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Jul - NSMB Hacking (Archive) - Help/Questions thread. ASK QUESTIONS HERE! New poll - New thread - New reply
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rapidregister
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Posted on 03-10-11 11:32:48 AM Link | Quote
Originally posted by NsmB_PrO
Originally posted by rapidregister
how to use custom bg? or edit the bg?

Go to the Level Configuration and then to the Graphics Tab. Then click import/export BG and choose the BG you want in the custom level.




what file it must be?
NsmB_PrO
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Posted on 03-10-11 02:34:49 PM Link | Quote
From what file are you speaking?
Just edit a level, go to the level configuration ---> Graphics ---> Choose a BG ---> Click Export ---> Edit the BG with Photoshop or Gimp 2 ---> Import it again

That's all.
coldsun0630
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Posted on 03-11-11 08:04:18 AM (last edited by coldsun0630 at 03-11-11 09:03 AM) Link | Quote
Originally posted by ray
Originally posted by coldsun0630
1. How to fix the main screen of NSMB?
4. When I finished making my hack, how to make it '*.xdelta' file?

Please help me.....
.....and forgive my poor English.....
Hi^^
1. What do you mean with fix? There's nothing to fix
4. You need the xDelta program. Google is the only thing i can say, i dont know where to find it^^
ray


1. I mean, how to change the main screen
4. If I get the program, how to use it?
Sir Cink
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Posted on 03-11-11 09:09:09 AM Link | Quote
Isnt it possible to warp from area 1 to area 3?
Tried it with both just entrances and warp to level sprite but both dont work any idea's?



REgards,
NsmB_PrO
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Posted on 03-11-11 12:05:31 PM Link | Quote
Originally posted by Sir Cink
Isnt it possible to warp from area 1 to area 3?
Tried it with both just entrances and warp to level sprite but both dont work any idea's?



REgards,

It is possible. probably you corrupted your level. If I remember correctly, You had the same problem before, so you sent me your level^^
I solved the problem by remaking the area 3 (replacing it with another level)
rapidregister
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Posted on 03-12-11 03:34:18 AM Link | Quote
help i need a site for custom bg that works on nsmb editor
Sir Cink
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Posted on 03-12-11 03:39:19 AM Link | Quote
@NSMB_PR0

Here are the area's

Here the link: Area 1: http://www.mediafire.com/?fyg8ttaj94vilzj
Here the link: Area 2: http://www.mediafire.com/?cffmw8efl5s3c54
ray
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Posted on 03-12-11 04:33:13 AM Link | Quote
Originally posted by rapidregister
help i need a site for custom bg that works on nsmb editor


What do you mean exactly?
rapidregister
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Posted on 03-12-11 06:55:51 AM Link | Quote
Originally posted by ray
Originally posted by rapidregister
help i need a site for custom bg that works on nsmb editor


What do you mean exactly?



i mean a site where i can download bg for nsmb editor
ray
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Posted on 03-12-11 07:00:21 AM Link | Quote
There arent BG sites. Perhaps this: http://www.mfgg.net/index.php?act=resdb¶m=01&c=1&o=&filter=3.11,4.90
ray
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Posted on 03-12-11 06:19:15 PM Link | Quote
Is there a Tile Behavior for a bouncy block?
Sir Cink
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Posted on 03-13-11 08:56:04 AM Link | Quote
What to do if my level is corrupt?
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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Posted on 03-13-11 09:37:55 AM Link | Quote
Originally posted by ray
Is there a Tile Behavior for a bouncy block?

Like the note blocks in SMB3? No, there isn't
luckwii
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Posted on 03-14-11 07:07:24 PM Link | Quote
Originally posted by NsmB_PrO
Originally posted by Sir Cink
Isnt it possible to warp from area 1 to area 3?
Tried it with both just entrances and warp to level sprite but both dont work any idea's?



REgards,

It is possible. probably you corrupted your level. If I remember correctly, You had the same problem before, so you sent me your level^^
I solved the problem by remaking the area 3 (replacing it with another level)



I have a couple questions regarding level corruption. Is it usually entrances and sprites that get corrupted?

When they do, you said to import another level and then rebuild. Is there a way to do it without totally deleting the level I built? I have a few levels where entrances or sprites aren't working right. I know all the data is correct for sure. Will importing an original NSMB level, and then re-importing my level repair the corruption? I would rather not rebuild entire levels as they are complete and take a few days at least to build.
NsmB_PrO
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Posted on 03-15-11 08:27:27 AM Link | Quote
import your level to a new ROM.
regards
luckwii
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Posted on 03-15-11 07:28:27 PM Link | Quote
Alright, I'll try that as well.

One thing I have found that is not so obvious, is that progress paths and paths can corrupt levels. Next time a level is corrupt, try deleting the progress path and see if that fixes crashes, doors not working, warps, etc. I have found that to be the case a few times now.

mimi1305
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Posted on 03-16-11 02:29:42 PM Link | Quote
hello
i want to know if it's possible to do invisible part.
in fact,i want to put a star coins behind a tile,for when mario come,he can go to see it (same of on the wii...)
sorry for my bad english,i hope u will understand....
thank you
NsmB_PrO
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Posted on 03-16-11 03:25:19 PM Link | Quote
Originally posted by mimi1305
hello
i want to know if it's possible to do invisible part.
in fact,i want to put a star coins behind a tile,for when mario come,he can go to see it (same of on the wii...)
sorry for my bad english,i hope u will understand....
thank you

hmmm...No, it is not possible.
mimi1305
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Posted on 03-16-11 03:42:59 PM Link | Quote

ok no problems,thank you for replying...
luckwii
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Posted on 03-16-11 08:47:27 PM Link | Quote
You can sometimes hide pipes behind tiles, but it is hit or miss whether it will work. The first object created ends up in the background. Newest selected items end up on top.

Most sprites if not all, cannot be hidden behind tiles.
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Jul - NSMB Hacking (Archive) - Help/Questions thread. ASK QUESTIONS HERE! New poll - New thread - New reply




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