Register - Login
Views: 87369528
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - JCS - Stats - Latest Posts - Color Chart - Smilies
11-20-17 08:37:00 AM

Jul - SM64 Hacking - Which 3D editor are you using? New poll - New thread - New reply
Pages: 1 2Next newer thread | Next older thread
Which 3D editor are you using?
3DS Max
 
14.3%, 8 votes
Blender
 
28.6%, 16 votes
Google Sketch Up
 
50.0%, 28 votes
Maya   0.0%, 0 votes
other
 
7.1%, 4 votes
Multi-voting is disabled. 56 users have voted.

Geeyoam
Random nobody
Level: 3


Posts: 1/1
EXP: 46
For next: 82

Since: 11-29-11


Since last post: 5.0 years
Last activity: 5.0 years

Posted on 11-29-11 08:41:31 PM Link | Quote
I use Blender because :
#1 It's free and easy to work with ;
#2 You have a better control of your model ;
#3 I don't like Google Sketchup xD
PIGEON1qwerty
Newcomer
Level: 6


Posts: 6/7
EXP: 860
For next: 47

Since: 12-21-11
From: England

Since last post: 5.0 years
Last activity: 5.0 years

Posted on 12-23-11 05:27:50 PM (last edited by PIGEON1qwerty at 12-24-11 03:45 PM) Link | Quote
I use Google Sketchup, because it is free (well, the free version is) and easy to use. I know the free one doesn't export .obj files, so I found a plugin that worked fine. I'ts just my ROM that the .obj level importer hates. (even though the ROM and extender are fine...)

EDIT:
Yeah, the ROM works fine now, so ignore the "the ROM doesn't work" bit...
MarioGame2222
Member
Level: 15


Posts: 1/50
EXP: 16339
For next: 45

Since: 01-15-12


Since last post: 4.0 years
Last activity: 5.0 years

Posted on 02-05-12 10:30:56 AM Link | Quote
I am Using Google Sketchup for my Hack. It's Very Good.
Warwiio
User
Level: 11


Posts: 8/23
EXP: 5115
For next: 870

Since: 12-31-11


Since last post: 4.0 years
Last activity: 4.0 years

Posted on 04-02-12 10:54:10 PM Link | Quote
I use Google SketchUp because it's very simple and doesn't require an explanation to do basic modeling on it.
goomba64
Random nobody
Level: 6


Posts: 3/6
EXP: 656
For next: 251

Since: 06-02-12


Since last post: 5.0 years
Last activity: 5.0 years

Posted on 06-02-12 02:36:50 PM Link | Quote
Sketchup!
MrLisawsome
Random nobody
Level: 3


Posts: 2/2
EXP: 125
For next: 3

Since: 06-23-12


Since last post: 5.0 years
Last activity: 5.0 years

Posted on 06-24-12 12:25:40 AM Link | Quote
When I was on the road to SM64 hacking before, I used sketchup. It was really easy to use. I didn't get far on my original attempts before because I didn't exactly know where to go for help T_T but hey, now I found this forum
Eggs6131
Member
Level: 19


Posts: 43/82
EXP: 35433
For next: 344

Since: 08-27-11
From: United Kingdom

Since last post: 3.0 years
Last activity: 2.0 years

Posted on 06-24-12 11:09:47 AM (last edited by Eggs6131 at 07-15-12 04:58:44 AM) Link | Quote
The free version of Trimble SketchUp 8. It doesn't natively export to OBJ, but I got a plugin from Frauber and that seems to work just fine.

SketchUp is by far the easiest and intuitive to use, I'd recommend it to anyone, experienced or not.

I did try Blender, but I didn't get how to rotate the camera, so that went out of the window fairly sharpish.
MarioStudios
Newcomer
Level: 4


Posts: 3/3
EXP: 234
For next: 45

Since: 04-22-12


Since last post: 5.0 years
Last activity: 5.0 years

Posted on 07-15-12 02:36:33 AM Link | Quote
Heya!

---------------------------
Umm, I actually use Google SketchUp Pro 8. It's free, a trial version but I got a license on! Now it's pro forever!
It can export Wavefront files with its material files. Long live FRauber, Skelux/Celux, Skillux and VL-Tone!
---------------------------

If you can see new hacks, just remind me of time going! Remember,
"School's out for summer!" - Alice Cooper's "School's Out"
Pages: 1 2Next newer thread | Next older thread
Jul - SM64 Hacking - Which 3D editor are you using? New poll - New thread - New reply




Rusted Logic

Acmlmboard - commit 2f1bc75 [2017-08-27]
©2000-2017 Acmlm, Xkeeper, Inuyasha, et al.

40 database queries.
Query execution time: 0.163269 seconds
Script execution time: 0.008665 seconds
Total render time: 0.171934 seconds