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07-20-18 06:05:19 PM

Jul - The Cutting Room Floor - The Cutting Room Wiki New poll - New thread - New reply
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Celice
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Posted on 11-27-13 05:05:10 AM Link | Quote
Add it as an oddity! I find it interesting, and perhaps significant, as it might suggest the developers didn't entirely clone the graphics, if some were selectively left out.
AttackedbyGlitch
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Posted on 12-07-13 09:31:23 PM Link | Quote
A while ago, I found text for a debug menu in the iOS version of Fruit Ninja. Today I decided to take a look at the Windows 8 version and see what I could find.

Annoyingly, the Windows 8 version stores all of its resources in the password-protected GameData.zip. I decided to look at FruitNinja_Win8.exe with a hex editor to see if I could find the password. Surprisingly, it took little effort. All I did was search for the text string "GameData.zip". Shortly after the one instance of the string, starting at 0x328458 was the 72-character password:

l(hT4trR*dcC~xEQq~J9b6@X$$1&qkTpxkcOCz#KPmQqa9=#Mwb1CPV-uNa@)YD#Yi8V_ron


Unfortunately, I couldn't find anything more than what was in the iOS version. All of the .xml files are encrypted and I couldn't figure out what type of encryption they use.
devin

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i'm mima irl
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Posted on 12-11-13 01:04:44 PM Link | Quote
Originally posted by AttackedbyGlitch
Unfortunately, I couldn't find anything more than what was in the iOS version. All of the .xml files are encrypted and I couldn't figure out what type of encryption they use.

Post/upload them anyway
AttackedbyGlitch
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Posted on 12-11-13 08:25:42 PM Link | Quote
Originally posted by devin

Post/upload them anyway


Here you go.
Joe
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Posted on 12-11-13 09:32:05 PM (last edited by Joe at 12-11-13 09:55:46 PM) Link | Quote
It looks like it's just XORed by a list of constants.

I'm working on a decoder now, it'll take a while because I can't easily guess past the first 20 or so constants.

edit: the list of constants is 255 bytes, i bet it's a lfsr or something easy like that
Joe
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Posted on 12-12-13 12:37:39 AM Link | Quote
I decrypted it.

I can provide code and/or the 255 byte XOR table, if anyone is interested.
einstein95
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Posted on 12-12-13 05:44:37 AM (last edited by einstein95 at 12-12-13 05:45:01 AM) Link | Quote
Also from Halfbrick, I had a look at the Windows 8 version of Jetpack Joyride. It also has the GameData.zip password stored in the executable at 0x4330A0:

l(hT4trR*dcC~xEQq~J9b6@X$$1&qkTpxkcOCz#KPmQqa9=#Mwb1CPV-uNa@)YD#Yi8V_ron

However, the xml files seem to be in a binary "bxml" format. Here are the files for someone to check out.

http://www.mediafire.com/download/hm821o11fipadey/xml.zip
Joe
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Posted on 12-12-13 01:02:33 PM Link | Quote
I think I can convert those to regular XML. (I can't figure out which of several binary XML formats it is, so the conversion may not be 100% correct.)
Joe
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Posted on 12-12-13 02:44:38 PM Link | Quote
I converted it. The conversion may not be 100% correct, since I was not able to figure out how (or if) the XML declaration should be included.

As with the previous XML, I can provide code or other information for anyone interested.
divingkataetheweirdo

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Posted on 12-23-13 10:53:32 PM Link | Quote
Good news, everyone. You can now translate any page you want into virtually any language. A few translations in Spanish, Brazilian Portuguese, and Japanese have already begun. We currently need translations for the help pages and the front page.
zerojay
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Posted on 12-24-13 06:12:59 PM Link | Quote
The full list of changes implemented as well as fixes and changes to be made can be found on my userpage: http://tcrf.net/User:Zerojay

If you have any further changes or fixes that are not on that list for the wiki, please let me know.
7HeroesForceBattle
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Posted on 12-26-13 11:00:19 PM Link | Quote
Do TCRF admins have the ability to hide edits? I think it's usually called "oversight", but that was at some other wiki a couple years ago. Somebody accidentally posted some identifying personal information about themselves (then undid the edit) and I was wondering what course of action could be taken.
Xkeeper

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Posted on 12-26-13 11:32:37 PM (last edited by Xkeeper at 12-26-13 11:32:58 PM) Link | Quote
I hid the revisions.

Next time if something like this crops up, do link the revisions, please. I had to go searching for them.
7HeroesForceBattle
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Posted on 12-26-13 11:57:23 PM Link | Quote
Sorry, I didn't want to call attention to them before I knew whether the wiki was set up for that. I'll keep it in mind for the future. Thank you for handling it.
puddinpops
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Posted on 01-01-14 09:04:12 PM Link | Quote
Is there an area I'm missing that lists translations available for specific languages? So far besides looking in Recent Changes and happening upon a translation being done, I can't figure out what is translated to what.
divingkataetheweirdo

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Posted on 01-02-14 01:39:59 PM (last edited by divingkataetheweirdo at 01-02-14 02:04:00 PM) Link | Quote
Originally posted by puddinpops
Is there an area I'm missing that lists translations available for specific languages? So far besides looking in Recent Changes and happening upon a translation being done, I can't figure out what is translated to what.

We have language stats, which have a detailed analysis as to how far each language has progressed and which pages can be translated.

As for which languages have translations, they are (in alphabetical order) Czech (Sanky only prefers doing the help pages, which already have translations started), French, German, Hungarian, Japanese, Polish, Portuguese (European and Brazilian), and Spanish
Foxhack
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Posted on 01-03-14 12:33:09 AM (last edited by Foxhack at 01-03-14 12:33:42 AM) Link | Quote
I added that babel code thing to my profile. I won't be doing much translating... I really don't want my OCD-like tendencies to get the best of me and end up translating the entire damn wiki. I'll poke around in stuff but I still don't understand how the translation system works.

I do have a suggestion though... non-technical stuff like jokes and alt-text should probably be left untranslated unless the translator is a native speaker, 'cause most of them are not easy to adapt into other languages correctly.
usr_share
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Posted on 01-07-14 12:03:03 PM Link | Quote
For some reason, it looks like some translations aren't uploading. They just get stuck in "Saving..." forever. When I reload the page, some translations get saved and some don't.
Foxhack
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Posted on 01-15-14 12:31:19 AM (last edited by Foxhack at 01-15-14 12:33:55 AM) Link | Quote
Is there any way to hide the translations in the recent changes page? Preferably by default?

Clicking on "filter out translations" does nothing.

Edit: Well, apparently it does, but only if people use the translation thing on the site. Manual edits are still visible. I noticed Glitterberri's recent Japanese edits show up, and so do other things some dude did to the Spanish version of the bob page... but all the other ones get hidden correctly. I'll just have to get used to that.
Peardian

  
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16/3/1: KvSG #479 is up!

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Posted on 01-23-14 12:17:32 AM Link | Quote
Before I forget, it seems Solatorobo (for the DS) has placeholder character dialogue portraits. For most of the characters, they look like scanned pencil sketches of faces. There are also a couple of Dummy portraits in the Misc. characters sheet. The most interesting ones are for Nero and Blanck, which feature early designs for them! You can see them on The Spriters Resource.
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Jul - The Cutting Room Floor - The Cutting Room Wiki New poll - New thread - New reply




Rusted Logic

Acmlmboard - commit 5d36857 [2018-03-03]
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