsmbwii graphics?
MRbuttCHINSx11T7
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Posted on 03-08-10 07:25:11 PM Link | Quote
Originally posted by Dark_fusionX
hehe... cool idea! (just like my 1-3!)

I'm making 1-3 as one of the levels somewhere in world 2
MRbuttCHINSx11T7
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Posted on 03-08-10 07:25:48 PM Link | Quote
Originally posted by Friedslick6
And what of the major flaws in this hack (Yoshi, Propeller Mushroom, Penguin Suit, new objects and sprites?) How will you find a work-around for these flaws, or do you plan to implement them?

i am replacing yoshis with springboards I think, propeller heads with mini mushrooms, and the rest of the powerups with regular fire flower
Dark_fusionX
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Posted on 03-09-10 01:56:29 AM Link | Quote
Originally posted by MRbuttCHINSx11T7
Originally posted by Dark_fusionX
hehe... cool idea! (just like my 1-3!)

I'm making 1-3 as one of the levels somewhere in world 2


cool, consider having a look at mine- too bad nsmb doesnt have yoshi..

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mariofanatic64
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Posted on 03-09-10 05:24:54 AM (last edited by mariofanatic64 at 03-09-10 02:33 AM) Link | Quote
take a look at this, you can use it for custom tilesets

http://www.mfgg.net/index.php?act=resdb¶m=02&c=1&id=18723

change ¶ to &.p.a.r.a (take out the dots.)
mariofanatic64
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Posted on 04-05-10 01:14:27 PM Link | Quote
by the way, do we have an estimate when you will post a download link?
NOKAUBURE
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Posted on 04-06-10 03:12:03 PM Link | Quote
I think, making a wii nsmb is more good on SMW because there are yoshi, and you can make custom powerups, except the ice flower, because there are no ice stat.

But in DS, you can do the levels that has sprites avaliables in the ds version and the graphics are maybe the same. And putting bowsy instead of koopalings is good too.

Marc
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Posted on 05-19-10 04:39:42 AM Link | Quote
Are you making the whole game? Or only world one? I really like this hack!
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Jul - NSMB Hacking (Archive) - New Super Mario Bros Wii DS Hack Preview New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
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