Register - Login
Views: 86586044
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - JCS - Stats - Latest Posts - Color Chart - Smilies
10-22-17 05:54:27 AM

Jul - NSMB Hacking (Archive) - Help/Questions thread. ASK QUESTIONS HERE! New poll - New thread - New reply
Pages: 1 2 3 4 5 6 7 8 9 10 ... 52 53 54 55 56 57 58 59 60 61 62 63 64 65Next newer thread | Next older thread
Sir Cink
Member
Level: 21


Posts: 79/96
EXP: 46839
For next: 3104

Since: 01-07-11
From: The Netherlands

Since last post: 6.0 years
Last activity: 4.0 years

Posted on 03-02-11 02:13:24 PM Link | Quote
Yeah.. It worked Thanks!
btw..

I cant make progress paths Only the beginning after that i cant make lines to setup the paths..

Any idea's?

Regards,
NsmB_PrO
Member
Picture Resized!
Level: 43


Posts: 294/467
EXP: 527568
For next: 37478

Since: 04-29-10
From: Austria Vöcklabruck

Since last post: 6.0 years
Last activity: 4.0 years

Posted on 03-02-11 02:52:32 PM (last edited by NsmB_PrO at 03-02-11 02:53 PM) Link | Quote
Originally posted by Sir Cink
Yeah.. It worked Thanks!
btw..

I cant make progress paths Only the beginning after that i cant make lines to setup the paths..

Any idea's?

Regards,

hold ctrl and drag the node to the another position.
Now you have two nodes in a path

BTW: Is there a cheat "always have 0 coins at begin of a level"?
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
Level: NaN


Posts: 1149/-1288
EXP: NaN
For next: 0

Since: 07-28-09
From: Spain

Since last post: 6.0 years
Last activity: 5.0 years

Posted on 03-02-11 03:30:23 PM Link | Quote
Originally posted by NsmB_PrO

BTW: Is there a cheat "always have 0 coins at begin of a level"?


I don't think so, but I could probably code that for you
What do you want it for, exactly? It's a weird request...
playerbas5

Level: 23


Posts: 112/112
EXP: 58891
For next: 8832

Since: 01-18-11
From: The Netherlands

Since last post: 6.0 years
Last activity: 6.0 years

Posted on 03-02-11 03:30:45 PM Link | Quote
i dont think so
there is a cheat: always 99 coins, maybe you can change that?
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
Level: NaN


Posts: 1151/-1288
EXP: NaN
For next: 0

Since: 07-28-09
From: Spain

Since last post: 6.0 years
Last activity: 5.0 years

Posted on 03-02-11 03:37:31 PM Link | Quote
I don't think this can be done with Action Replay: AR cheats can just "force" a certain ram address to the same value, so that way you'd get always 0 coins

It could be done with inserting custom code in the arm9 bin
You insert an extra code that runs when you enter a level, and sets the coin count to 0.

However, the current patcher in nsmbe is broken: I trashed the old one because it was shit, coded the new one and failed miserably in getting it to work on the real DS. This will be a nice excuse to get it to work again Anyways, I was planning on fixing it before final 5.2 so ...

When I fix it, i'll try to do it for you.
Sir Cink
Member
Level: 21


Posts: 80/96
EXP: 46839
For next: 3104

Since: 01-07-11
From: The Netherlands

Since last post: 6.0 years
Last activity: 4.0 years

Posted on 03-03-11 03:16:47 AM Link | Quote
@NSMB_PR0

If im Holding ctrl and then click on that thing i immidiately scroll around the level like a "hand".
NsmB_PrO
Member
Picture Resized!
Level: 43


Posts: 295/467
EXP: 527568
For next: 37478

Since: 04-29-10
From: Austria Vöcklabruck

Since last post: 6.0 years
Last activity: 4.0 years

Posted on 03-04-11 02:06:39 PM Link | Quote


This is made with game maker 6.0 by someone wver the internet .
Could we just rebuild NSMB with that tool and easily hack it then?
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
Level: NaN


Posts: 1158/-1288
EXP: NaN
For next: 0

Since: 07-28-09
From: Spain

Since last post: 6.0 years
Last activity: 5.0 years

Posted on 03-04-11 02:51:20 PM Link | Quote
No
Sir Cink
Member
Level: 21


Posts: 81/96
EXP: 46839
For next: 3104

Since: 01-07-11
From: The Netherlands

Since last post: 6.0 years
Last activity: 4.0 years

Posted on 03-08-11 08:41:32 AM Link | Quote
Damn my warp wont do it again i've looked around but cant fix it..
If you have time please take a look at it..
Its probably 5 min work

Regards,





Here the link: Area 1: http://www.mediafire.com/?fyg8ttaj94vilzj
Here the link: Area 2: http://www.mediafire.com/?cffmw8efl5s3c54
NsmB_PrO
Member
Picture Resized!
Level: 43


Posts: 302/467
EXP: 527568
For next: 37478

Since: 04-29-10
From: Austria Vöcklabruck

Since last post: 6.0 years
Last activity: 4.0 years

Posted on 03-08-11 01:41:13 PM Link | Quote
Originally posted by Sir Cink
Damn my warp wont do it again i've looked around but cant fix it..
If you have time please take a look at it..
Its probably 5 min work

Regards,





Here the link: Area 1: http://www.mediafire.com/?fyg8ttaj94vilzj
Here the link: Area 2: http://www.mediafire.com/?cffmw8efl5s3c54


Do you use a "Warp to level"-Sprite?
If yes, I dont know how to fix it
Sometimes it works, but only SOMETIMES
Sir Cink
Member
Level: 21


Posts: 82/96
EXP: 46839
For next: 3104

Since: 01-07-11
From: The Netherlands

Since last post: 6.0 years
Last activity: 4.0 years

Posted on 03-08-11 03:41:51 PM Link | Quote
Noo just a Pipe to pipe but it leads from area 1 to area 3.. maybe thats why..??
Sir Cink
Member
Level: 21


Posts: 83/96
EXP: 46839
For next: 3104

Since: 01-07-11
From: The Netherlands

Since last post: 6.0 years
Last activity: 4.0 years

Posted on 03-08-11 03:57:53 PM Link | Quote
Do you mind looking at it im getting crazy tried everything destenation area and entrance fading screen etc..
NsmB_PrO
Member
Picture Resized!
Level: 43


Posts: 304/467
EXP: 527568
For next: 37478

Since: 04-29-10
From: Austria Vöcklabruck

Since last post: 6.0 years
Last activity: 4.0 years

Posted on 03-08-11 04:33:42 PM Link | Quote
Originally posted by Sir Cink
Do you mind looking at it im getting crazy tried everything destenation area and entrance fading screen etc..

Probably I will take a look at it tomorrow.
coldsun0630
Random nobody
Level: 4


Posts: 2/3
EXP: 255
For next: 24

Since: 03-10-11


Since last post: 6.0 years
Last activity: 6.0 years

Posted on 03-10-11 02:33:03 AM Link | Quote
Hello, I'm coldsun0630 and I'm new here. ^^ (Nice to meet you guys!)
I want to make a new hack, but.....

1. How to fix the main screen of NSMB?
2. How to change the backgrounds and musics of each stage?
3. How to change the stripe of the blocks? (I mean, the looks of the blocks.)
4. When I finished making my hack, how to make it '*.xdelta' file?

Please help me.....
.....and forgive my poor English.....
ray
Member
Level: 36


Posts: 237/321
EXP: 289721
For next: 18389

Since: 11-10-10


Since last post: 6.0 years
Last activity: 3.0 years

Posted on 03-10-11 08:26:46 AM Link | Quote
Originally posted by coldsun0630
Hello, I'm coldsun0630 and I'm new here. ^^ (Nice to meet you guys!)
I want to make a new hack, but.....

1. How to fix the main screen of NSMB?
2. How to change the backgrounds and musics of each stage?
3. How to change the stripe of the blocks? (I mean, the looks of the blocks.)
4. When I finished making my hack, how to make it '*.xdelta' file?

Please help me.....
.....and forgive my poor English.....


Hi^^
Welcome xD
1. What do you mean with fix? There's nothing to fix
2. Background: go to level configuration and then to graphics, there you can change the BG Music: in the level editor window, go to viewe mode and then click on a viewe. There you can change Music etc.
3. The look of the blocks, ypu can edit in the Tileset editor there you can import and export own Tilesets
4. You need the xDelta program. Google is the only thing i can say, i dont know where to find it^^

ray
NsmB_PrO
Member
Picture Resized!
Level: 43


Posts: 310/467
EXP: 527568
For next: 37478

Since: 04-29-10
From: Austria Vöcklabruck

Since last post: 6.0 years
Last activity: 4.0 years

Posted on 03-10-11 09:08:28 AM Link | Quote
Originally posted by ray
Originally posted by coldsun0630
1. How to fix the main screen of NSMB?


Hi^^
Welcome xD
1. What do you mean with fix? There's nothing to fix


I share the same opinion with ray^^
there is nothing to fix.

1) Probably you has currupted it and you want to fix it again?
2) If you use the NSMB-Editor 5.1 the icon gets corrupted. Probably you mean that?
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
Level: NaN


Posts: 1177/-1288
EXP: NaN
For next: 0

Since: 07-28-09
From: Spain

Since last post: 6.0 years
Last activity: 5.0 years

Posted on 03-10-11 10:10:24 AM Link | Quote
He probably means how to edit it.
NsmB_PrO
Member
Picture Resized!
Level: 43


Posts: 311/467
EXP: 527568
For next: 37478

Since: 04-29-10
From: Austria Vöcklabruck

Since last post: 6.0 years
Last activity: 4.0 years

Posted on 03-10-11 10:16:38 AM Link | Quote
Originally posted by dirbaio
He probably means how to edit it.

This could be too.
But now I have not the time to describe how to edit it
rapidregister
User
Level: 11


Posts: 16/21
EXP: 4745
For next: 1240

Since: 02-24-11


Since last post: 6.0 years
Last activity: 6.0 years

Posted on 03-10-11 11:09:42 AM Link | Quote
how to use custom bg? or edit the bg?
NsmB_PrO
Member
Picture Resized!
Level: 43


Posts: 312/467
EXP: 527568
For next: 37478

Since: 04-29-10
From: Austria Vöcklabruck

Since last post: 6.0 years
Last activity: 4.0 years

Posted on 03-10-11 11:23:20 AM Link | Quote
Originally posted by rapidregister
how to use custom bg? or edit the bg?

Go to the Level Configuration and then to the Graphics Tab. Then click import/export BG and choose the BG you want in the custom level.
Pages: 1 2 3 4 5 6 7 8 9 10 ... 52 53 54 55 56 57 58 59 60 61 62 63 64 65Next newer thread | Next older thread
Jul - NSMB Hacking (Archive) - Help/Questions thread. ASK QUESTIONS HERE! New poll - New thread - New reply




Rusted Logic

Acmlmboard - commit 2f1bc75 [2017-08-27]
©2000-2017 Acmlm, Xkeeper, Inuyasha, et al.

31 database queries, 10 query cache hits.
Query execution time: 0.222692 seconds
Script execution time: 0.016060 seconds
Total render time: 0.238752 seconds